// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Core/CameraVariableTableFwd.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraVariableTableFwd() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraVariableType(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableID(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum ECameraVariableType ******************************************************* static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECameraVariableType; static UEnum* ECameraVariableType_StaticEnum() { if (!Z_Registration_Info_UEnum_ECameraVariableType.OuterSingleton) { Z_Registration_Info_UEnum_ECameraVariableType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_ECameraVariableType, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("ECameraVariableType")); } return Z_Registration_Info_UEnum_ECameraVariableType.OuterSingleton; } template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ECameraVariableType_StaticEnum(); } struct Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "BlendableStruct.Name", "ECameraVariableType::BlendableStruct" }, { "Boolean.Name", "ECameraVariableType::Boolean" }, { "Comment", "/**\n * The type of a camera variable. \n *\n * Only a fixed set of types are supported for camera variables because of\n * simplicity, and because these types need to be blendable.\n */" }, { "Double.Name", "ECameraVariableType::Double" }, { "Float.Name", "ECameraVariableType::Float" }, { "Integer32.Name", "ECameraVariableType::Integer32" }, { "ModuleRelativePath", "Public/Core/CameraVariableTableFwd.h" }, { "Rotator3d.Name", "ECameraVariableType::Rotator3d" }, { "Rotator3f.Name", "ECameraVariableType::Rotator3f" }, { "ToolTip", "The type of a camera variable.\n\nOnly a fixed set of types are supported for camera variables because of\nsimplicity, and because these types need to be blendable." }, { "Transform3d.Name", "ECameraVariableType::Transform3d" }, { "Transform3f.Name", "ECameraVariableType::Transform3f" }, { "Vector2d.Name", "ECameraVariableType::Vector2d" }, { "Vector2f.Name", "ECameraVariableType::Vector2f" }, { "Vector3d.Name", "ECameraVariableType::Vector3d" }, { "Vector3f.Name", "ECameraVariableType::Vector3f" }, { "Vector4d.Name", "ECameraVariableType::Vector4d" }, { "Vector4f.Name", "ECameraVariableType::Vector4f" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "ECameraVariableType::Boolean", (int64)ECameraVariableType::Boolean }, { "ECameraVariableType::Integer32", (int64)ECameraVariableType::Integer32 }, { "ECameraVariableType::Float", (int64)ECameraVariableType::Float }, { "ECameraVariableType::Double", (int64)ECameraVariableType::Double }, { "ECameraVariableType::Vector2f", (int64)ECameraVariableType::Vector2f }, { "ECameraVariableType::Vector2d", (int64)ECameraVariableType::Vector2d }, { "ECameraVariableType::Vector3f", (int64)ECameraVariableType::Vector3f }, { "ECameraVariableType::Vector3d", (int64)ECameraVariableType::Vector3d }, { "ECameraVariableType::Vector4f", (int64)ECameraVariableType::Vector4f }, { "ECameraVariableType::Vector4d", (int64)ECameraVariableType::Vector4d }, { "ECameraVariableType::Rotator3f", (int64)ECameraVariableType::Rotator3f }, { "ECameraVariableType::Rotator3d", (int64)ECameraVariableType::Rotator3d }, { "ECameraVariableType::Transform3f", (int64)ECameraVariableType::Transform3f }, { "ECameraVariableType::Transform3d", (int64)ECameraVariableType::Transform3d }, { "ECameraVariableType::BlendableStruct", (int64)ECameraVariableType::BlendableStruct }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, "ECameraVariableType", "ECameraVariableType", Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_GameplayCameras_ECameraVariableType() { if (!Z_Registration_Info_UEnum_ECameraVariableType.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECameraVariableType.InnerSingleton, Z_Construct_UEnum_GameplayCameras_ECameraVariableType_Statics::EnumParams); } return Z_Registration_Info_UEnum_ECameraVariableType.InnerSingleton; } // ********** End Enum ECameraVariableType ********************************************************* // ********** Begin ScriptStruct FCameraVariableID ************************************************* struct Z_Construct_UScriptStruct_FCameraVariableID_Statics { static inline consteval int32 GetStructSize() { return sizeof(FCameraVariableID); } static inline consteval int16 GetStructAlignment() { return alignof(FCameraVariableID); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * The ID of a camera variable, used to refer to it in a camera variable table.\n */" }, { "ModuleRelativePath", "Public/Core/CameraVariableTableFwd.h" }, { "ToolTip", "The ID of a camera variable, used to refer to it in a camera variable table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "ModuleRelativePath", "Public/Core/CameraVariableTableFwd.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FCameraVariableID constinit property declarations ***************** static const UECodeGen_Private::FUInt32PropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FCameraVariableID constinit property declarations ******************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FCameraVariableID_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraVariableID; class UScriptStruct* FCameraVariableID::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FCameraVariableID.OuterSingleton) { Z_Registration_Info_UScriptStruct_FCameraVariableID.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraVariableID, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraVariableID")); } return Z_Registration_Info_UScriptStruct_FCameraVariableID.OuterSingleton; } // ********** Begin ScriptStruct FCameraVariableID Property Definitions **************************** const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FCameraVariableID_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraVariableID, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraVariableID_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraVariableID_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVariableID_Statics::PropPointers) < 2048); // ********** End ScriptStruct FCameraVariableID Property Definitions ****************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraVariableID_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, &NewStructOps, "CameraVariableID", Z_Construct_UScriptStruct_FCameraVariableID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVariableID_Statics::PropPointers), sizeof(FCameraVariableID), alignof(FCameraVariableID), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVariableID_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraVariableID_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableID() { if (!Z_Registration_Info_UScriptStruct_FCameraVariableID.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraVariableID.InnerSingleton, Z_Construct_UScriptStruct_FCameraVariableID_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FCameraVariableID.InnerSingleton); } // ********** End ScriptStruct FCameraVariableID *************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { ECameraVariableType_StaticEnum, TEXT("ECameraVariableType"), &Z_Registration_Info_UEnum_ECameraVariableType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2611107891U) }, }; static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FCameraVariableID::StaticStruct, Z_Construct_UScriptStruct_FCameraVariableID_Statics::NewStructOps, TEXT("CameraVariableID"),&Z_Registration_Info_UScriptStruct_FCameraVariableID, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraVariableID), 2138216245U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_4276240757{ TEXT("/Script/GameplayCameras"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics::ScriptStructInfo), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableFwd_h__Script_GameplayCameras_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS