260 lines
20 KiB
C++
260 lines
20 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "PlayerMappableKeySettings.h"
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#include "GameplayTagContainer.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodePlayerMappableKeySettings() {}
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// ********** Begin Cross Module References ********************************************************
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COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
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COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
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ENHANCEDINPUT_API UClass* Z_Construct_UClass_UPlayerMappableKeySettings();
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ENHANCEDINPUT_API UClass* Z_Construct_UClass_UPlayerMappableKeySettings_NoRegister();
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GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTagContainer();
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UPackage* Z_Construct_UPackage__Script_EnhancedInput();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UPlayerMappableKeySettings Function GetKnownMappingNames *****************
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#if WITH_EDITOR
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struct Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics
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{
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struct PlayerMappableKeySettings_eventGetKnownMappingNames_Parms
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{
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TArray<FName> ReturnValue;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Comment", "/**\n\x09 * Get the known mapping names that are current in use. This is a helper function if you want to use a \"GetOptions\" metadata on a UPROPERTY.\n\x09 * For example, the following will display a little drop down menu to select from all current mapping names:\n\x09 *\n\x09 * UPROPERTY(EditAnywhere, BlueprintReadOnly, meta=(GetOptions=\"EnhancedInput.PlayerMappableKeySettings.GetKnownMappingNames\"))\n\x09 * FName MappingName;\n\x09 */" },
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{ "ModuleRelativePath", "Public/PlayerMappableKeySettings.h" },
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{ "ToolTip", "Get the known mapping names that are current in use. This is a helper function if you want to use a \"GetOptions\" metadata on a UPROPERTY.\nFor example, the following will display a little drop down menu to select from all current mapping names:\n\n UPROPERTY(EditAnywhere, BlueprintReadOnly, meta=(GetOptions=\"EnhancedInput.PlayerMappableKeySettings.GetKnownMappingNames\"))\n FName MappingName;" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = {
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{ "NativeConst", "" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function GetKnownMappingNames constinit property declarations ******************
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static const UECodeGen_Private::FNamePropertyParams NewProp_ReturnValue_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function GetKnownMappingNames constinit property declarations ********************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function GetKnownMappingNames Property Definitions *****************************
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PlayerMappableKeySettings_eventGetKnownMappingNames_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::NewProp_ReturnValue_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::NewProp_ReturnValue,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::PropPointers) < 2048);
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// ********** End Function GetKnownMappingNames Property Definitions *******************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPlayerMappableKeySettings, nullptr, "GetKnownMappingNames", Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::PlayerMappableKeySettings_eventGetKnownMappingNames_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x20022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::PlayerMappableKeySettings_eventGetKnownMappingNames_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(UPlayerMappableKeySettings::execGetKnownMappingNames)
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{
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P_FINISH;
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P_NATIVE_BEGIN;
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*(TArray<FName>*)Z_Param__Result=UPlayerMappableKeySettings::GetKnownMappingNames();
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P_NATIVE_END;
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}
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#endif // WITH_EDITOR
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// ********** End Class UPlayerMappableKeySettings Function GetKnownMappingNames *******************
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// ********** Begin Class UPlayerMappableKeySettings ***********************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UPlayerMappableKeySettings;
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UClass* UPlayerMappableKeySettings::GetPrivateStaticClass()
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{
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using TClass = UPlayerMappableKeySettings;
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if (!Z_Registration_Info_UClass_UPlayerMappableKeySettings.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("PlayerMappableKeySettings"),
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Z_Registration_Info_UClass_UPlayerMappableKeySettings.InnerSingleton,
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StaticRegisterNativesUPlayerMappableKeySettings,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UPlayerMappableKeySettings.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UPlayerMappableKeySettings_NoRegister()
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{
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return UPlayerMappableKeySettings::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UPlayerMappableKeySettings_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "/**\n* Hold setting information of an Action Input or a Action Key Mapping for setting screen and save purposes.\n*/" },
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{ "DisplayName", "Player Mappable Key Settings" },
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{ "IncludePath", "PlayerMappableKeySettings.h" },
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{ "ModuleRelativePath", "Public/PlayerMappableKeySettings.h" },
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{ "ToolTip", "Hold setting information of an Action Input or a Action Key Mapping for setting screen and save purposes." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Metadata_MetaData[] = {
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{ "Category", "Settings" },
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{ "Comment", "/** Metadata that can used to store any other related items to this key mapping such as icons, ability assets, etc. */" },
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{ "ModuleRelativePath", "Public/PlayerMappableKeySettings.h" },
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{ "ToolTip", "Metadata that can used to store any other related items to this key mapping such as icons, ability assets, etc." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = {
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{ "Category", "Settings" },
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{ "Comment", "/** A unique name for this player mapping to be saved with. */" },
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{ "ModuleRelativePath", "Public/PlayerMappableKeySettings.h" },
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{ "ToolTip", "A unique name for this player mapping to be saved with." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[] = {
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{ "Category", "Settings" },
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{ "Comment", "/** The localized display name of this key mapping. Use this when displaying the mappings to a user. */" },
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{ "ModuleRelativePath", "Public/PlayerMappableKeySettings.h" },
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{ "ToolTip", "The localized display name of this key mapping. Use this when displaying the mappings to a user." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayCategory_MetaData[] = {
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{ "Category", "Settings" },
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{ "Comment", "/** The category that this player mapping is in */" },
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{ "ModuleRelativePath", "Public/PlayerMappableKeySettings.h" },
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{ "ToolTip", "The category that this player mapping is in" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SupportedKeyProfiles_MetaData[] = {
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{ "ModuleRelativePath", "Public/PlayerMappableKeySettings.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SupportedKeyProfileIds_MetaData[] = {
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{ "Category", "Settings" },
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{ "Comment", "/** \n\x09* If this key mapping should only be added when a specific key profile is equipped, then set those here.\n\x09* \n\x09* If this is empty, then the key mapping will not be filtered out based on the current profile.\n\x09*/" },
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{ "ModuleRelativePath", "Public/PlayerMappableKeySettings.h" },
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{ "ToolTip", "If this key mapping should only be added when a specific key profile is equipped, then set those here.\n\nIf this is empty, then the key mapping will not be filtered out based on the current profile." },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UPlayerMappableKeySettings constinit property declarations ***************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_Metadata;
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static const UECodeGen_Private::FNamePropertyParams NewProp_Name;
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static const UECodeGen_Private::FTextPropertyParams NewProp_DisplayName;
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static const UECodeGen_Private::FTextPropertyParams NewProp_DisplayCategory;
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static const UECodeGen_Private::FStructPropertyParams NewProp_SupportedKeyProfiles;
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static const UECodeGen_Private::FStrPropertyParams NewProp_SupportedKeyProfileIds_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_SupportedKeyProfileIds;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class UPlayerMappableKeySettings constinit property declarations *****************
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#if WITH_EDITOR
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static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
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{ .NameUTF8 = UTF8TEXT("GetKnownMappingNames"), .Pointer = &UPlayerMappableKeySettings::execGetKnownMappingNames },
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};
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#endif // WITH_EDITOR
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static UObject* (*const DependentSingletons[])();
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#if WITH_EDITOR
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static constexpr FClassFunctionLinkInfo FuncInfo[] = {
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{ &Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames, "GetKnownMappingNames" }, // 752535368
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};
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static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
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#endif // WITH_EDITOR
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UPlayerMappableKeySettings>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UPlayerMappableKeySettings_Statics
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// ********** Begin Class UPlayerMappableKeySettings Property Definitions **************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_Metadata = { "Metadata", nullptr, (EPropertyFlags)0x0114000000000015, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayerMappableKeySettings, Metadata), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Metadata_MetaData), NewProp_Metadata_MetaData) };
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayerMappableKeySettings, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) };
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const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayerMappableKeySettings, DisplayName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayName_MetaData), NewProp_DisplayName_MetaData) };
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const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_DisplayCategory = { "DisplayCategory", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayerMappableKeySettings, DisplayCategory), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayCategory_MetaData), NewProp_DisplayCategory_MetaData) };
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_SupportedKeyProfiles = { "SupportedKeyProfiles", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayerMappableKeySettings, SupportedKeyProfiles), Z_Construct_UScriptStruct_FGameplayTagContainer, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SupportedKeyProfiles_MetaData), NewProp_SupportedKeyProfiles_MetaData) }; // 3438578166
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_SupportedKeyProfileIds_Inner = { "SupportedKeyProfileIds", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_SupportedKeyProfileIds = { "SupportedKeyProfileIds", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayerMappableKeySettings, SupportedKeyProfileIds), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SupportedKeyProfileIds_MetaData), NewProp_SupportedKeyProfileIds_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPlayerMappableKeySettings_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_Metadata,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_Name,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_DisplayName,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_DisplayCategory,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_SupportedKeyProfiles,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_SupportedKeyProfileIds_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_SupportedKeyProfileIds,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPlayerMappableKeySettings_Statics::PropPointers) < 2048);
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// ********** End Class UPlayerMappableKeySettings Property Definitions ****************************
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UObject* (*const Z_Construct_UClass_UPlayerMappableKeySettings_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UObject,
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(UObject* (*)())Z_Construct_UPackage__Script_EnhancedInput,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPlayerMappableKeySettings_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UPlayerMappableKeySettings_Statics::ClassParams = {
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&UPlayerMappableKeySettings::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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IF_WITH_EDITOR(FuncInfo, nullptr),
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Z_Construct_UClass_UPlayerMappableKeySettings_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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IF_WITH_EDITOR(UE_ARRAY_COUNT(FuncInfo), 0),
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UE_ARRAY_COUNT(Z_Construct_UClass_UPlayerMappableKeySettings_Statics::PropPointers),
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0,
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0x002810A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPlayerMappableKeySettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UPlayerMappableKeySettings_Statics::Class_MetaDataParams)
|
||
|
|
};
|
||
|
|
void UPlayerMappableKeySettings::StaticRegisterNativesUPlayerMappableKeySettings()
|
||
|
|
{
|
||
|
|
UClass* Class = UPlayerMappableKeySettings::StaticClass();
|
||
|
|
FNativeFunctionRegistrar::RegisterFunctions(Class, IF_WITH_EDITOR(MakeConstArrayView(Z_Construct_UClass_UPlayerMappableKeySettings_Statics::Funcs), {}));
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_UPlayerMappableKeySettings()
|
||
|
|
{
|
||
|
|
if (!Z_Registration_Info_UClass_UPlayerMappableKeySettings.OuterSingleton)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPlayerMappableKeySettings.OuterSingleton, Z_Construct_UClass_UPlayerMappableKeySettings_Statics::ClassParams);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_UPlayerMappableKeySettings.OuterSingleton;
|
||
|
|
}
|
||
|
|
UPlayerMappableKeySettings::UPlayerMappableKeySettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPlayerMappableKeySettings);
|
||
|
|
UPlayerMappableKeySettings::~UPlayerMappableKeySettings() {}
|
||
|
|
// ********** End Class UPlayerMappableKeySettings *************************************************
|
||
|
|
|
||
|
|
// ********** Begin Registration *******************************************************************
|
||
|
|
struct Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableKeySettings_h__Script_EnhancedInput_Statics
|
||
|
|
{
|
||
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||
|
|
{ Z_Construct_UClass_UPlayerMappableKeySettings, UPlayerMappableKeySettings::StaticClass, TEXT("UPlayerMappableKeySettings"), &Z_Registration_Info_UClass_UPlayerMappableKeySettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPlayerMappableKeySettings), 1310768324U) },
|
||
|
|
};
|
||
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableKeySettings_h__Script_EnhancedInput_Statics
|
||
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableKeySettings_h__Script_EnhancedInput_2192011327{
|
||
|
|
TEXT("/Script/EnhancedInput"),
|
||
|
|
Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableKeySettings_h__Script_EnhancedInput_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableKeySettings_h__Script_EnhancedInput_Statics::ClassInfo),
|
||
|
|
nullptr, 0,
|
||
|
|
nullptr, 0,
|
||
|
|
};
|
||
|
|
// ********** End Registration *********************************************************************
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|