127 lines
5.5 KiB
C
127 lines
5.5 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Engine/World.h"
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#ifdef ENGINE_World_generated_h
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#error "World.generated.h already included, missing '#pragma once' in World.h"
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#endif
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#define ENGINE_World_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class AWorldSettings;
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class UDataLayerManager;
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// ********** Begin ScriptStruct FLevelViewportInfo ************************************************
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struct Z_Construct_UScriptStruct_FLevelViewportInfo_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_294_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FLevelViewportInfo_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FLevelViewportInfo;
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// ********** End ScriptStruct FLevelViewportInfo **************************************************
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// ********** Begin ScriptStruct FStartPhysicsTickFunction *****************************************
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struct Z_Construct_UScriptStruct_FStartPhysicsTickFunction_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_355_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FStartPhysicsTickFunction_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct(); \
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typedef FTickFunction Super;
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struct FStartPhysicsTickFunction;
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// ********** End ScriptStruct FStartPhysicsTickFunction *******************************************
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// ********** Begin ScriptStruct FEndPhysicsTickFunction *******************************************
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struct Z_Construct_UScriptStruct_FEndPhysicsTickFunction_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_389_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FEndPhysicsTickFunction_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct(); \
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typedef FTickFunction Super;
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struct FEndPhysicsTickFunction;
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// ********** End ScriptStruct FEndPhysicsTickFunction *********************************************
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// ********** Begin ScriptStruct FLevelCollection **************************************************
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struct Z_Construct_UScriptStruct_FLevelCollection_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_635_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FLevelCollection_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FLevelCollection;
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// ********** End ScriptStruct FLevelCollection ****************************************************
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// ********** Begin ScriptStruct FStreamingLevelsToConsider ****************************************
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struct Z_Construct_UScriptStruct_FStreamingLevelsToConsider_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_784_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FStreamingLevelsToConsider_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FStreamingLevelsToConsider;
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// ********** End ScriptStruct FStreamingLevelsToConsider ******************************************
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// ********** Begin Class UWorld *******************************************************************
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_RPC_WRAPPERS \
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DECLARE_FUNCTION(execGetDataLayerManager); \
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DECLARE_FUNCTION(execK2_GetWorldSettings); \
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DECLARE_FUNCTION(execHandleTimelineScrubbed);
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UWorld, ENGINE_API)
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struct Z_Construct_UClass_UWorld_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UWorld_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_INCLASS \
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private: \
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static void StaticRegisterNativesUWorld(); \
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friend struct ::Z_Construct_UClass_UWorld_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UWorld_NoRegister(); \
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public: \
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DECLARE_CLASS2(UWorld, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UWorld_NoRegister) \
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DECLARE_SERIALIZER(UWorld) \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_ARCHIVESERIALIZER
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_STANDARD_CONSTRUCTORS \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWorld) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UWorld); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWorld); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UWorld(UWorld&&) = delete; \
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UWorld(const UWorld&) = delete;
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_916_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_RPC_WRAPPERS \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UWorld;
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// ********** End Class UWorld *********************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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