102 lines
5.3 KiB
C
102 lines
5.3 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Components/DynamicMeshComponent.h"
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#ifdef GEOMETRYFRAMEWORK_DynamicMeshComponent_generated_h
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#error "DynamicMeshComponent.generated.h already included, missing '#pragma once' in DynamicMeshComponent.h"
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#endif
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#define GEOMETRYFRAMEWORK_DynamicMeshComponent_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UDynamicMesh;
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class UMaterialInterface;
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enum class EDynamicMeshComponentTangentsMode : uint8;
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// ********** Begin Class UDynamicMeshComponent ****************************************************
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#define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_RPC_WRAPPERS \
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DECLARE_FUNCTION(execUpdateCollision); \
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DECLARE_FUNCTION(execSetDeferredCollisionUpdatesEnabled); \
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DECLARE_FUNCTION(execSetComplexAsSimpleCollisionEnabled); \
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DECLARE_FUNCTION(execEnableComplexAsSimpleCollision); \
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DECLARE_FUNCTION(execGetTangentsTypePure); \
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DECLARE_FUNCTION(execGetTangentsType); \
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DECLARE_FUNCTION(execSetTangentsType); \
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DECLARE_FUNCTION(execValidateMaterialSlots); \
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DECLARE_FUNCTION(execConfigureMaterialSet); \
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DECLARE_FUNCTION(execNotifyMeshVertexAttributesModified); \
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DECLARE_FUNCTION(execNotifyMeshModified); \
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DECLARE_FUNCTION(execSetAllowsGeometrySelection); \
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DECLARE_FUNCTION(execAllowsGeometrySelection); \
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DECLARE_FUNCTION(execSetDynamicMesh);
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#define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UDynamicMeshComponent, GEOMETRYFRAMEWORK_API)
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struct Z_Construct_UClass_UDynamicMeshComponent_Statics;
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GEOMETRYFRAMEWORK_API UClass* Z_Construct_UClass_UDynamicMeshComponent_NoRegister();
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#define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_INCLASS \
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private: \
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static void StaticRegisterNativesUDynamicMeshComponent(); \
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friend struct ::Z_Construct_UClass_UDynamicMeshComponent_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend GEOMETRYFRAMEWORK_API UClass* ::Z_Construct_UClass_UDynamicMeshComponent_NoRegister(); \
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public: \
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DECLARE_CLASS2(UDynamicMeshComponent, UBaseDynamicMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/GeometryFramework"), Z_Construct_UClass_UDynamicMeshComponent_NoRegister) \
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DECLARE_SERIALIZER(UDynamicMeshComponent) \
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FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_ARCHIVESERIALIZER \
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virtual UObject* _getUObject() const override { return const_cast<UDynamicMeshComponent*>(this); }
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#define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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GEOMETRYFRAMEWORK_API UDynamicMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDynamicMeshComponent) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(GEOMETRYFRAMEWORK_API, UDynamicMeshComponent); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDynamicMeshComponent); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UDynamicMeshComponent(UDynamicMeshComponent&&) = delete; \
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UDynamicMeshComponent(const UDynamicMeshComponent&) = delete; \
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GEOMETRYFRAMEWORK_API virtual ~UDynamicMeshComponent();
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#define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_170_PROLOG
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#define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_RPC_WRAPPERS \
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FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_INCLASS \
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FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UDynamicMeshComponent;
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// ********** End Class UDynamicMeshComponent ******************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h
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// ********** Begin Enum EDynamicMeshComponentRenderUpdateMode *************************************
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#define FOREACH_ENUM_EDYNAMICMESHCOMPONENTRENDERUPDATEMODE(op) \
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op(EDynamicMeshComponentRenderUpdateMode::NoUpdate) \
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op(EDynamicMeshComponentRenderUpdateMode::FullUpdate) \
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op(EDynamicMeshComponentRenderUpdateMode::FastUpdate)
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enum class EDynamicMeshComponentRenderUpdateMode;
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template<> struct TIsUEnumClass<EDynamicMeshComponentRenderUpdateMode> { enum { Value = true }; };
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template<> GEOMETRYFRAMEWORK_NON_ATTRIBUTED_API UEnum* StaticEnum<EDynamicMeshComponentRenderUpdateMode>();
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// ********** End Enum EDynamicMeshComponentRenderUpdateMode ***************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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