// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Engine/World.h" #ifdef ENGINE_World_generated_h #error "World.generated.h already included, missing '#pragma once' in World.h" #endif #define ENGINE_World_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class AWorldSettings; class UDataLayerManager; // ********** Begin ScriptStruct FLevelViewportInfo ************************************************ struct Z_Construct_UScriptStruct_FLevelViewportInfo_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_294_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FLevelViewportInfo_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FLevelViewportInfo; // ********** End ScriptStruct FLevelViewportInfo ************************************************** // ********** Begin ScriptStruct FStartPhysicsTickFunction ***************************************** struct Z_Construct_UScriptStruct_FStartPhysicsTickFunction_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_355_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStartPhysicsTickFunction_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); \ typedef FTickFunction Super; struct FStartPhysicsTickFunction; // ********** End ScriptStruct FStartPhysicsTickFunction ******************************************* // ********** Begin ScriptStruct FEndPhysicsTickFunction ******************************************* struct Z_Construct_UScriptStruct_FEndPhysicsTickFunction_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_389_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FEndPhysicsTickFunction_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); \ typedef FTickFunction Super; struct FEndPhysicsTickFunction; // ********** End ScriptStruct FEndPhysicsTickFunction ********************************************* // ********** Begin ScriptStruct FLevelCollection ************************************************** struct Z_Construct_UScriptStruct_FLevelCollection_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_635_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FLevelCollection_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FLevelCollection; // ********** End ScriptStruct FLevelCollection **************************************************** // ********** Begin ScriptStruct FStreamingLevelsToConsider **************************************** struct Z_Construct_UScriptStruct_FStreamingLevelsToConsider_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_784_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStreamingLevelsToConsider_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FStreamingLevelsToConsider; // ********** End ScriptStruct FStreamingLevelsToConsider ****************************************** // ********** Begin Class UWorld ******************************************************************* #define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetDataLayerManager); \ DECLARE_FUNCTION(execK2_GetWorldSettings); \ DECLARE_FUNCTION(execHandleTimelineScrubbed); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UWorld, ENGINE_API) struct Z_Construct_UClass_UWorld_Statics; ENGINE_API UClass* Z_Construct_UClass_UWorld_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_INCLASS \ private: \ static void StaticRegisterNativesUWorld(); \ friend struct ::Z_Construct_UClass_UWorld_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UWorld_NoRegister(); \ public: \ DECLARE_CLASS2(UWorld, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UWorld_NoRegister) \ DECLARE_SERIALIZER(UWorld) \ FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_ARCHIVESERIALIZER #define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_STANDARD_CONSTRUCTORS \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWorld) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UWorld); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWorld); \ /** Deleted move- and copy-constructors, should never be used */ \ UWorld(UWorld&&) = delete; \ UWorld(const UWorld&) = delete; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_916_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h_919_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UWorld; // ********** End Class UWorld ********************************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_World_h PRAGMA_ENABLE_DEPRECATION_WARNINGS