972 lines
78 KiB
C++
972 lines
78 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "WorldPartition/WorldPartitionBlueprintLibrary.h"
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#include "UObject/SoftObjectPath.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeWorldPartitionBlueprintLibrary() {}
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// ********** Begin Cross Module References ********************************************************
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COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
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COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
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COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FBox();
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COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
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COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftObjectPath();
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ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
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ENGINE_API UClass* Z_Construct_UClass_UDataLayerManager_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UWorldPartitionBlueprintLibrary();
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ENGINE_API UClass* Z_Construct_UClass_UWorldPartitionBlueprintLibrary_NoRegister();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FActorDesc();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin ScriptStruct FActorDesc ********************************************************
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struct Z_Construct_UScriptStruct_FActorDesc_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FActorDesc); }
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static inline consteval int16 GetStructAlignment() { return alignof(FActorDesc); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "BlueprintType", "true" },
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{ "Comment", "/**\n * Snapshot of an actor descriptor, which represents the state of an actor on disk.\n * The actor may or may not be loaded.\n */" },
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
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{ "ToolTip", "Snapshot of an actor descriptor, which represents the state of an actor on disk.\nThe actor may or may not be loaded." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Guid_MetaData[] = {
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{ "Category", "Actor" },
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{ "Comment", "/** The actor GUID of this descriptor. */" },
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
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{ "ToolTip", "The actor GUID of this descriptor." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NativeClass_MetaData[] = {
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{ "Category", "Actor" },
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{ "Comment", "/** Actor first native class. */" },
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
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{ "ToolTip", "Actor first native class." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Class_MetaData[] = {
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{ "Category", "Actor" },
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{ "Comment", "/** Actor class, can point to a native or Blueprint class and may be redirected. */" },
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
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{ "ToolTip", "Actor class, can point to a native or Blueprint class and may be redirected." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = {
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{ "Category", "Actor" },
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{ "Comment", "/** Internal name of the actor. */" },
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
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{ "ToolTip", "Internal name of the actor." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Label_MetaData[] = {
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{ "Category", "Actor" },
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{ "Comment", "/** Actor's label. */" },
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
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{ "ToolTip", "Actor's label." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Bounds_MetaData[] = {
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{ "Category", "Actor" },
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{ "Comment", "/** Streaming bounds of this actor. */" },
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
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{ "ToolTip", "Streaming bounds of this actor." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RuntimeGrid_MetaData[] = {
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{ "Category", "Actor" },
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{ "Comment", "/** Actor's target runtime grid. */" },
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
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{ "ToolTip", "Actor's target runtime grid." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsSpatiallyLoaded_MetaData[] = {
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{ "Category", "Actor" },
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{ "Comment", "/** Actor's streaming state. */" },
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
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{ "ToolTip", "Actor's streaming state." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bActorIsEditorOnly_MetaData[] = {
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{ "Category", "Actor" },
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{ "Comment", "/** Actor's editor-only property. */" },
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
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{ "ToolTip", "Actor's editor-only property." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorPackage_MetaData[] = {
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{ "Category", "Actor" },
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{ "Comment", "/** Actor's package name. */" },
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
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{ "ToolTip", "Actor's package name." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorPath_MetaData[] = {
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{ "Category", "Actor" },
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{ "Comment", "/** Actor's path name. */" },
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
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{ "ToolTip", "Actor's path name." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataLayerAssets_MetaData[] = {
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{ "Category", "Actor" },
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{ "Comment", "/** Actor's data layer assets. */" },
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{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
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{ "ToolTip", "Actor's data layer assets." },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FActorDesc constinit property declarations ************************
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static const UECodeGen_Private::FStructPropertyParams NewProp_Guid;
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static const UECodeGen_Private::FClassPropertyParams NewProp_NativeClass;
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static const UECodeGen_Private::FStructPropertyParams NewProp_Class;
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static const UECodeGen_Private::FNamePropertyParams NewProp_Name;
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static const UECodeGen_Private::FNamePropertyParams NewProp_Label;
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static const UECodeGen_Private::FStructPropertyParams NewProp_Bounds;
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static const UECodeGen_Private::FNamePropertyParams NewProp_RuntimeGrid;
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static void NewProp_bIsSpatiallyLoaded_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsSpatiallyLoaded;
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static void NewProp_bActorIsEditorOnly_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bActorIsEditorOnly;
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static const UECodeGen_Private::FNamePropertyParams NewProp_ActorPackage;
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static const UECodeGen_Private::FNamePropertyParams NewProp_ActorPath;
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static const UECodeGen_Private::FStructPropertyParams NewProp_DataLayerAssets_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_DataLayerAssets;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FActorDesc constinit property declarations **************************
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FActorDesc>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FActorDesc_Statics
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FActorDesc;
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class UScriptStruct* FActorDesc::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FActorDesc.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FActorDesc.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FActorDesc, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ActorDesc"));
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}
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return Z_Registration_Info_UScriptStruct_FActorDesc.OuterSingleton;
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}
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// ********** Begin ScriptStruct FActorDesc Property Definitions ***********************************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_Guid = { "Guid", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FActorDesc, Guid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Guid_MetaData), NewProp_Guid_MetaData) };
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const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_NativeClass = { "NativeClass", nullptr, (EPropertyFlags)0x0114000000020015, UECodeGen_Private::EPropertyGenFlags::Class | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FActorDesc, NativeClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NativeClass_MetaData), NewProp_NativeClass_MetaData) };
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_Class = { "Class", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FActorDesc, Class), Z_Construct_UScriptStruct_FSoftObjectPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Class_MetaData), NewProp_Class_MetaData) }; // 2425717601
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FActorDesc, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) };
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_Label = { "Label", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FActorDesc, Label), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Label_MetaData), NewProp_Label_MetaData) };
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_Bounds = { "Bounds", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FActorDesc, Bounds), Z_Construct_UScriptStruct_FBox, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Bounds_MetaData), NewProp_Bounds_MetaData) };
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_RuntimeGrid = { "RuntimeGrid", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FActorDesc, RuntimeGrid), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RuntimeGrid_MetaData), NewProp_RuntimeGrid_MetaData) };
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void Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_bIsSpatiallyLoaded_SetBit(void* Obj)
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{
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((FActorDesc*)Obj)->bIsSpatiallyLoaded = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_bIsSpatiallyLoaded = { "bIsSpatiallyLoaded", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FActorDesc), &Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_bIsSpatiallyLoaded_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsSpatiallyLoaded_MetaData), NewProp_bIsSpatiallyLoaded_MetaData) };
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void Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_bActorIsEditorOnly_SetBit(void* Obj)
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{
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((FActorDesc*)Obj)->bActorIsEditorOnly = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_bActorIsEditorOnly = { "bActorIsEditorOnly", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FActorDesc), &Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_bActorIsEditorOnly_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bActorIsEditorOnly_MetaData), NewProp_bActorIsEditorOnly_MetaData) };
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_ActorPackage = { "ActorPackage", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FActorDesc, ActorPackage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorPackage_MetaData), NewProp_ActorPackage_MetaData) };
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_ActorPath = { "ActorPath", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FActorDesc, ActorPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorPath_MetaData), NewProp_ActorPath_MetaData) };
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_DataLayerAssets_Inner = { "DataLayerAssets", nullptr, (EPropertyFlags)0x0000000000020000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSoftObjectPath, METADATA_PARAMS(0, nullptr) }; // 2425717601
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_DataLayerAssets = { "DataLayerAssets", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FActorDesc, DataLayerAssets), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataLayerAssets_MetaData), NewProp_DataLayerAssets_MetaData) }; // 2425717601
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FActorDesc_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_Guid,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_NativeClass,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_Class,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_Name,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_Label,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_Bounds,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_RuntimeGrid,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_bIsSpatiallyLoaded,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_bActorIsEditorOnly,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_ActorPackage,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_ActorPath,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_DataLayerAssets_Inner,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FActorDesc_Statics::NewProp_DataLayerAssets,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FActorDesc_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End ScriptStruct FActorDesc Property Definitions *************************************
|
||
|
|
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FActorDesc_Statics::StructParams = {
|
||
|
|
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
|
||
|
|
nullptr,
|
||
|
|
&NewStructOps,
|
||
|
|
"ActorDesc",
|
||
|
|
Z_Construct_UScriptStruct_FActorDesc_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FActorDesc_Statics::PropPointers),
|
||
|
|
sizeof(FActorDesc),
|
||
|
|
alignof(FActorDesc),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative,
|
||
|
|
EStructFlags(0x00000001),
|
||
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FActorDesc_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FActorDesc_Statics::Struct_MetaDataParams)
|
||
|
|
};
|
||
|
|
UScriptStruct* Z_Construct_UScriptStruct_FActorDesc()
|
||
|
|
{
|
||
|
|
if (!Z_Registration_Info_UScriptStruct_FActorDesc.InnerSingleton)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FActorDesc.InnerSingleton, Z_Construct_UScriptStruct_FActorDesc_Statics::StructParams);
|
||
|
|
}
|
||
|
|
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FActorDesc.InnerSingleton);
|
||
|
|
}
|
||
|
|
// ********** End ScriptStruct FActorDesc **********************************************************
|
||
|
|
|
||
|
|
// ********** Begin Class UWorldPartitionBlueprintLibrary Function GetActorDescs *******************
|
||
|
|
struct Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics
|
||
|
|
{
|
||
|
|
struct WorldPartitionBlueprintLibrary_eventGetActorDescs_Parms
|
||
|
|
{
|
||
|
|
TArray<FActorDesc> OutActorDescs;
|
||
|
|
bool ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "Category", "World Partition" },
|
||
|
|
{ "Comment", "/**\n\x09 * Gets all the actor descriptors into the provided array, recursing into actor containers.\n\x09 * @return True if the operation was successful.\n\x09 */" },
|
||
|
|
{ "DevelopmentOnly", "" },
|
||
|
|
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
|
||
|
|
{ "ToolTip", "Gets all the actor descriptors into the provided array, recursing into actor containers.\n@return True if the operation was successful." },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function GetActorDescs constinit property declarations *************************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_OutActorDescs_Inner;
|
||
|
|
static const UECodeGen_Private::FArrayPropertyParams NewProp_OutActorDescs;
|
||
|
|
static void NewProp_ReturnValue_SetBit(void* Obj);
|
||
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function GetActorDescs constinit property declarations ***************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function GetActorDescs Property Definitions ************************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::NewProp_OutActorDescs_Inner = { "OutActorDescs", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FActorDesc, METADATA_PARAMS(0, nullptr) }; // 3056640416
|
||
|
|
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::NewProp_OutActorDescs = { "OutActorDescs", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(WorldPartitionBlueprintLibrary_eventGetActorDescs_Parms, OutActorDescs), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 3056640416
|
||
|
|
void Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
||
|
|
{
|
||
|
|
((WorldPartitionBlueprintLibrary_eventGetActorDescs_Parms*)Obj)->ReturnValue = 1;
|
||
|
|
}
|
||
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(WorldPartitionBlueprintLibrary_eventGetActorDescs_Parms), &Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::NewProp_OutActorDescs_Inner,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::NewProp_OutActorDescs,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetActorDescs Property Definitions **************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UWorldPartitionBlueprintLibrary, nullptr, "GetActorDescs", Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::WorldPartitionBlueprintLibrary_eventGetActorDescs_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::Function_MetaDataParams), Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::WorldPartitionBlueprintLibrary_eventGetActorDescs_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UWorldPartitionBlueprintLibrary::execGetActorDescs)
|
||
|
|
{
|
||
|
|
P_GET_TARRAY_REF(FActorDesc,Z_Param_Out_OutActorDescs);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(bool*)Z_Param__Result=UWorldPartitionBlueprintLibrary::GetActorDescs(Z_Param_Out_OutActorDescs);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UWorldPartitionBlueprintLibrary Function GetActorDescs *********************
|
||
|
|
|
||
|
|
// ********** Begin Class UWorldPartitionBlueprintLibrary Function GetActorDescsForActors **********
|
||
|
|
struct Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics
|
||
|
|
{
|
||
|
|
struct WorldPartitionBlueprintLibrary_eventGetActorDescsForActors_Parms
|
||
|
|
{
|
||
|
|
TArray<AActor*> InActors;
|
||
|
|
TArray<FActorDesc> OutActorDescs;
|
||
|
|
bool ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "Category", "World Partition" },
|
||
|
|
{ "Comment", "/**\n\x09 * Gets all the actor descriptors from the provided actor pointers, which represents descriptors on disk, e.g. will not \n\x09 * reflect properties of unsaved actors.\n\x09 * @return True if the operation was successful.\n\x09 */" },
|
||
|
|
{ "DevelopmentOnly", "" },
|
||
|
|
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
|
||
|
|
{ "ToolTip", "Gets all the actor descriptors from the provided actor pointers, which represents descriptors on disk, e.g. will not\nreflect properties of unsaved actors.\n@return True if the operation was successful." },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InActors_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function GetActorDescsForActors constinit property declarations ****************
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_InActors_Inner;
|
||
|
|
static const UECodeGen_Private::FArrayPropertyParams NewProp_InActors;
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_OutActorDescs_Inner;
|
||
|
|
static const UECodeGen_Private::FArrayPropertyParams NewProp_OutActorDescs;
|
||
|
|
static void NewProp_ReturnValue_SetBit(void* Obj);
|
||
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function GetActorDescsForActors constinit property declarations ******************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function GetActorDescsForActors Property Definitions ***************************
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::NewProp_InActors_Inner = { "InActors", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::NewProp_InActors = { "InActors", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(WorldPartitionBlueprintLibrary_eventGetActorDescsForActors_Parms, InActors), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InActors_MetaData), NewProp_InActors_MetaData) };
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::NewProp_OutActorDescs_Inner = { "OutActorDescs", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FActorDesc, METADATA_PARAMS(0, nullptr) }; // 3056640416
|
||
|
|
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::NewProp_OutActorDescs = { "OutActorDescs", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(WorldPartitionBlueprintLibrary_eventGetActorDescsForActors_Parms, OutActorDescs), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 3056640416
|
||
|
|
void Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
||
|
|
{
|
||
|
|
((WorldPartitionBlueprintLibrary_eventGetActorDescsForActors_Parms*)Obj)->ReturnValue = 1;
|
||
|
|
}
|
||
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(WorldPartitionBlueprintLibrary_eventGetActorDescsForActors_Parms), &Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::NewProp_InActors_Inner,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::NewProp_InActors,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::NewProp_OutActorDescs_Inner,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::NewProp_OutActorDescs,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetActorDescsForActors Property Definitions *****************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UWorldPartitionBlueprintLibrary, nullptr, "GetActorDescsForActors", Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::WorldPartitionBlueprintLibrary_eventGetActorDescsForActors_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::Function_MetaDataParams), Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::WorldPartitionBlueprintLibrary_eventGetActorDescsForActors_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UWorldPartitionBlueprintLibrary::execGetActorDescsForActors)
|
||
|
|
{
|
||
|
|
P_GET_TARRAY_REF(AActor*,Z_Param_Out_InActors);
|
||
|
|
P_GET_TARRAY_REF(FActorDesc,Z_Param_Out_OutActorDescs);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(bool*)Z_Param__Result=UWorldPartitionBlueprintLibrary::GetActorDescsForActors(Z_Param_Out_InActors,Z_Param_Out_OutActorDescs);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UWorldPartitionBlueprintLibrary Function GetActorDescsForActors ************
|
||
|
|
|
||
|
|
// ********** Begin Class UWorldPartitionBlueprintLibrary Function GetDataLayerManager *************
|
||
|
|
struct Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager_Statics
|
||
|
|
{
|
||
|
|
struct WorldPartitionBlueprintLibrary_eventGetDataLayerManager_Parms
|
||
|
|
{
|
||
|
|
UObject* WorldContextObject;
|
||
|
|
UDataLayerManager* ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "Category", "World Partition" },
|
||
|
|
{ "Comment", "/**\n\x09 * Returns the Data Layer Manager for this object.\n\x09 */" },
|
||
|
|
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
|
||
|
|
{ "ToolTip", "Returns the Data Layer Manager for this object." },
|
||
|
|
{ "WorldContext", "WorldContextObject" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function GetDataLayerManager constinit property declarations *******************
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function GetDataLayerManager constinit property declarations *********************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function GetDataLayerManager Property Definitions ******************************
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(WorldPartitionBlueprintLibrary_eventGetDataLayerManager_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(WorldPartitionBlueprintLibrary_eventGetDataLayerManager_Parms, ReturnValue), Z_Construct_UClass_UDataLayerManager_NoRegister, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager_Statics::NewProp_WorldContextObject,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetDataLayerManager Property Definitions ********************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UWorldPartitionBlueprintLibrary, nullptr, "GetDataLayerManager", Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager_Statics::WorldPartitionBlueprintLibrary_eventGetDataLayerManager_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager_Statics::Function_MetaDataParams), Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager_Statics::WorldPartitionBlueprintLibrary_eventGetDataLayerManager_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UWorldPartitionBlueprintLibrary::execGetDataLayerManager)
|
||
|
|
{
|
||
|
|
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(UDataLayerManager**)Z_Param__Result=UWorldPartitionBlueprintLibrary::GetDataLayerManager(Z_Param_WorldContextObject);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UWorldPartitionBlueprintLibrary Function GetDataLayerManager ***************
|
||
|
|
|
||
|
|
// ********** Begin Class UWorldPartitionBlueprintLibrary Function GetEditorWorldBounds ************
|
||
|
|
struct Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetEditorWorldBounds_Statics
|
||
|
|
{
|
||
|
|
struct WorldPartitionBlueprintLibrary_eventGetEditorWorldBounds_Parms
|
||
|
|
{
|
||
|
|
FBox ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "Category", "World Partition" },
|
||
|
|
{ "Comment", "/**\n\x09 * Gets the editor world bounds, which includes all actor descriptors.\n\x09 * @return The editor world bounds.\n\x09 */" },
|
||
|
|
{ "DevelopmentOnly", "" },
|
||
|
|
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
|
||
|
|
{ "ToolTip", "Gets the editor world bounds, which includes all actor descriptors.\n@return The editor world bounds." },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function GetEditorWorldBounds constinit property declarations ******************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function GetEditorWorldBounds constinit property declarations ********************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function GetEditorWorldBounds Property Definitions *****************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetEditorWorldBounds_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(WorldPartitionBlueprintLibrary_eventGetEditorWorldBounds_Parms, ReturnValue), Z_Construct_UScriptStruct_FBox, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetEditorWorldBounds_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetEditorWorldBounds_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetEditorWorldBounds_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetEditorWorldBounds Property Definitions *******************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetEditorWorldBounds_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UWorldPartitionBlueprintLibrary, nullptr, "GetEditorWorldBounds", Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetEditorWorldBounds_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetEditorWorldBounds_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetEditorWorldBounds_Statics::WorldPartitionBlueprintLibrary_eventGetEditorWorldBounds_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04822401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetEditorWorldBounds_Statics::Function_MetaDataParams), Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetEditorWorldBounds_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetEditorWorldBounds_Statics::WorldPartitionBlueprintLibrary_eventGetEditorWorldBounds_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetEditorWorldBounds()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetEditorWorldBounds_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UWorldPartitionBlueprintLibrary::execGetEditorWorldBounds)
|
||
|
|
{
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(FBox*)Z_Param__Result=UWorldPartitionBlueprintLibrary::GetEditorWorldBounds();
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UWorldPartitionBlueprintLibrary Function GetEditorWorldBounds **************
|
||
|
|
|
||
|
|
// ********** Begin Class UWorldPartitionBlueprintLibrary Function GetIntersectingActorDescs *******
|
||
|
|
struct Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics
|
||
|
|
{
|
||
|
|
struct WorldPartitionBlueprintLibrary_eventGetIntersectingActorDescs_Parms
|
||
|
|
{
|
||
|
|
FBox InBox;
|
||
|
|
TArray<FActorDesc> OutActorDescs;
|
||
|
|
bool ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "Category", "World Partition" },
|
||
|
|
{ "Comment", "/**\n\x09 * Gets all the actor descriptors intersecting the provided box into the provided array, recursing into actor containers.\n\x09 * @return True if the operation was successful.\n\x09 */" },
|
||
|
|
{ "DevelopmentOnly", "" },
|
||
|
|
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
|
||
|
|
{ "ToolTip", "Gets all the actor descriptors intersecting the provided box into the provided array, recursing into actor containers.\n@return True if the operation was successful." },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InBox_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function GetIntersectingActorDescs constinit property declarations *************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_InBox;
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_OutActorDescs_Inner;
|
||
|
|
static const UECodeGen_Private::FArrayPropertyParams NewProp_OutActorDescs;
|
||
|
|
static void NewProp_ReturnValue_SetBit(void* Obj);
|
||
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function GetIntersectingActorDescs constinit property declarations ***************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function GetIntersectingActorDescs Property Definitions ************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::NewProp_InBox = { "InBox", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(WorldPartitionBlueprintLibrary_eventGetIntersectingActorDescs_Parms, InBox), Z_Construct_UScriptStruct_FBox, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InBox_MetaData), NewProp_InBox_MetaData) };
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::NewProp_OutActorDescs_Inner = { "OutActorDescs", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FActorDesc, METADATA_PARAMS(0, nullptr) }; // 3056640416
|
||
|
|
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::NewProp_OutActorDescs = { "OutActorDescs", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(WorldPartitionBlueprintLibrary_eventGetIntersectingActorDescs_Parms, OutActorDescs), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 3056640416
|
||
|
|
void Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
||
|
|
{
|
||
|
|
((WorldPartitionBlueprintLibrary_eventGetIntersectingActorDescs_Parms*)Obj)->ReturnValue = 1;
|
||
|
|
}
|
||
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(WorldPartitionBlueprintLibrary_eventGetIntersectingActorDescs_Parms), &Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::NewProp_InBox,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::NewProp_OutActorDescs_Inner,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::NewProp_OutActorDescs,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetIntersectingActorDescs Property Definitions **************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UWorldPartitionBlueprintLibrary, nullptr, "GetIntersectingActorDescs", Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::WorldPartitionBlueprintLibrary_eventGetIntersectingActorDescs_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::Function_MetaDataParams), Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::WorldPartitionBlueprintLibrary_eventGetIntersectingActorDescs_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UWorldPartitionBlueprintLibrary::execGetIntersectingActorDescs)
|
||
|
|
{
|
||
|
|
P_GET_STRUCT_REF(FBox,Z_Param_Out_InBox);
|
||
|
|
P_GET_TARRAY_REF(FActorDesc,Z_Param_Out_OutActorDescs);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(bool*)Z_Param__Result=UWorldPartitionBlueprintLibrary::GetIntersectingActorDescs(Z_Param_Out_InBox,Z_Param_Out_OutActorDescs);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UWorldPartitionBlueprintLibrary Function GetIntersectingActorDescs *********
|
||
|
|
|
||
|
|
// ********** Begin Class UWorldPartitionBlueprintLibrary Function GetRuntimeWorldBounds ***********
|
||
|
|
struct Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetRuntimeWorldBounds_Statics
|
||
|
|
{
|
||
|
|
struct WorldPartitionBlueprintLibrary_eventGetRuntimeWorldBounds_Parms
|
||
|
|
{
|
||
|
|
FBox ReturnValue;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "Category", "World Partition" },
|
||
|
|
{ "Comment", "/**\n\x09 * Gets the runtime world bounds, which only includes actor descriptors that aren't editor only.\n\x09 * @return The runtime world bounds.\n\x09 */" },
|
||
|
|
{ "DevelopmentOnly", "" },
|
||
|
|
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
|
||
|
|
{ "ToolTip", "Gets the runtime world bounds, which only includes actor descriptors that aren't editor only.\n@return The runtime world bounds." },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function GetRuntimeWorldBounds constinit property declarations *****************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function GetRuntimeWorldBounds constinit property declarations *******************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function GetRuntimeWorldBounds Property Definitions ****************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetRuntimeWorldBounds_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(WorldPartitionBlueprintLibrary_eventGetRuntimeWorldBounds_Parms, ReturnValue), Z_Construct_UScriptStruct_FBox, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetRuntimeWorldBounds_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetRuntimeWorldBounds_Statics::NewProp_ReturnValue,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetRuntimeWorldBounds_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetRuntimeWorldBounds Property Definitions ******************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetRuntimeWorldBounds_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UWorldPartitionBlueprintLibrary, nullptr, "GetRuntimeWorldBounds", Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetRuntimeWorldBounds_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetRuntimeWorldBounds_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetRuntimeWorldBounds_Statics::WorldPartitionBlueprintLibrary_eventGetRuntimeWorldBounds_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04822401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetRuntimeWorldBounds_Statics::Function_MetaDataParams), Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetRuntimeWorldBounds_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetRuntimeWorldBounds_Statics::WorldPartitionBlueprintLibrary_eventGetRuntimeWorldBounds_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetRuntimeWorldBounds()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetRuntimeWorldBounds_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UWorldPartitionBlueprintLibrary::execGetRuntimeWorldBounds)
|
||
|
|
{
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
*(FBox*)Z_Param__Result=UWorldPartitionBlueprintLibrary::GetRuntimeWorldBounds();
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UWorldPartitionBlueprintLibrary Function GetRuntimeWorldBounds *************
|
||
|
|
|
||
|
|
// ********** Begin Class UWorldPartitionBlueprintLibrary Function LoadActors **********************
|
||
|
|
struct Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors_Statics
|
||
|
|
{
|
||
|
|
struct WorldPartitionBlueprintLibrary_eventLoadActors_Parms
|
||
|
|
{
|
||
|
|
TArray<FGuid> InActorsToLoad;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "Category", "World Partition" },
|
||
|
|
{ "Comment", "/**\n\x09 * Load actors\n\x09 */" },
|
||
|
|
{ "DevelopmentOnly", "" },
|
||
|
|
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
|
||
|
|
{ "ToolTip", "Load actors" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InActorsToLoad_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function LoadActors constinit property declarations ****************************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_InActorsToLoad_Inner;
|
||
|
|
static const UECodeGen_Private::FArrayPropertyParams NewProp_InActorsToLoad;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function LoadActors constinit property declarations ******************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function LoadActors Property Definitions ***************************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors_Statics::NewProp_InActorsToLoad_Inner = { "InActorsToLoad", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors_Statics::NewProp_InActorsToLoad = { "InActorsToLoad", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(WorldPartitionBlueprintLibrary_eventLoadActors_Parms, InActorsToLoad), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InActorsToLoad_MetaData), NewProp_InActorsToLoad_MetaData) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors_Statics::NewProp_InActorsToLoad_Inner,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors_Statics::NewProp_InActorsToLoad,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function LoadActors Property Definitions *****************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UWorldPartitionBlueprintLibrary, nullptr, "LoadActors", Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors_Statics::WorldPartitionBlueprintLibrary_eventLoadActors_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors_Statics::Function_MetaDataParams), Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors_Statics::WorldPartitionBlueprintLibrary_eventLoadActors_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UWorldPartitionBlueprintLibrary::execLoadActors)
|
||
|
|
{
|
||
|
|
P_GET_TARRAY_REF(FGuid,Z_Param_Out_InActorsToLoad);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
UWorldPartitionBlueprintLibrary::LoadActors(Z_Param_Out_InActorsToLoad);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UWorldPartitionBlueprintLibrary Function LoadActors ************************
|
||
|
|
|
||
|
|
// ********** Begin Class UWorldPartitionBlueprintLibrary Function PinActors ***********************
|
||
|
|
struct Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors_Statics
|
||
|
|
{
|
||
|
|
struct WorldPartitionBlueprintLibrary_eventPinActors_Parms
|
||
|
|
{
|
||
|
|
TArray<FGuid> InActorsToPin;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "Category", "World Partition" },
|
||
|
|
{ "Comment", "/**\n\x09 * Pin actors\n\x09 */" },
|
||
|
|
{ "DevelopmentOnly", "" },
|
||
|
|
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
|
||
|
|
{ "ToolTip", "Pin actors" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InActorsToPin_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function PinActors constinit property declarations *****************************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_InActorsToPin_Inner;
|
||
|
|
static const UECodeGen_Private::FArrayPropertyParams NewProp_InActorsToPin;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function PinActors constinit property declarations *******************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function PinActors Property Definitions ****************************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors_Statics::NewProp_InActorsToPin_Inner = { "InActorsToPin", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors_Statics::NewProp_InActorsToPin = { "InActorsToPin", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(WorldPartitionBlueprintLibrary_eventPinActors_Parms, InActorsToPin), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InActorsToPin_MetaData), NewProp_InActorsToPin_MetaData) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors_Statics::NewProp_InActorsToPin_Inner,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors_Statics::NewProp_InActorsToPin,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function PinActors Property Definitions ******************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UWorldPartitionBlueprintLibrary, nullptr, "PinActors", Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors_Statics::WorldPartitionBlueprintLibrary_eventPinActors_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors_Statics::Function_MetaDataParams), Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors_Statics::WorldPartitionBlueprintLibrary_eventPinActors_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UWorldPartitionBlueprintLibrary::execPinActors)
|
||
|
|
{
|
||
|
|
P_GET_TARRAY_REF(FGuid,Z_Param_Out_InActorsToPin);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
UWorldPartitionBlueprintLibrary::PinActors(Z_Param_Out_InActorsToPin);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UWorldPartitionBlueprintLibrary Function PinActors *************************
|
||
|
|
|
||
|
|
// ********** Begin Class UWorldPartitionBlueprintLibrary Function UnloadActors ********************
|
||
|
|
struct Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors_Statics
|
||
|
|
{
|
||
|
|
struct WorldPartitionBlueprintLibrary_eventUnloadActors_Parms
|
||
|
|
{
|
||
|
|
TArray<FGuid> InActorsToUnload;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "Category", "World Partition" },
|
||
|
|
{ "Comment", "/**\n\x09 * Unload actors\n\x09 */" },
|
||
|
|
{ "DevelopmentOnly", "" },
|
||
|
|
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
|
||
|
|
{ "ToolTip", "Unload actors" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InActorsToUnload_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function UnloadActors constinit property declarations **************************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_InActorsToUnload_Inner;
|
||
|
|
static const UECodeGen_Private::FArrayPropertyParams NewProp_InActorsToUnload;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function UnloadActors constinit property declarations ****************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function UnloadActors Property Definitions *************************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors_Statics::NewProp_InActorsToUnload_Inner = { "InActorsToUnload", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors_Statics::NewProp_InActorsToUnload = { "InActorsToUnload", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(WorldPartitionBlueprintLibrary_eventUnloadActors_Parms, InActorsToUnload), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InActorsToUnload_MetaData), NewProp_InActorsToUnload_MetaData) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors_Statics::NewProp_InActorsToUnload_Inner,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors_Statics::NewProp_InActorsToUnload,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function UnloadActors Property Definitions ***************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UWorldPartitionBlueprintLibrary, nullptr, "UnloadActors", Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors_Statics::WorldPartitionBlueprintLibrary_eventUnloadActors_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors_Statics::Function_MetaDataParams), Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors_Statics::WorldPartitionBlueprintLibrary_eventUnloadActors_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UWorldPartitionBlueprintLibrary::execUnloadActors)
|
||
|
|
{
|
||
|
|
P_GET_TARRAY_REF(FGuid,Z_Param_Out_InActorsToUnload);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
UWorldPartitionBlueprintLibrary::UnloadActors(Z_Param_Out_InActorsToUnload);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UWorldPartitionBlueprintLibrary Function UnloadActors **********************
|
||
|
|
|
||
|
|
// ********** Begin Class UWorldPartitionBlueprintLibrary Function UnpinActors *********************
|
||
|
|
struct Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors_Statics
|
||
|
|
{
|
||
|
|
struct WorldPartitionBlueprintLibrary_eventUnpinActors_Parms
|
||
|
|
{
|
||
|
|
TArray<FGuid> InActorsToUnpin;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "Category", "World Partition" },
|
||
|
|
{ "Comment", "/**\n\x09 * Unpin actors\n\x09 */" },
|
||
|
|
{ "DevelopmentOnly", "" },
|
||
|
|
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
|
||
|
|
{ "ToolTip", "Unpin actors" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InActorsToUnpin_MetaData[] = {
|
||
|
|
{ "NativeConst", "" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function UnpinActors constinit property declarations ***************************
|
||
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_InActorsToUnpin_Inner;
|
||
|
|
static const UECodeGen_Private::FArrayPropertyParams NewProp_InActorsToUnpin;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function UnpinActors constinit property declarations *****************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function UnpinActors Property Definitions **************************************
|
||
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors_Statics::NewProp_InActorsToUnpin_Inner = { "InActorsToUnpin", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors_Statics::NewProp_InActorsToUnpin = { "InActorsToUnpin", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(WorldPartitionBlueprintLibrary_eventUnpinActors_Parms, InActorsToUnpin), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InActorsToUnpin_MetaData), NewProp_InActorsToUnpin_MetaData) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors_Statics::NewProp_InActorsToUnpin_Inner,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors_Statics::NewProp_InActorsToUnpin,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function UnpinActors Property Definitions ****************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UWorldPartitionBlueprintLibrary, nullptr, "UnpinActors", Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors_Statics::WorldPartitionBlueprintLibrary_eventUnpinActors_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors_Statics::Function_MetaDataParams), Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors_Statics::WorldPartitionBlueprintLibrary_eventUnpinActors_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UWorldPartitionBlueprintLibrary::execUnpinActors)
|
||
|
|
{
|
||
|
|
P_GET_TARRAY_REF(FGuid,Z_Param_Out_InActorsToUnpin);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
UWorldPartitionBlueprintLibrary::UnpinActors(Z_Param_Out_InActorsToUnpin);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UWorldPartitionBlueprintLibrary Function UnpinActors ***********************
|
||
|
|
|
||
|
|
// ********** Begin Class UWorldPartitionBlueprintLibrary ******************************************
|
||
|
|
FClassRegistrationInfo Z_Registration_Info_UClass_UWorldPartitionBlueprintLibrary;
|
||
|
|
UClass* UWorldPartitionBlueprintLibrary::GetPrivateStaticClass()
|
||
|
|
{
|
||
|
|
using TClass = UWorldPartitionBlueprintLibrary;
|
||
|
|
if (!Z_Registration_Info_UClass_UWorldPartitionBlueprintLibrary.InnerSingleton)
|
||
|
|
{
|
||
|
|
GetPrivateStaticClassBody(
|
||
|
|
TClass::StaticPackage(),
|
||
|
|
TEXT("WorldPartitionBlueprintLibrary"),
|
||
|
|
Z_Registration_Info_UClass_UWorldPartitionBlueprintLibrary.InnerSingleton,
|
||
|
|
StaticRegisterNativesUWorldPartitionBlueprintLibrary,
|
||
|
|
sizeof(TClass),
|
||
|
|
alignof(TClass),
|
||
|
|
TClass::StaticClassFlags,
|
||
|
|
TClass::StaticClassCastFlags(),
|
||
|
|
TClass::StaticConfigName(),
|
||
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
||
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
||
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
||
|
|
&TClass::Super::StaticClass,
|
||
|
|
&TClass::WithinClass::StaticClass
|
||
|
|
);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_UWorldPartitionBlueprintLibrary.InnerSingleton;
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_UWorldPartitionBlueprintLibrary_NoRegister()
|
||
|
|
{
|
||
|
|
return UWorldPartitionBlueprintLibrary::GetPrivateStaticClass();
|
||
|
|
}
|
||
|
|
struct Z_Construct_UClass_UWorldPartitionBlueprintLibrary_Statics
|
||
|
|
{
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
||
|
|
{ "IncludePath", "WorldPartition/WorldPartitionBlueprintLibrary.h" },
|
||
|
|
{ "ModuleRelativePath", "Public/WorldPartition/WorldPartitionBlueprintLibrary.h" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Class UWorldPartitionBlueprintLibrary constinit property declarations **********
|
||
|
|
// ********** End Class UWorldPartitionBlueprintLibrary constinit property declarations ************
|
||
|
|
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetActorDescs"), .Pointer = &UWorldPartitionBlueprintLibrary::execGetActorDescs },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetActorDescsForActors"), .Pointer = &UWorldPartitionBlueprintLibrary::execGetActorDescsForActors },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetDataLayerManager"), .Pointer = &UWorldPartitionBlueprintLibrary::execGetDataLayerManager },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetEditorWorldBounds"), .Pointer = &UWorldPartitionBlueprintLibrary::execGetEditorWorldBounds },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetIntersectingActorDescs"), .Pointer = &UWorldPartitionBlueprintLibrary::execGetIntersectingActorDescs },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetRuntimeWorldBounds"), .Pointer = &UWorldPartitionBlueprintLibrary::execGetRuntimeWorldBounds },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("LoadActors"), .Pointer = &UWorldPartitionBlueprintLibrary::execLoadActors },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("PinActors"), .Pointer = &UWorldPartitionBlueprintLibrary::execPinActors },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("UnloadActors"), .Pointer = &UWorldPartitionBlueprintLibrary::execUnloadActors },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("UnpinActors"), .Pointer = &UWorldPartitionBlueprintLibrary::execUnpinActors },
|
||
|
|
};
|
||
|
|
static UObject* (*const DependentSingletons[])();
|
||
|
|
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
|
||
|
|
{ &Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescs, "GetActorDescs" }, // 1073933909
|
||
|
|
{ &Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetActorDescsForActors, "GetActorDescsForActors" }, // 3447790294
|
||
|
|
{ &Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetDataLayerManager, "GetDataLayerManager" }, // 4274321139
|
||
|
|
{ &Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetEditorWorldBounds, "GetEditorWorldBounds" }, // 386779184
|
||
|
|
{ &Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetIntersectingActorDescs, "GetIntersectingActorDescs" }, // 3872093618
|
||
|
|
{ &Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_GetRuntimeWorldBounds, "GetRuntimeWorldBounds" }, // 103889378
|
||
|
|
{ &Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_LoadActors, "LoadActors" }, // 399100603
|
||
|
|
{ &Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_PinActors, "PinActors" }, // 3456935356
|
||
|
|
{ &Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnloadActors, "UnloadActors" }, // 1223592189
|
||
|
|
{ &Z_Construct_UFunction_UWorldPartitionBlueprintLibrary_UnpinActors, "UnpinActors" }, // 2918695765
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
|
||
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
||
|
|
TCppClassTypeTraits<UWorldPartitionBlueprintLibrary>::IsAbstract,
|
||
|
|
};
|
||
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
||
|
|
}; // struct Z_Construct_UClass_UWorldPartitionBlueprintLibrary_Statics
|
||
|
|
UObject* (*const Z_Construct_UClass_UWorldPartitionBlueprintLibrary_Statics::DependentSingletons[])() = {
|
||
|
|
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
|
||
|
|
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UWorldPartitionBlueprintLibrary_Statics::DependentSingletons) < 16);
|
||
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_UWorldPartitionBlueprintLibrary_Statics::ClassParams = {
|
||
|
|
&UWorldPartitionBlueprintLibrary::StaticClass,
|
||
|
|
nullptr,
|
||
|
|
&StaticCppClassTypeInfo,
|
||
|
|
DependentSingletons,
|
||
|
|
FuncInfo,
|
||
|
|
nullptr,
|
||
|
|
nullptr,
|
||
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
||
|
|
UE_ARRAY_COUNT(FuncInfo),
|
||
|
|
0,
|
||
|
|
0,
|
||
|
|
0x000800A0u,
|
||
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UWorldPartitionBlueprintLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UWorldPartitionBlueprintLibrary_Statics::Class_MetaDataParams)
|
||
|
|
};
|
||
|
|
void UWorldPartitionBlueprintLibrary::StaticRegisterNativesUWorldPartitionBlueprintLibrary()
|
||
|
|
{
|
||
|
|
UClass* Class = UWorldPartitionBlueprintLibrary::StaticClass();
|
||
|
|
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UWorldPartitionBlueprintLibrary_Statics::Funcs));
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_UWorldPartitionBlueprintLibrary()
|
||
|
|
{
|
||
|
|
if (!Z_Registration_Info_UClass_UWorldPartitionBlueprintLibrary.OuterSingleton)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UWorldPartitionBlueprintLibrary.OuterSingleton, Z_Construct_UClass_UWorldPartitionBlueprintLibrary_Statics::ClassParams);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_UWorldPartitionBlueprintLibrary.OuterSingleton;
|
||
|
|
}
|
||
|
|
UWorldPartitionBlueprintLibrary::UWorldPartitionBlueprintLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UWorldPartitionBlueprintLibrary);
|
||
|
|
UWorldPartitionBlueprintLibrary::~UWorldPartitionBlueprintLibrary() {}
|
||
|
|
// ********** End Class UWorldPartitionBlueprintLibrary ********************************************
|
||
|
|
|
||
|
|
// ********** Begin Registration *******************************************************************
|
||
|
|
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h__Script_Engine_Statics
|
||
|
|
{
|
||
|
|
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
|
||
|
|
{ FActorDesc::StaticStruct, Z_Construct_UScriptStruct_FActorDesc_Statics::NewStructOps, TEXT("ActorDesc"),&Z_Registration_Info_UScriptStruct_FActorDesc, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FActorDesc), 3056640416U) },
|
||
|
|
};
|
||
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||
|
|
{ Z_Construct_UClass_UWorldPartitionBlueprintLibrary, UWorldPartitionBlueprintLibrary::StaticClass, TEXT("UWorldPartitionBlueprintLibrary"), &Z_Registration_Info_UClass_UWorldPartitionBlueprintLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UWorldPartitionBlueprintLibrary), 1839742553U) },
|
||
|
|
};
|
||
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h__Script_Engine_Statics
|
||
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h__Script_Engine_161675686{
|
||
|
|
TEXT("/Script/Engine"),
|
||
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h__Script_Engine_Statics::ClassInfo),
|
||
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h__Script_Engine_Statics::ScriptStructInfo),
|
||
|
|
nullptr, 0,
|
||
|
|
};
|
||
|
|
// ********** End Registration *********************************************************************
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|