// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "UDynamicMesh.h" #ifdef GEOMETRYFRAMEWORK_UDynamicMesh_generated_h #error "UDynamicMesh.generated.h already included, missing '#pragma once' in UDynamicMesh.h" #endif #define GEOMETRYFRAMEWORK_UDynamicMesh_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UDynamicMesh; // ********** Begin Class UDynamicMeshGenerator **************************************************** struct Z_Construct_UClass_UDynamicMeshGenerator_Statics; GEOMETRYFRAMEWORK_API UClass* Z_Construct_UClass_UDynamicMeshGenerator_NoRegister(); #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_24_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDynamicMeshGenerator(); \ friend struct ::Z_Construct_UClass_UDynamicMeshGenerator_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GEOMETRYFRAMEWORK_API UClass* ::Z_Construct_UClass_UDynamicMeshGenerator_NoRegister(); \ public: \ DECLARE_CLASS2(UDynamicMeshGenerator, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/GeometryFramework"), Z_Construct_UClass_UDynamicMeshGenerator_NoRegister) \ DECLARE_SERIALIZER(UDynamicMeshGenerator) #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_24_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ GEOMETRYFRAMEWORK_API UDynamicMeshGenerator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UDynamicMeshGenerator(UDynamicMeshGenerator&&) = delete; \ UDynamicMeshGenerator(const UDynamicMeshGenerator&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(GEOMETRYFRAMEWORK_API, UDynamicMeshGenerator); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDynamicMeshGenerator); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDynamicMeshGenerator) \ GEOMETRYFRAMEWORK_API virtual ~UDynamicMeshGenerator(); #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_21_PROLOG #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_24_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_24_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_24_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDynamicMeshGenerator; // ********** End Class UDynamicMeshGenerator ****************************************************** // ********** Begin ScriptStruct FDynamicMeshChangeInfo ******************************************** struct Z_Construct_UScriptStruct_FDynamicMeshChangeInfo_Statics; #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_70_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FDynamicMeshChangeInfo_Statics; \ GEOMETRYFRAMEWORK_API static class UScriptStruct* StaticStruct(); struct FDynamicMeshChangeInfo; // ********** End ScriptStruct FDynamicMeshChangeInfo ********************************************** // ********** Begin Delegate FOnDynamicMeshModifiedBP ********************************************** #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_111_DELEGATE \ GEOMETRYFRAMEWORK_API void FOnDynamicMeshModifiedBP_DelegateWrapper(const FMulticastScriptDelegate& OnDynamicMeshModifiedBP, UDynamicMesh* Mesh); // ********** End Delegate FOnDynamicMeshModifiedBP ************************************************ // ********** Begin Class UDynamicMesh ************************************************************* #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetTriangleCount); \ DECLARE_FUNCTION(execIsEmpty); \ DECLARE_FUNCTION(execResetToCube); \ DECLARE_FUNCTION(execReset); #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UDynamicMesh, GEOMETRYFRAMEWORK_API) struct Z_Construct_UClass_UDynamicMesh_Statics; GEOMETRYFRAMEWORK_API UClass* Z_Construct_UClass_UDynamicMesh_NoRegister(); #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_INCLASS \ private: \ static void StaticRegisterNativesUDynamicMesh(); \ friend struct ::Z_Construct_UClass_UDynamicMesh_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GEOMETRYFRAMEWORK_API UClass* ::Z_Construct_UClass_UDynamicMesh_NoRegister(); \ public: \ DECLARE_CLASS2(UDynamicMesh, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GeometryFramework"), Z_Construct_UClass_UDynamicMesh_NoRegister) \ DECLARE_SERIALIZER(UDynamicMesh) \ FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_ARCHIVESERIALIZER \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ GEOMETRYFRAMEWORK_API UDynamicMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDynamicMesh) \ DECLARE_VTABLE_PTR_HELPER_CTOR(GEOMETRYFRAMEWORK_API, UDynamicMesh); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDynamicMesh); \ /** Deleted move- and copy-constructors, should never be used */ \ UDynamicMesh(UDynamicMesh&&) = delete; \ UDynamicMesh(const UDynamicMesh&) = delete; \ GEOMETRYFRAMEWORK_API virtual ~UDynamicMesh(); #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_118_PROLOG #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_RPC_WRAPPERS \ FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_INCLASS \ FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_124_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDynamicMesh; // ********** End Class UDynamicMesh *************************************************************** // ********** Begin Class UDynamicMeshPool ********************************************************* #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_389_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execFreeAllMeshes); \ DECLARE_FUNCTION(execReturnAllMeshes); \ DECLARE_FUNCTION(execReturnMesh); \ DECLARE_FUNCTION(execRequestMesh); struct Z_Construct_UClass_UDynamicMeshPool_Statics; GEOMETRYFRAMEWORK_API UClass* Z_Construct_UClass_UDynamicMeshPool_NoRegister(); #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_389_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDynamicMeshPool(); \ friend struct ::Z_Construct_UClass_UDynamicMeshPool_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GEOMETRYFRAMEWORK_API UClass* ::Z_Construct_UClass_UDynamicMeshPool_NoRegister(); \ public: \ DECLARE_CLASS2(UDynamicMeshPool, UObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/GeometryFramework"), Z_Construct_UClass_UDynamicMeshPool_NoRegister) \ DECLARE_SERIALIZER(UDynamicMeshPool) #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_389_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ GEOMETRYFRAMEWORK_API UDynamicMeshPool(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UDynamicMeshPool(UDynamicMeshPool&&) = delete; \ UDynamicMeshPool(const UDynamicMeshPool&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(GEOMETRYFRAMEWORK_API, UDynamicMeshPool); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDynamicMeshPool); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDynamicMeshPool) \ GEOMETRYFRAMEWORK_API virtual ~UDynamicMeshPool(); #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_386_PROLOG #define FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_389_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_389_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_389_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h_389_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDynamicMeshPool; // ********** End Class UDynamicMeshPool *********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_GeometryFramework_Public_UDynamicMesh_h // ********** Begin Enum EDynamicMeshChangeType **************************************************** #define FOREACH_ENUM_EDYNAMICMESHCHANGETYPE(op) \ op(EDynamicMeshChangeType::GeneralEdit) \ op(EDynamicMeshChangeType::MeshChange) \ op(EDynamicMeshChangeType::MeshReplacementChange) \ op(EDynamicMeshChangeType::MeshVertexChange) \ op(EDynamicMeshChangeType::DeformationEdit) \ op(EDynamicMeshChangeType::AttributeEdit) enum class EDynamicMeshChangeType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> GEOMETRYFRAMEWORK_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EDynamicMeshChangeType ****************************************************** // ********** Begin Enum EDynamicMeshAttributeChangeFlags ****************************************** #define FOREACH_ENUM_EDYNAMICMESHATTRIBUTECHANGEFLAGS(op) \ op(EDynamicMeshAttributeChangeFlags::Unknown) \ op(EDynamicMeshAttributeChangeFlags::MeshTopology) \ op(EDynamicMeshAttributeChangeFlags::VertexPositions) \ op(EDynamicMeshAttributeChangeFlags::NormalsTangents) \ op(EDynamicMeshAttributeChangeFlags::VertexColors) \ op(EDynamicMeshAttributeChangeFlags::UVs) \ op(EDynamicMeshAttributeChangeFlags::TriangleGroups) enum class EDynamicMeshAttributeChangeFlags : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> GEOMETRYFRAMEWORK_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EDynamicMeshAttributeChangeFlags ******************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS