149 lines
6.9 KiB
C
149 lines
6.9 KiB
C
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||
|
|
/*===========================================================================
|
||
|
|
Generated code exported from UnrealHeaderTool.
|
||
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||
|
|
===========================================================================*/
|
||
|
|
|
||
|
|
// IWYU pragma: private, include "GameFramework/WorldSettings.h"
|
||
|
|
|
||
|
|
#ifdef ENGINE_WorldSettings_generated_h
|
||
|
|
#error "WorldSettings.generated.h already included, missing '#pragma once' in WorldSettings.h"
|
||
|
|
#endif
|
||
|
|
#define ENGINE_WorldSettings_generated_h
|
||
|
|
|
||
|
|
#include "UObject/ObjectMacros.h"
|
||
|
|
#include "UObject/ScriptMacros.h"
|
||
|
|
|
||
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||
|
|
|
||
|
|
// ********** Begin ScriptStruct FLightmassWorldInfoSettings ***************************************
|
||
|
|
struct Z_Construct_UScriptStruct_FLightmassWorldInfoSettings_Statics;
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_WorldSettings_h_57_GENERATED_BODY \
|
||
|
|
friend struct ::Z_Construct_UScriptStruct_FLightmassWorldInfoSettings_Statics; \
|
||
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
||
|
|
|
||
|
|
|
||
|
|
struct FLightmassWorldInfoSettings;
|
||
|
|
// ********** End ScriptStruct FLightmassWorldInfoSettings *****************************************
|
||
|
|
|
||
|
|
// ********** Begin ScriptStruct FNetViewer ********************************************************
|
||
|
|
struct Z_Construct_UScriptStruct_FNetViewer_Statics;
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_WorldSettings_h_245_GENERATED_BODY \
|
||
|
|
friend struct ::Z_Construct_UScriptStruct_FNetViewer_Statics; \
|
||
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
||
|
|
|
||
|
|
|
||
|
|
struct FNetViewer;
|
||
|
|
// ********** End ScriptStruct FNetViewer **********************************************************
|
||
|
|
|
||
|
|
// ********** Begin ScriptStruct FNaniteSettings ***************************************************
|
||
|
|
struct Z_Construct_UScriptStruct_FNaniteSettings_Statics;
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_WorldSettings_h_284_GENERATED_BODY \
|
||
|
|
friend struct ::Z_Construct_UScriptStruct_FNaniteSettings_Statics; \
|
||
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
||
|
|
|
||
|
|
|
||
|
|
struct FNaniteSettings;
|
||
|
|
// ********** End ScriptStruct FNaniteSettings *****************************************************
|
||
|
|
|
||
|
|
// ********** Begin ScriptStruct FBroadphaseSettings ***********************************************
|
||
|
|
struct Z_Construct_UScriptStruct_FBroadphaseSettings_Statics;
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_WorldSettings_h_299_GENERATED_BODY \
|
||
|
|
friend struct ::Z_Construct_UScriptStruct_FBroadphaseSettings_Statics; \
|
||
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
||
|
|
|
||
|
|
|
||
|
|
struct FBroadphaseSettings;
|
||
|
|
// ********** End ScriptStruct FBroadphaseSettings *************************************************
|
||
|
|
|
||
|
|
// ********** Begin Class AWorldSettings ***********************************************************
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_WorldSettings_h_342_RPC_WRAPPERS \
|
||
|
|
DECLARE_FUNCTION(execOnRep_NaniteSettings); \
|
||
|
|
DECLARE_FUNCTION(execOnRep_WorldGravityZ);
|
||
|
|
|
||
|
|
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_WorldSettings_h_342_ARCHIVESERIALIZER \
|
||
|
|
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(AWorldSettings, ENGINE_API)
|
||
|
|
|
||
|
|
|
||
|
|
struct Z_Construct_UClass_AWorldSettings_Statics;
|
||
|
|
ENGINE_API UClass* Z_Construct_UClass_AWorldSettings_NoRegister();
|
||
|
|
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_WorldSettings_h_342_INCLASS \
|
||
|
|
private: \
|
||
|
|
static void StaticRegisterNativesAWorldSettings(); \
|
||
|
|
friend struct ::Z_Construct_UClass_AWorldSettings_Statics; \
|
||
|
|
static UClass* GetPrivateStaticClass(); \
|
||
|
|
friend ENGINE_API UClass* ::Z_Construct_UClass_AWorldSettings_NoRegister(); \
|
||
|
|
public: \
|
||
|
|
DECLARE_CLASS2(AWorldSettings, AInfo, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_AWorldSettings_NoRegister) \
|
||
|
|
DECLARE_SERIALIZER(AWorldSettings) \
|
||
|
|
FID_Engine_Source_Runtime_Engine_Classes_GameFramework_WorldSettings_h_342_ARCHIVESERIALIZER \
|
||
|
|
static constexpr const TCHAR* StaticConfigName() {return TEXT("game");} \
|
||
|
|
\
|
||
|
|
virtual UObject* _getUObject() const override { return const_cast<AWorldSettings*>(this); } \
|
||
|
|
enum class ENetFields_Private : uint16 \
|
||
|
|
{ \
|
||
|
|
NETFIELD_REP_START=(uint16)((int32)Super::ENetFields_Private::NETFIELD_REP_END + (int32)1), \
|
||
|
|
bHighPriorityLoading=NETFIELD_REP_START, \
|
||
|
|
WorldGravityZ, \
|
||
|
|
NaniteSettings, \
|
||
|
|
TimeDilation, \
|
||
|
|
CinematicTimeDilation, \
|
||
|
|
PauserPlayerState, \
|
||
|
|
NETFIELD_REP_END=PauserPlayerState }; \
|
||
|
|
DECLARE_VALIDATE_GENERATED_REP_ENUMS(ENGINE_API)
|
||
|
|
|
||
|
|
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_WorldSettings_h_342_STANDARD_CONSTRUCTORS \
|
||
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||
|
|
ENGINE_API AWorldSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AWorldSettings) \
|
||
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, AWorldSettings); \
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AWorldSettings); \
|
||
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
||
|
|
AWorldSettings(AWorldSettings&&) = delete; \
|
||
|
|
AWorldSettings(const AWorldSettings&) = delete; \
|
||
|
|
ENGINE_API virtual ~AWorldSettings();
|
||
|
|
|
||
|
|
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_WorldSettings_h_339_PROLOG
|
||
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_WorldSettings_h_342_GENERATED_BODY_LEGACY \
|
||
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||
|
|
public: \
|
||
|
|
FID_Engine_Source_Runtime_Engine_Classes_GameFramework_WorldSettings_h_342_RPC_WRAPPERS \
|
||
|
|
FID_Engine_Source_Runtime_Engine_Classes_GameFramework_WorldSettings_h_342_INCLASS \
|
||
|
|
FID_Engine_Source_Runtime_Engine_Classes_GameFramework_WorldSettings_h_342_STANDARD_CONSTRUCTORS \
|
||
|
|
public: \
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||
|
|
|
||
|
|
|
||
|
|
class AWorldSettings;
|
||
|
|
|
||
|
|
// ********** End Class AWorldSettings *************************************************************
|
||
|
|
|
||
|
|
#undef CURRENT_FILE_ID
|
||
|
|
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_GameFramework_WorldSettings_h
|
||
|
|
|
||
|
|
// ********** Begin Enum EVisibilityAggressiveness *************************************************
|
||
|
|
#define FOREACH_ENUM_EVISIBILITYAGGRESSIVENESS(op) \
|
||
|
|
op(VIS_LeastAggressive) \
|
||
|
|
op(VIS_ModeratelyAggressive) \
|
||
|
|
op(VIS_MostAggressive) \
|
||
|
|
op(VIS_Max)
|
||
|
|
|
||
|
|
enum EVisibilityAggressiveness : int;
|
||
|
|
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EVisibilityAggressiveness>();
|
||
|
|
// ********** End Enum EVisibilityAggressiveness ***************************************************
|
||
|
|
|
||
|
|
// ********** Begin Enum EVolumeLightingMethod *****************************************************
|
||
|
|
#define FOREACH_ENUM_EVOLUMELIGHTINGMETHOD(op) \
|
||
|
|
op(VLM_VolumetricLightmap) \
|
||
|
|
op(VLM_SparseVolumeLightingSamples)
|
||
|
|
|
||
|
|
enum EVolumeLightingMethod : int;
|
||
|
|
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EVolumeLightingMethod>();
|
||
|
|
// ********** End Enum EVolumeLightingMethod *******************************************************
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|