184 lines
12 KiB
C++
184 lines
12 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Core/CameraVariableTableFwd.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeCameraVariableTableFwd() {}
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// ********** Begin Cross Module References ********************************************************
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GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraVariableType();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableID();
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UPackage* Z_Construct_UPackage__Script_GameplayCameras();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Enum ECameraVariableType *******************************************************
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static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECameraVariableType;
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static UEnum* ECameraVariableType_StaticEnum()
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{
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if (!Z_Registration_Info_UEnum_ECameraVariableType.OuterSingleton)
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{
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Z_Registration_Info_UEnum_ECameraVariableType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_ECameraVariableType, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("ECameraVariableType"));
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}
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return Z_Registration_Info_UEnum_ECameraVariableType.OuterSingleton;
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}
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template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<ECameraVariableType>()
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{
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return ECameraVariableType_StaticEnum();
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}
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struct Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
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{ "BlendableStruct.Name", "ECameraVariableType::BlendableStruct" },
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{ "Boolean.Name", "ECameraVariableType::Boolean" },
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{ "Comment", "/**\n * The type of a camera variable. \n *\n * Only a fixed set of types are supported for camera variables because of\n * simplicity, and because these types need to be blendable.\n */" },
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{ "Double.Name", "ECameraVariableType::Double" },
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{ "Float.Name", "ECameraVariableType::Float" },
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{ "Integer32.Name", "ECameraVariableType::Integer32" },
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{ "ModuleRelativePath", "Public/Core/CameraVariableTableFwd.h" },
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{ "Rotator3d.Name", "ECameraVariableType::Rotator3d" },
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{ "Rotator3f.Name", "ECameraVariableType::Rotator3f" },
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{ "ToolTip", "The type of a camera variable.\n\nOnly a fixed set of types are supported for camera variables because of\nsimplicity, and because these types need to be blendable." },
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{ "Transform3d.Name", "ECameraVariableType::Transform3d" },
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{ "Transform3f.Name", "ECameraVariableType::Transform3f" },
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{ "Vector2d.Name", "ECameraVariableType::Vector2d" },
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{ "Vector2f.Name", "ECameraVariableType::Vector2f" },
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{ "Vector3d.Name", "ECameraVariableType::Vector3d" },
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{ "Vector3f.Name", "ECameraVariableType::Vector3f" },
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{ "Vector4d.Name", "ECameraVariableType::Vector4d" },
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{ "Vector4f.Name", "ECameraVariableType::Vector4f" },
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};
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#endif // WITH_METADATA
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static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
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{ "ECameraVariableType::Boolean", (int64)ECameraVariableType::Boolean },
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{ "ECameraVariableType::Integer32", (int64)ECameraVariableType::Integer32 },
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{ "ECameraVariableType::Float", (int64)ECameraVariableType::Float },
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{ "ECameraVariableType::Double", (int64)ECameraVariableType::Double },
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{ "ECameraVariableType::Vector2f", (int64)ECameraVariableType::Vector2f },
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{ "ECameraVariableType::Vector2d", (int64)ECameraVariableType::Vector2d },
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{ "ECameraVariableType::Vector3f", (int64)ECameraVariableType::Vector3f },
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{ "ECameraVariableType::Vector3d", (int64)ECameraVariableType::Vector3d },
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{ "ECameraVariableType::Vector4f", (int64)ECameraVariableType::Vector4f },
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{ "ECameraVariableType::Vector4d", (int64)ECameraVariableType::Vector4d },
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{ "ECameraVariableType::Rotator3f", (int64)ECameraVariableType::Rotator3f },
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{ "ECameraVariableType::Rotator3d", (int64)ECameraVariableType::Rotator3d },
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{ "ECameraVariableType::Transform3f", (int64)ECameraVariableType::Transform3f },
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{ "ECameraVariableType::Transform3d", (int64)ECameraVariableType::Transform3d },
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{ "ECameraVariableType::BlendableStruct", (int64)ECameraVariableType::BlendableStruct },
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};
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static const UECodeGen_Private::FEnumParams EnumParams;
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}; // struct Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics
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const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::EnumParams = {
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(UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras,
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nullptr,
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"ECameraVariableType",
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"ECameraVariableType",
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Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::Enumerators,
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RF_Public|RF_Transient|RF_MarkAsNative,
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UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::Enumerators),
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EEnumFlags::None,
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(uint8)UEnum::ECppForm::EnumClass,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::Enum_MetaDataParams)
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};
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UEnum* Z_Construct_UEnum_GameplayCameras_ECameraVariableType()
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{
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if (!Z_Registration_Info_UEnum_ECameraVariableType.InnerSingleton)
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{
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UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECameraVariableType.InnerSingleton, Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::EnumParams);
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}
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return Z_Registration_Info_UEnum_ECameraVariableType.InnerSingleton;
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}
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// ********** End Enum ECameraVariableType *********************************************************
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// ********** Begin ScriptStruct FCameraVariableID *************************************************
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struct Z_Construct_UScriptStruct_FCameraVariableID_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FCameraVariableID); }
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static inline consteval int16 GetStructAlignment() { return alignof(FCameraVariableID); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "Comment", "/**\n * The ID of a camera variable, used to refer to it in a camera variable table.\n */" },
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{ "ModuleRelativePath", "Public/Core/CameraVariableTableFwd.h" },
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{ "ToolTip", "The ID of a camera variable, used to refer to it in a camera variable table." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
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{ "ModuleRelativePath", "Public/Core/CameraVariableTableFwd.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FCameraVariableID constinit property declarations *****************
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static const UECodeGen_Private::FUInt32PropertyParams NewProp_Value;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FCameraVariableID constinit property declarations *******************
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCameraVariableID>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FCameraVariableID_Statics
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraVariableID;
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class UScriptStruct* FCameraVariableID::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FCameraVariableID.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FCameraVariableID.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraVariableID, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraVariableID"));
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}
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return Z_Registration_Info_UScriptStruct_FCameraVariableID.OuterSingleton;
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}
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// ********** Begin ScriptStruct FCameraVariableID Property Definitions ****************************
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const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FCameraVariableID_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraVariableID, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraVariableID_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraVariableID_Statics::NewProp_Value,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVariableID_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FCameraVariableID Property Definitions ******************************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraVariableID_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
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nullptr,
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&NewStructOps,
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"CameraVariableID",
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Z_Construct_UScriptStruct_FCameraVariableID_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVariableID_Statics::PropPointers),
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sizeof(FCameraVariableID),
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alignof(FCameraVariableID),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVariableID_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraVariableID_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableID()
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{
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if (!Z_Registration_Info_UScriptStruct_FCameraVariableID.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraVariableID.InnerSingleton, Z_Construct_UScriptStruct_FCameraVariableID_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCameraVariableID.InnerSingleton);
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}
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// ********** End ScriptStruct FCameraVariableID ***************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics
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{
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static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
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{ ECameraVariableType_StaticEnum, TEXT("ECameraVariableType"), &Z_Registration_Info_UEnum_ECameraVariableType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2611107891U) },
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};
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static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
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{ FCameraVariableID::StaticStruct, Z_Construct_UScriptStruct_FCameraVariableID_Statics::NewStructOps, TEXT("CameraVariableID"),&Z_Registration_Info_UScriptStruct_FCameraVariableID, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraVariableID), 2138216245U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_4276240757{
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TEXT("/Script/GameplayCameras"),
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nullptr, 0,
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Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics::ScriptStructInfo),
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Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics::EnumInfo),
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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