65 lines
3.2 KiB
C
65 lines
3.2 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "MultiSelectionTool.h"
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#ifdef INTERACTIVETOOLSFRAMEWORK_MultiSelectionTool_generated_h
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#error "MultiSelectionTool.generated.h already included, missing '#pragma once' in MultiSelectionTool.h"
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#endif
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#define INTERACTIVETOOLSFRAMEWORK_MultiSelectionTool_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UMultiSelectionTool ******************************************************
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struct Z_Construct_UClass_UMultiSelectionTool_Statics;
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INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_UMultiSelectionTool_NoRegister();
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#define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_MultiSelectionTool_h_15_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUMultiSelectionTool(); \
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friend struct ::Z_Construct_UClass_UMultiSelectionTool_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend INTERACTIVETOOLSFRAMEWORK_API UClass* ::Z_Construct_UClass_UMultiSelectionTool_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMultiSelectionTool, UInteractiveTool, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/InteractiveToolsFramework"), Z_Construct_UClass_UMultiSelectionTool_NoRegister) \
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DECLARE_SERIALIZER(UMultiSelectionTool) \
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virtual UObject* _getUObject() const override { return const_cast<UMultiSelectionTool*>(this); }
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#define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_MultiSelectionTool_h_15_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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INTERACTIVETOOLSFRAMEWORK_API UMultiSelectionTool(); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMultiSelectionTool(UMultiSelectionTool&&) = delete; \
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UMultiSelectionTool(const UMultiSelectionTool&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(INTERACTIVETOOLSFRAMEWORK_API, UMultiSelectionTool); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMultiSelectionTool); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMultiSelectionTool) \
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INTERACTIVETOOLSFRAMEWORK_API virtual ~UMultiSelectionTool();
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#define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_MultiSelectionTool_h_12_PROLOG
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#define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_MultiSelectionTool_h_15_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_MultiSelectionTool_h_15_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_MultiSelectionTool_h_15_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMultiSelectionTool;
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// ********** End Class UMultiSelectionTool ********************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_MultiSelectionTool_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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