// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/DynamicMeshComponent.h" #ifdef GEOMETRYFRAMEWORK_DynamicMeshComponent_generated_h #error "DynamicMeshComponent.generated.h already included, missing '#pragma once' in DynamicMeshComponent.h" #endif #define GEOMETRYFRAMEWORK_DynamicMeshComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UDynamicMesh; class UMaterialInterface; enum class EDynamicMeshComponentTangentsMode : uint8; // ********** Begin Class UDynamicMeshComponent **************************************************** #define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_RPC_WRAPPERS \ DECLARE_FUNCTION(execUpdateCollision); \ DECLARE_FUNCTION(execSetDeferredCollisionUpdatesEnabled); \ DECLARE_FUNCTION(execSetComplexAsSimpleCollisionEnabled); \ DECLARE_FUNCTION(execEnableComplexAsSimpleCollision); \ DECLARE_FUNCTION(execGetTangentsTypePure); \ DECLARE_FUNCTION(execGetTangentsType); \ DECLARE_FUNCTION(execSetTangentsType); \ DECLARE_FUNCTION(execValidateMaterialSlots); \ DECLARE_FUNCTION(execConfigureMaterialSet); \ DECLARE_FUNCTION(execNotifyMeshVertexAttributesModified); \ DECLARE_FUNCTION(execNotifyMeshModified); \ DECLARE_FUNCTION(execSetAllowsGeometrySelection); \ DECLARE_FUNCTION(execAllowsGeometrySelection); \ DECLARE_FUNCTION(execSetDynamicMesh); #define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UDynamicMeshComponent, GEOMETRYFRAMEWORK_API) struct Z_Construct_UClass_UDynamicMeshComponent_Statics; GEOMETRYFRAMEWORK_API UClass* Z_Construct_UClass_UDynamicMeshComponent_NoRegister(); #define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_INCLASS \ private: \ static void StaticRegisterNativesUDynamicMeshComponent(); \ friend struct ::Z_Construct_UClass_UDynamicMeshComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GEOMETRYFRAMEWORK_API UClass* ::Z_Construct_UClass_UDynamicMeshComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UDynamicMeshComponent, UBaseDynamicMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/GeometryFramework"), Z_Construct_UClass_UDynamicMeshComponent_NoRegister) \ DECLARE_SERIALIZER(UDynamicMeshComponent) \ FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_ARCHIVESERIALIZER \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ GEOMETRYFRAMEWORK_API UDynamicMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDynamicMeshComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(GEOMETRYFRAMEWORK_API, UDynamicMeshComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDynamicMeshComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ UDynamicMeshComponent(UDynamicMeshComponent&&) = delete; \ UDynamicMeshComponent(const UDynamicMeshComponent&) = delete; \ GEOMETRYFRAMEWORK_API virtual ~UDynamicMeshComponent(); #define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_170_PROLOG #define FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_RPC_WRAPPERS \ FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_INCLASS \ FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h_173_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDynamicMeshComponent; // ********** End Class UDynamicMeshComponent ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_GeometryFramework_Public_Components_DynamicMeshComponent_h // ********** Begin Enum EDynamicMeshComponentRenderUpdateMode ************************************* #define FOREACH_ENUM_EDYNAMICMESHCOMPONENTRENDERUPDATEMODE(op) \ op(EDynamicMeshComponentRenderUpdateMode::NoUpdate) \ op(EDynamicMeshComponentRenderUpdateMode::FullUpdate) \ op(EDynamicMeshComponentRenderUpdateMode::FastUpdate) enum class EDynamicMeshComponentRenderUpdateMode; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> GEOMETRYFRAMEWORK_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EDynamicMeshComponentRenderUpdateMode *************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS