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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/CameraVariableTableFwd.gen.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Core/CameraVariableTableFwd.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraVariableTableFwd() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraVariableType();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableID();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ECameraVariableType *******************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECameraVariableType;
static UEnum* ECameraVariableType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ECameraVariableType.OuterSingleton)
{
Z_Registration_Info_UEnum_ECameraVariableType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_ECameraVariableType, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("ECameraVariableType"));
}
return Z_Registration_Info_UEnum_ECameraVariableType.OuterSingleton;
}
template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<ECameraVariableType>()
{
return ECameraVariableType_StaticEnum();
}
struct Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlendableStruct.Name", "ECameraVariableType::BlendableStruct" },
{ "Boolean.Name", "ECameraVariableType::Boolean" },
{ "Comment", "/**\n * The type of a camera variable. \n *\n * Only a fixed set of types are supported for camera variables because of\n * simplicity, and because these types need to be blendable.\n */" },
{ "Double.Name", "ECameraVariableType::Double" },
{ "Float.Name", "ECameraVariableType::Float" },
{ "Integer32.Name", "ECameraVariableType::Integer32" },
{ "ModuleRelativePath", "Public/Core/CameraVariableTableFwd.h" },
{ "Rotator3d.Name", "ECameraVariableType::Rotator3d" },
{ "Rotator3f.Name", "ECameraVariableType::Rotator3f" },
{ "ToolTip", "The type of a camera variable.\n\nOnly a fixed set of types are supported for camera variables because of\nsimplicity, and because these types need to be blendable." },
{ "Transform3d.Name", "ECameraVariableType::Transform3d" },
{ "Transform3f.Name", "ECameraVariableType::Transform3f" },
{ "Vector2d.Name", "ECameraVariableType::Vector2d" },
{ "Vector2f.Name", "ECameraVariableType::Vector2f" },
{ "Vector3d.Name", "ECameraVariableType::Vector3d" },
{ "Vector3f.Name", "ECameraVariableType::Vector3f" },
{ "Vector4d.Name", "ECameraVariableType::Vector4d" },
{ "Vector4f.Name", "ECameraVariableType::Vector4f" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ECameraVariableType::Boolean", (int64)ECameraVariableType::Boolean },
{ "ECameraVariableType::Integer32", (int64)ECameraVariableType::Integer32 },
{ "ECameraVariableType::Float", (int64)ECameraVariableType::Float },
{ "ECameraVariableType::Double", (int64)ECameraVariableType::Double },
{ "ECameraVariableType::Vector2f", (int64)ECameraVariableType::Vector2f },
{ "ECameraVariableType::Vector2d", (int64)ECameraVariableType::Vector2d },
{ "ECameraVariableType::Vector3f", (int64)ECameraVariableType::Vector3f },
{ "ECameraVariableType::Vector3d", (int64)ECameraVariableType::Vector3d },
{ "ECameraVariableType::Vector4f", (int64)ECameraVariableType::Vector4f },
{ "ECameraVariableType::Vector4d", (int64)ECameraVariableType::Vector4d },
{ "ECameraVariableType::Rotator3f", (int64)ECameraVariableType::Rotator3f },
{ "ECameraVariableType::Rotator3d", (int64)ECameraVariableType::Rotator3d },
{ "ECameraVariableType::Transform3f", (int64)ECameraVariableType::Transform3f },
{ "ECameraVariableType::Transform3d", (int64)ECameraVariableType::Transform3d },
{ "ECameraVariableType::BlendableStruct", (int64)ECameraVariableType::BlendableStruct },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
"ECameraVariableType",
"ECameraVariableType",
Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_GameplayCameras_ECameraVariableType()
{
if (!Z_Registration_Info_UEnum_ECameraVariableType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECameraVariableType.InnerSingleton, Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ECameraVariableType.InnerSingleton;
}
// ********** End Enum ECameraVariableType *********************************************************
// ********** Begin ScriptStruct FCameraVariableID *************************************************
struct Z_Construct_UScriptStruct_FCameraVariableID_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCameraVariableID); }
static inline consteval int16 GetStructAlignment() { return alignof(FCameraVariableID); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * The ID of a camera variable, used to refer to it in a camera variable table.\n */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableTableFwd.h" },
{ "ToolTip", "The ID of a camera variable, used to refer to it in a camera variable table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraVariableTableFwd.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCameraVariableID constinit property declarations *****************
static const UECodeGen_Private::FUInt32PropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCameraVariableID constinit property declarations *******************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCameraVariableID>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCameraVariableID_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraVariableID;
class UScriptStruct* FCameraVariableID::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCameraVariableID.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCameraVariableID.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraVariableID, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraVariableID"));
}
return Z_Registration_Info_UScriptStruct_FCameraVariableID.OuterSingleton;
}
// ********** Begin ScriptStruct FCameraVariableID Property Definitions ****************************
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FCameraVariableID_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraVariableID, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraVariableID_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraVariableID_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVariableID_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCameraVariableID Property Definitions ******************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraVariableID_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"CameraVariableID",
Z_Construct_UScriptStruct_FCameraVariableID_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVariableID_Statics::PropPointers),
sizeof(FCameraVariableID),
alignof(FCameraVariableID),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVariableID_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraVariableID_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableID()
{
if (!Z_Registration_Info_UScriptStruct_FCameraVariableID.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraVariableID.InnerSingleton, Z_Construct_UScriptStruct_FCameraVariableID_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCameraVariableID.InnerSingleton);
}
// ********** End ScriptStruct FCameraVariableID ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ECameraVariableType_StaticEnum, TEXT("ECameraVariableType"), &Z_Registration_Info_UEnum_ECameraVariableType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2611107891U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FCameraVariableID::StaticStruct, Z_Construct_UScriptStruct_FCameraVariableID_Statics::NewStructOps, TEXT("CameraVariableID"),&Z_Registration_Info_UScriptStruct_FCameraVariableID, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraVariableID), 2138216245U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_4276240757{
TEXT("/Script/GameplayCameras"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS