// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MultiSelectionTool.h" #ifdef INTERACTIVETOOLSFRAMEWORK_MultiSelectionTool_generated_h #error "MultiSelectionTool.generated.h already included, missing '#pragma once' in MultiSelectionTool.h" #endif #define INTERACTIVETOOLSFRAMEWORK_MultiSelectionTool_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMultiSelectionTool ****************************************************** struct Z_Construct_UClass_UMultiSelectionTool_Statics; INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_UMultiSelectionTool_NoRegister(); #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_MultiSelectionTool_h_15_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMultiSelectionTool(); \ friend struct ::Z_Construct_UClass_UMultiSelectionTool_Statics; \ static UClass* GetPrivateStaticClass(); \ friend INTERACTIVETOOLSFRAMEWORK_API UClass* ::Z_Construct_UClass_UMultiSelectionTool_NoRegister(); \ public: \ DECLARE_CLASS2(UMultiSelectionTool, UInteractiveTool, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/InteractiveToolsFramework"), Z_Construct_UClass_UMultiSelectionTool_NoRegister) \ DECLARE_SERIALIZER(UMultiSelectionTool) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_MultiSelectionTool_h_15_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ INTERACTIVETOOLSFRAMEWORK_API UMultiSelectionTool(); \ /** Deleted move- and copy-constructors, should never be used */ \ UMultiSelectionTool(UMultiSelectionTool&&) = delete; \ UMultiSelectionTool(const UMultiSelectionTool&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(INTERACTIVETOOLSFRAMEWORK_API, UMultiSelectionTool); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMultiSelectionTool); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMultiSelectionTool) \ INTERACTIVETOOLSFRAMEWORK_API virtual ~UMultiSelectionTool(); #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_MultiSelectionTool_h_12_PROLOG #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_MultiSelectionTool_h_15_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_MultiSelectionTool_h_15_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_MultiSelectionTool_h_15_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMultiSelectionTool; // ********** End Class UMultiSelectionTool ******************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_MultiSelectionTool_h PRAGMA_ENABLE_DEPRECATION_WARNINGS