179 lines
9.5 KiB
C++
179 lines
9.5 KiB
C++
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||
|
|
/*===========================================================================
|
||
|
|
Generated code exported from UnrealHeaderTool.
|
||
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||
|
|
===========================================================================*/
|
||
|
|
|
||
|
|
#include "UObject/GeneratedCppIncludes.h"
|
||
|
|
#include "Build/CameraBuildStatus.h"
|
||
|
|
|
||
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||
|
|
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
|
||
|
|
void EmptyLinkFunctionForGeneratedCodeCameraBuildStatus() {}
|
||
|
|
|
||
|
|
// ********** Begin Cross Module References ********************************************************
|
||
|
|
COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
|
||
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UHasCameraBuildStatus();
|
||
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UHasCameraBuildStatus_NoRegister();
|
||
|
|
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraBuildStatus();
|
||
|
|
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
|
||
|
|
// ********** End Cross Module References **********************************************************
|
||
|
|
|
||
|
|
// ********** Begin Enum ECameraBuildStatus ********************************************************
|
||
|
|
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECameraBuildStatus;
|
||
|
|
static UEnum* ECameraBuildStatus_StaticEnum()
|
||
|
|
{
|
||
|
|
if (!Z_Registration_Info_UEnum_ECameraBuildStatus.OuterSingleton)
|
||
|
|
{
|
||
|
|
Z_Registration_Info_UEnum_ECameraBuildStatus.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_ECameraBuildStatus, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("ECameraBuildStatus"));
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UEnum_ECameraBuildStatus.OuterSingleton;
|
||
|
|
}
|
||
|
|
template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<ECameraBuildStatus>()
|
||
|
|
{
|
||
|
|
return ECameraBuildStatus_StaticEnum();
|
||
|
|
}
|
||
|
|
struct Z_Construct_UEnum_GameplayCameras_ECameraBuildStatus_Statics
|
||
|
|
{
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
|
||
|
|
{ "Clean.Name", "ECameraBuildStatus::Clean" },
|
||
|
|
{ "CleanWithWarnings.Name", "ECameraBuildStatus::CleanWithWarnings" },
|
||
|
|
{ "Comment", "/**\n * Enumeration that describes if a camera asset needs to be rebuilt.\n */" },
|
||
|
|
{ "Dirty.Name", "ECameraBuildStatus::Dirty" },
|
||
|
|
{ "ModuleRelativePath", "Public/Build/CameraBuildStatus.h" },
|
||
|
|
{ "ToolTip", "Enumeration that describes if a camera asset needs to be rebuilt." },
|
||
|
|
{ "WithErrors.Name", "ECameraBuildStatus::WithErrors" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
|
||
|
|
{ "ECameraBuildStatus::Clean", (int64)ECameraBuildStatus::Clean },
|
||
|
|
{ "ECameraBuildStatus::CleanWithWarnings", (int64)ECameraBuildStatus::CleanWithWarnings },
|
||
|
|
{ "ECameraBuildStatus::WithErrors", (int64)ECameraBuildStatus::WithErrors },
|
||
|
|
{ "ECameraBuildStatus::Dirty", (int64)ECameraBuildStatus::Dirty },
|
||
|
|
};
|
||
|
|
static const UECodeGen_Private::FEnumParams EnumParams;
|
||
|
|
}; // struct Z_Construct_UEnum_GameplayCameras_ECameraBuildStatus_Statics
|
||
|
|
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_ECameraBuildStatus_Statics::EnumParams = {
|
||
|
|
(UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras,
|
||
|
|
nullptr,
|
||
|
|
"ECameraBuildStatus",
|
||
|
|
"ECameraBuildStatus",
|
||
|
|
Z_Construct_UEnum_GameplayCameras_ECameraBuildStatus_Statics::Enumerators,
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraBuildStatus_Statics::Enumerators),
|
||
|
|
EEnumFlags::None,
|
||
|
|
(uint8)UEnum::ECppForm::EnumClass,
|
||
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraBuildStatus_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_ECameraBuildStatus_Statics::Enum_MetaDataParams)
|
||
|
|
};
|
||
|
|
UEnum* Z_Construct_UEnum_GameplayCameras_ECameraBuildStatus()
|
||
|
|
{
|
||
|
|
if (!Z_Registration_Info_UEnum_ECameraBuildStatus.InnerSingleton)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECameraBuildStatus.InnerSingleton, Z_Construct_UEnum_GameplayCameras_ECameraBuildStatus_Statics::EnumParams);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UEnum_ECameraBuildStatus.InnerSingleton;
|
||
|
|
}
|
||
|
|
// ********** End Enum ECameraBuildStatus **********************************************************
|
||
|
|
|
||
|
|
// ********** Begin Interface UHasCameraBuildStatus ************************************************
|
||
|
|
FClassRegistrationInfo Z_Registration_Info_UClass_UHasCameraBuildStatus;
|
||
|
|
UClass* UHasCameraBuildStatus::GetPrivateStaticClass()
|
||
|
|
{
|
||
|
|
using TClass = UHasCameraBuildStatus;
|
||
|
|
if (!Z_Registration_Info_UClass_UHasCameraBuildStatus.InnerSingleton)
|
||
|
|
{
|
||
|
|
GetPrivateStaticClassBody(
|
||
|
|
TClass::StaticPackage(),
|
||
|
|
TEXT("HasCameraBuildStatus"),
|
||
|
|
Z_Registration_Info_UClass_UHasCameraBuildStatus.InnerSingleton,
|
||
|
|
StaticRegisterNativesUHasCameraBuildStatus,
|
||
|
|
sizeof(TClass),
|
||
|
|
alignof(TClass),
|
||
|
|
TClass::StaticClassFlags,
|
||
|
|
TClass::StaticClassCastFlags(),
|
||
|
|
TClass::StaticConfigName(),
|
||
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
||
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
||
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
||
|
|
&TClass::Super::StaticClass,
|
||
|
|
&TClass::WithinClass::StaticClass
|
||
|
|
);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_UHasCameraBuildStatus.InnerSingleton;
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_UHasCameraBuildStatus_NoRegister()
|
||
|
|
{
|
||
|
|
return UHasCameraBuildStatus::GetPrivateStaticClass();
|
||
|
|
}
|
||
|
|
struct Z_Construct_UClass_UHasCameraBuildStatus_Statics
|
||
|
|
{
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
||
|
|
{ "ModuleRelativePath", "Public/Build/CameraBuildStatus.h" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Interface UHasCameraBuildStatus constinit property declarations ****************
|
||
|
|
// ********** End Interface UHasCameraBuildStatus constinit property declarations ******************
|
||
|
|
static UObject* (*const DependentSingletons[])();
|
||
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
||
|
|
TCppClassTypeTraits<IHasCameraBuildStatus>::IsAbstract,
|
||
|
|
};
|
||
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
||
|
|
}; // struct Z_Construct_UClass_UHasCameraBuildStatus_Statics
|
||
|
|
UObject* (*const Z_Construct_UClass_UHasCameraBuildStatus_Statics::DependentSingletons[])() = {
|
||
|
|
(UObject* (*)())Z_Construct_UClass_UInterface,
|
||
|
|
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHasCameraBuildStatus_Statics::DependentSingletons) < 16);
|
||
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHasCameraBuildStatus_Statics::ClassParams = {
|
||
|
|
&UHasCameraBuildStatus::StaticClass,
|
||
|
|
nullptr,
|
||
|
|
&StaticCppClassTypeInfo,
|
||
|
|
DependentSingletons,
|
||
|
|
nullptr,
|
||
|
|
nullptr,
|
||
|
|
nullptr,
|
||
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
||
|
|
0,
|
||
|
|
0,
|
||
|
|
0,
|
||
|
|
0x000840A1u,
|
||
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UHasCameraBuildStatus_Statics::Class_MetaDataParams), Z_Construct_UClass_UHasCameraBuildStatus_Statics::Class_MetaDataParams)
|
||
|
|
};
|
||
|
|
void UHasCameraBuildStatus::StaticRegisterNativesUHasCameraBuildStatus()
|
||
|
|
{
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_UHasCameraBuildStatus()
|
||
|
|
{
|
||
|
|
if (!Z_Registration_Info_UClass_UHasCameraBuildStatus.OuterSingleton)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHasCameraBuildStatus.OuterSingleton, Z_Construct_UClass_UHasCameraBuildStatus_Statics::ClassParams);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_UHasCameraBuildStatus.OuterSingleton;
|
||
|
|
}
|
||
|
|
UHasCameraBuildStatus::UHasCameraBuildStatus(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UHasCameraBuildStatus);
|
||
|
|
// ********** End Interface UHasCameraBuildStatus **************************************************
|
||
|
|
|
||
|
|
// ********** Begin Registration *******************************************************************
|
||
|
|
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Build_CameraBuildStatus_h__Script_GameplayCameras_Statics
|
||
|
|
{
|
||
|
|
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
|
||
|
|
{ ECameraBuildStatus_StaticEnum, TEXT("ECameraBuildStatus"), &Z_Registration_Info_UEnum_ECameraBuildStatus, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1238711947U) },
|
||
|
|
};
|
||
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||
|
|
{ Z_Construct_UClass_UHasCameraBuildStatus, UHasCameraBuildStatus::StaticClass, TEXT("UHasCameraBuildStatus"), &Z_Registration_Info_UClass_UHasCameraBuildStatus, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHasCameraBuildStatus), 801740230U) },
|
||
|
|
};
|
||
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Build_CameraBuildStatus_h__Script_GameplayCameras_Statics
|
||
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Build_CameraBuildStatus_h__Script_GameplayCameras_3937270997{
|
||
|
|
TEXT("/Script/GameplayCameras"),
|
||
|
|
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Build_CameraBuildStatus_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Build_CameraBuildStatus_h__Script_GameplayCameras_Statics::ClassInfo),
|
||
|
|
nullptr, 0,
|
||
|
|
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Build_CameraBuildStatus_h__Script_GameplayCameras_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Build_CameraBuildStatus_h__Script_GameplayCameras_Statics::EnumInfo),
|
||
|
|
};
|
||
|
|
// ********** End Registration *********************************************************************
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|