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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GeometryCache/UHT/GeometryCacheClasses.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once
#include "GeometryCache.h"
#include "GeometryCacheActor.h"
#include "GeometryCacheCodecBase.h"
#include "GeometryCacheCodecRaw.h"
#include "GeometryCacheCodecV1.h"
#include "GeometryCacheComponent.h"
#include "GeometryCacheMeshData.h"
#include "GeometryCacheTrack.h"
#include "GeometryCacheTrackFlipbookAnimation.h"
#include "GeometryCacheTrackStreamable.h"
#include "GeometryCacheTrackTransformAnimation.h"
#include "GeometryCacheTrackTransformGroupAnimation.h"
#include "NiagaraGeometryCacheRendererProperties.h"