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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GeometryFramework/UHT/UDynamicMesh.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "UDynamicMesh.h"
#ifdef GEOMETRYFRAMEWORK_UDynamicMesh_generated_h
#error "UDynamicMesh.generated.h already included, missing '#pragma once' in UDynamicMesh.h"
#endif
#define GEOMETRYFRAMEWORK_UDynamicMesh_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UDynamicMesh;
// ********** Begin Class UDynamicMeshGenerator ****************************************************
struct Z_Construct_UClass_UDynamicMeshGenerator_Statics;
GEOMETRYFRAMEWORK_API UClass* Z_Construct_UClass_UDynamicMeshGenerator_NoRegister();
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_24_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUDynamicMeshGenerator(); \
friend struct ::Z_Construct_UClass_UDynamicMeshGenerator_Statics; \
static UClass* GetPrivateStaticClass(); \
friend GEOMETRYFRAMEWORK_API UClass* ::Z_Construct_UClass_UDynamicMeshGenerator_NoRegister(); \
public: \
DECLARE_CLASS2(UDynamicMeshGenerator, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/GeometryFramework"), Z_Construct_UClass_UDynamicMeshGenerator_NoRegister) \
DECLARE_SERIALIZER(UDynamicMeshGenerator)
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_24_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
GEOMETRYFRAMEWORK_API UDynamicMeshGenerator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UDynamicMeshGenerator(UDynamicMeshGenerator&&) = delete; \
UDynamicMeshGenerator(const UDynamicMeshGenerator&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(GEOMETRYFRAMEWORK_API, UDynamicMeshGenerator); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDynamicMeshGenerator); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDynamicMeshGenerator) \
GEOMETRYFRAMEWORK_API virtual ~UDynamicMeshGenerator();
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_21_PROLOG
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_24_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_24_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_24_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDynamicMeshGenerator;
// ********** End Class UDynamicMeshGenerator ******************************************************
// ********** Begin ScriptStruct FDynamicMeshChangeInfo ********************************************
struct Z_Construct_UScriptStruct_FDynamicMeshChangeInfo_Statics;
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_70_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDynamicMeshChangeInfo_Statics; \
GEOMETRYFRAMEWORK_API static class UScriptStruct* StaticStruct();
struct FDynamicMeshChangeInfo;
// ********** End ScriptStruct FDynamicMeshChangeInfo **********************************************
// ********** Begin Delegate FOnDynamicMeshModifiedBP **********************************************
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_111_DELEGATE \
GEOMETRYFRAMEWORK_API void FOnDynamicMeshModifiedBP_DelegateWrapper(const FMulticastScriptDelegate& OnDynamicMeshModifiedBP, UDynamicMesh* Mesh);
// ********** End Delegate FOnDynamicMeshModifiedBP ************************************************
// ********** Begin Class UDynamicMesh *************************************************************
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_RPC_WRAPPERS \
DECLARE_FUNCTION(execGetTriangleCount); \
DECLARE_FUNCTION(execIsEmpty); \
DECLARE_FUNCTION(execResetToCube); \
DECLARE_FUNCTION(execReset);
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UDynamicMesh, GEOMETRYFRAMEWORK_API)
struct Z_Construct_UClass_UDynamicMesh_Statics;
GEOMETRYFRAMEWORK_API UClass* Z_Construct_UClass_UDynamicMesh_NoRegister();
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_INCLASS \
private: \
static void StaticRegisterNativesUDynamicMesh(); \
friend struct ::Z_Construct_UClass_UDynamicMesh_Statics; \
static UClass* GetPrivateStaticClass(); \
friend GEOMETRYFRAMEWORK_API UClass* ::Z_Construct_UClass_UDynamicMesh_NoRegister(); \
public: \
DECLARE_CLASS2(UDynamicMesh, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GeometryFramework"), Z_Construct_UClass_UDynamicMesh_NoRegister) \
DECLARE_SERIALIZER(UDynamicMesh) \
FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_ARCHIVESERIALIZER \
virtual UObject* _getUObject() const override { return const_cast<UDynamicMesh*>(this); }
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
GEOMETRYFRAMEWORK_API UDynamicMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDynamicMesh) \
DECLARE_VTABLE_PTR_HELPER_CTOR(GEOMETRYFRAMEWORK_API, UDynamicMesh); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDynamicMesh); \
/** Deleted move- and copy-constructors, should never be used */ \
UDynamicMesh(UDynamicMesh&&) = delete; \
UDynamicMesh(const UDynamicMesh&) = delete; \
GEOMETRYFRAMEWORK_API virtual ~UDynamicMesh();
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_118_PROLOG
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_RPC_WRAPPERS \
FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_INCLASS \
FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDynamicMesh;
// ********** End Class UDynamicMesh ***************************************************************
// ********** Begin Class UDynamicMeshPool *********************************************************
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_389_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execFreeAllMeshes); \
DECLARE_FUNCTION(execReturnAllMeshes); \
DECLARE_FUNCTION(execReturnMesh); \
DECLARE_FUNCTION(execRequestMesh);
struct Z_Construct_UClass_UDynamicMeshPool_Statics;
GEOMETRYFRAMEWORK_API UClass* Z_Construct_UClass_UDynamicMeshPool_NoRegister();
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_389_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUDynamicMeshPool(); \
friend struct ::Z_Construct_UClass_UDynamicMeshPool_Statics; \
static UClass* GetPrivateStaticClass(); \
friend GEOMETRYFRAMEWORK_API UClass* ::Z_Construct_UClass_UDynamicMeshPool_NoRegister(); \
public: \
DECLARE_CLASS2(UDynamicMeshPool, UObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/GeometryFramework"), Z_Construct_UClass_UDynamicMeshPool_NoRegister) \
DECLARE_SERIALIZER(UDynamicMeshPool)
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_389_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
GEOMETRYFRAMEWORK_API UDynamicMeshPool(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UDynamicMeshPool(UDynamicMeshPool&&) = delete; \
UDynamicMeshPool(const UDynamicMeshPool&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(GEOMETRYFRAMEWORK_API, UDynamicMeshPool); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDynamicMeshPool); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDynamicMeshPool) \
GEOMETRYFRAMEWORK_API virtual ~UDynamicMeshPool();
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_386_PROLOG
#define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_389_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_389_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_389_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_389_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDynamicMeshPool;
// ********** End Class UDynamicMeshPool ***********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h
// ********** Begin Enum EDynamicMeshChangeType ****************************************************
#define FOREACH_ENUM_EDYNAMICMESHCHANGETYPE(op) \
op(EDynamicMeshChangeType::GeneralEdit) \
op(EDynamicMeshChangeType::MeshChange) \
op(EDynamicMeshChangeType::MeshReplacementChange) \
op(EDynamicMeshChangeType::MeshVertexChange) \
op(EDynamicMeshChangeType::DeformationEdit) \
op(EDynamicMeshChangeType::AttributeEdit)
enum class EDynamicMeshChangeType : uint8;
template<> struct TIsUEnumClass<EDynamicMeshChangeType> { enum { Value = true }; };
template<> GEOMETRYFRAMEWORK_NON_ATTRIBUTED_API UEnum* StaticEnum<EDynamicMeshChangeType>();
// ********** End Enum EDynamicMeshChangeType ******************************************************
// ********** Begin Enum EDynamicMeshAttributeChangeFlags ******************************************
#define FOREACH_ENUM_EDYNAMICMESHATTRIBUTECHANGEFLAGS(op) \
op(EDynamicMeshAttributeChangeFlags::Unknown) \
op(EDynamicMeshAttributeChangeFlags::MeshTopology) \
op(EDynamicMeshAttributeChangeFlags::VertexPositions) \
op(EDynamicMeshAttributeChangeFlags::NormalsTangents) \
op(EDynamicMeshAttributeChangeFlags::VertexColors) \
op(EDynamicMeshAttributeChangeFlags::UVs) \
op(EDynamicMeshAttributeChangeFlags::TriangleGroups)
enum class EDynamicMeshAttributeChangeFlags : uint8;
template<> struct TIsUEnumClass<EDynamicMeshAttributeChangeFlags> { enum { Value = true }; };
template<> GEOMETRYFRAMEWORK_NON_ATTRIBUTED_API UEnum* StaticEnum<EDynamicMeshAttributeChangeFlags>();
// ********** End Enum EDynamicMeshAttributeChangeFlags ********************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS