// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialExpressionLandscapeLayerCoords.h" #ifdef LANDSCAPE_MaterialExpressionLandscapeLayerCoords_generated_h #error "MaterialExpressionLandscapeLayerCoords.generated.h already included, missing '#pragma once' in MaterialExpressionLandscapeLayerCoords.h" #endif #define LANDSCAPE_MaterialExpressionLandscapeLayerCoords_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMaterialExpressionLandscapeLayerCoords ********************************** struct Z_Construct_UClass_UMaterialExpressionLandscapeLayerCoords_Statics; LANDSCAPE_API UClass* Z_Construct_UClass_UMaterialExpressionLandscapeLayerCoords_NoRegister(); #define FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerCoords_h_37_INCLASS \ private: \ static void StaticRegisterNativesUMaterialExpressionLandscapeLayerCoords(); \ friend struct ::Z_Construct_UClass_UMaterialExpressionLandscapeLayerCoords_Statics; \ static UClass* GetPrivateStaticClass(); \ friend LANDSCAPE_API UClass* ::Z_Construct_UClass_UMaterialExpressionLandscapeLayerCoords_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialExpressionLandscapeLayerCoords, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_UMaterialExpressionLandscapeLayerCoords_NoRegister) \ DECLARE_SERIALIZER(UMaterialExpressionLandscapeLayerCoords) #define FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerCoords_h_37_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ LANDSCAPE_API UMaterialExpressionLandscapeLayerCoords(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionLandscapeLayerCoords) \ DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, UMaterialExpressionLandscapeLayerCoords); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionLandscapeLayerCoords); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialExpressionLandscapeLayerCoords(UMaterialExpressionLandscapeLayerCoords&&) = delete; \ UMaterialExpressionLandscapeLayerCoords(const UMaterialExpressionLandscapeLayerCoords&) = delete; \ LANDSCAPE_API virtual ~UMaterialExpressionLandscapeLayerCoords(); #define FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerCoords_h_34_PROLOG #define FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerCoords_h_37_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerCoords_h_37_INCLASS \ FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerCoords_h_37_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialExpressionLandscapeLayerCoords; // ********** End Class UMaterialExpressionLandscapeLayerCoords ************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerCoords_h // ********** Begin Enum ETerrainCoordMappingType ************************************************** #define FOREACH_ENUM_ETERRAINCOORDMAPPINGTYPE(op) \ op(TCMT_Auto) \ op(TCMT_XY) \ op(TCMT_XZ) \ op(TCMT_YZ) enum ETerrainCoordMappingType : int; template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ETerrainCoordMappingType **************************************************** // ********** Begin Enum ELandscapeCustomizedCoordType ********************************************* #define FOREACH_ENUM_ELANDSCAPECUSTOMIZEDCOORDTYPE(op) \ op(LCCT_None) \ op(LCCT_CustomUV0) \ op(LCCT_CustomUV1) \ op(LCCT_CustomUV2) \ op(LCCT_WeightMapUV) enum ELandscapeCustomizedCoordType : int; template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ELandscapeCustomizedCoordType *********************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS