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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GeometryFramework/UHT/DynamicMeshComponent.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Components/DynamicMeshComponent.h"
#ifdef GEOMETRYFRAMEWORK_DynamicMeshComponent_generated_h
#error "DynamicMeshComponent.generated.h already included, missing '#pragma once' in DynamicMeshComponent.h"
#endif
#define GEOMETRYFRAMEWORK_DynamicMeshComponent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UDynamicMesh;
class UMaterialInterface;
enum class EDynamicMeshComponentTangentsMode : uint8;
// ********** Begin Class UDynamicMeshComponent ****************************************************
#define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_RPC_WRAPPERS \
DECLARE_FUNCTION(execUpdateCollision); \
DECLARE_FUNCTION(execSetDeferredCollisionUpdatesEnabled); \
DECLARE_FUNCTION(execSetComplexAsSimpleCollisionEnabled); \
DECLARE_FUNCTION(execEnableComplexAsSimpleCollision); \
DECLARE_FUNCTION(execGetTangentsTypePure); \
DECLARE_FUNCTION(execGetTangentsType); \
DECLARE_FUNCTION(execSetTangentsType); \
DECLARE_FUNCTION(execValidateMaterialSlots); \
DECLARE_FUNCTION(execConfigureMaterialSet); \
DECLARE_FUNCTION(execNotifyMeshVertexAttributesModified); \
DECLARE_FUNCTION(execNotifyMeshModified); \
DECLARE_FUNCTION(execSetAllowsGeometrySelection); \
DECLARE_FUNCTION(execAllowsGeometrySelection); \
DECLARE_FUNCTION(execSetDynamicMesh);
#define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UDynamicMeshComponent, GEOMETRYFRAMEWORK_API)
struct Z_Construct_UClass_UDynamicMeshComponent_Statics;
GEOMETRYFRAMEWORK_API UClass* Z_Construct_UClass_UDynamicMeshComponent_NoRegister();
#define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_INCLASS \
private: \
static void StaticRegisterNativesUDynamicMeshComponent(); \
friend struct ::Z_Construct_UClass_UDynamicMeshComponent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend GEOMETRYFRAMEWORK_API UClass* ::Z_Construct_UClass_UDynamicMeshComponent_NoRegister(); \
public: \
DECLARE_CLASS2(UDynamicMeshComponent, UBaseDynamicMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/GeometryFramework"), Z_Construct_UClass_UDynamicMeshComponent_NoRegister) \
DECLARE_SERIALIZER(UDynamicMeshComponent) \
FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_ARCHIVESERIALIZER \
virtual UObject* _getUObject() const override { return const_cast<UDynamicMeshComponent*>(this); }
#define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
GEOMETRYFRAMEWORK_API UDynamicMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDynamicMeshComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(GEOMETRYFRAMEWORK_API, UDynamicMeshComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDynamicMeshComponent); \
/** Deleted move- and copy-constructors, should never be used */ \
UDynamicMeshComponent(UDynamicMeshComponent&&) = delete; \
UDynamicMeshComponent(const UDynamicMeshComponent&) = delete; \
GEOMETRYFRAMEWORK_API virtual ~UDynamicMeshComponent();
#define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_170_PROLOG
#define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_RPC_WRAPPERS \
FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_INCLASS \
FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDynamicMeshComponent;
// ********** End Class UDynamicMeshComponent ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h
// ********** Begin Enum EDynamicMeshComponentRenderUpdateMode *************************************
#define FOREACH_ENUM_EDYNAMICMESHCOMPONENTRENDERUPDATEMODE(op) \
op(EDynamicMeshComponentRenderUpdateMode::NoUpdate) \
op(EDynamicMeshComponentRenderUpdateMode::FullUpdate) \
op(EDynamicMeshComponentRenderUpdateMode::FastUpdate)
enum class EDynamicMeshComponentRenderUpdateMode;
template<> struct TIsUEnumClass<EDynamicMeshComponentRenderUpdateMode> { enum { Value = true }; };
template<> GEOMETRYFRAMEWORK_NON_ATTRIBUTED_API UEnum* StaticEnum<EDynamicMeshComponentRenderUpdateMode>();
// ********** End Enum EDynamicMeshComponentRenderUpdateMode ***************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS