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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/TouchInterface.gen.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "GameFramework/TouchInterface.h"
#include "InputCoreTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeTouchInterface() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2D();
ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UTouchInterface();
ENGINE_API UClass* Z_Construct_UClass_UTouchInterface_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FTouchInputControl();
INPUTCORE_API UScriptStruct* Z_Construct_UScriptStruct_FKey();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FTouchInputControl ************************************************
struct Z_Construct_UScriptStruct_FTouchInputControl_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FTouchInputControl); }
static inline consteval int16 GetStructAlignment() { return alignof(FTouchInputControl); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bTreatAsButton_MetaData[] = {
{ "Category", "Control" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "Set this to true to treat the joystick as a simple button" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Image1_MetaData[] = {
{ "Category", "Control" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "For sticks, this is the Thumb" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Image2_MetaData[] = {
{ "Category", "Control" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "For sticks, this is the Background" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Center_MetaData[] = {
{ "Category", "Control" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "The initial center point of the control. If Time Until Reset is < 0, control resets back to here.\nUse negative numbers to invert positioning from top to bottom, left to right. (if <= 1.0, it's relative to screen, > 1.0 is absolute)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VisualSize_MetaData[] = {
{ "Category", "Control" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "The size of the control (if <= 1.0, it's relative to screen, > 1.0 is absolute)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ThumbSize_MetaData[] = {
{ "Category", "Control" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "For sticks, the size of the thumb (if <= 1.0, it's relative to screen, > 1.0 is absolute)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InteractionSize_MetaData[] = {
{ "Category", "Control" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "The interactive size of the control. Measured outward from Center. (if <= 1.0, it's relative to screen, > 1.0 is absolute)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputScale_MetaData[] = {
{ "Category", "Control" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "The scale for control input" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MainInputKey_MetaData[] = {
{ "Category", "Control" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "The main input to send from this control (for sticks, this is the horizontal axis)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AltInputKey_MetaData[] = {
{ "Category", "Control" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "The alternate input to send from this control (for sticks, this is the vertical axis)" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FTouchInputControl constinit property declarations ****************
static void NewProp_bTreatAsButton_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bTreatAsButton;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Image1;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Image2;
static const UECodeGen_Private::FStructPropertyParams NewProp_Center;
static const UECodeGen_Private::FStructPropertyParams NewProp_VisualSize;
static const UECodeGen_Private::FStructPropertyParams NewProp_ThumbSize;
static const UECodeGen_Private::FStructPropertyParams NewProp_InteractionSize;
static const UECodeGen_Private::FStructPropertyParams NewProp_InputScale;
static const UECodeGen_Private::FStructPropertyParams NewProp_MainInputKey;
static const UECodeGen_Private::FStructPropertyParams NewProp_AltInputKey;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FTouchInputControl constinit property declarations ******************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FTouchInputControl>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FTouchInputControl_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FTouchInputControl;
class UScriptStruct* FTouchInputControl::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FTouchInputControl.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FTouchInputControl.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FTouchInputControl, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("TouchInputControl"));
}
return Z_Registration_Info_UScriptStruct_FTouchInputControl.OuterSingleton;
}
// ********** Begin ScriptStruct FTouchInputControl Property Definitions ***************************
void Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_bTreatAsButton_SetBit(void* Obj)
{
((FTouchInputControl*)Obj)->bTreatAsButton = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_bTreatAsButton = { "bTreatAsButton", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FTouchInputControl), &Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_bTreatAsButton_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bTreatAsButton_MetaData), NewProp_bTreatAsButton_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_Image1 = { "Image1", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, Image1), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Image1_MetaData), NewProp_Image1_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_Image2 = { "Image2", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, Image2), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Image2_MetaData), NewProp_Image2_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_Center = { "Center", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, Center), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Center_MetaData), NewProp_Center_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_VisualSize = { "VisualSize", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, VisualSize), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VisualSize_MetaData), NewProp_VisualSize_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_ThumbSize = { "ThumbSize", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, ThumbSize), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ThumbSize_MetaData), NewProp_ThumbSize_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_InteractionSize = { "InteractionSize", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, InteractionSize), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InteractionSize_MetaData), NewProp_InteractionSize_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_InputScale = { "InputScale", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, InputScale), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputScale_MetaData), NewProp_InputScale_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_MainInputKey = { "MainInputKey", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, MainInputKey), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MainInputKey_MetaData), NewProp_MainInputKey_MetaData) }; // 2693575693
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_AltInputKey = { "AltInputKey", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, AltInputKey), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AltInputKey_MetaData), NewProp_AltInputKey_MetaData) }; // 2693575693
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FTouchInputControl_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_bTreatAsButton,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_Image1,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_Image2,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_Center,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_VisualSize,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_ThumbSize,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_InteractionSize,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_InputScale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_MainInputKey,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_AltInputKey,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTouchInputControl_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FTouchInputControl Property Definitions *****************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"TouchInputControl",
Z_Construct_UScriptStruct_FTouchInputControl_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTouchInputControl_Statics::PropPointers),
sizeof(FTouchInputControl),
alignof(FTouchInputControl),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTouchInputControl_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FTouchInputControl_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FTouchInputControl()
{
if (!Z_Registration_Info_UScriptStruct_FTouchInputControl.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FTouchInputControl.InnerSingleton, Z_Construct_UScriptStruct_FTouchInputControl_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FTouchInputControl.InnerSingleton);
}
// ********** End ScriptStruct FTouchInputControl **************************************************
// ********** Begin Class UTouchInterface **********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UTouchInterface;
UClass* UTouchInterface::GetPrivateStaticClass()
{
using TClass = UTouchInterface;
if (!Z_Registration_Info_UClass_UTouchInterface.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("TouchInterface"),
Z_Registration_Info_UClass_UTouchInterface.InnerSingleton,
StaticRegisterNativesUTouchInterface,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UTouchInterface.InnerSingleton;
}
UClass* Z_Construct_UClass_UTouchInterface_NoRegister()
{
return UTouchInterface::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UTouchInterface_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Defines an interface by which touch input can be controlled using any number of buttons and virtual joysticks\n */" },
{ "IncludePath", "GameFramework/TouchInterface.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "Defines an interface by which touch input can be controlled using any number of buttons and virtual joysticks" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Controls_MetaData[] = {
{ "Category", "TouchInterface" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActiveOpacity_MetaData[] = {
{ "Category", "TouchInterface" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "Opacity (0.0 - 1.0) of all controls while any control is active" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InactiveOpacity_MetaData[] = {
{ "Category", "TouchInterface" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "Opacity (0.0 - 1.0) of all controls while no controls are active" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TimeUntilDeactive_MetaData[] = {
{ "Category", "TouchInterface" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "How long after user interaction will all controls fade out to Inactive Opacity" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TimeUntilReset_MetaData[] = {
{ "Category", "TouchInterface" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "How long after going inactive will controls reset/recenter themselves (0.0 will disable this feature)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActivationDelay_MetaData[] = {
{ "Category", "TouchInterface" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "How long after joystick enabled for touch (0.0 will disable this feature)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPreventRecenter_MetaData[] = {
{ "Category", "TouchInterface" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "Prevent joystick re-centering and moving from Center through user taps" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartupDelay_MetaData[] = {
{ "Category", "TouchInterface" },
{ "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" },
{ "ToolTip", "Delay at startup before virtual joystick is drawn" },
};
#endif // WITH_METADATA
// ********** Begin Class UTouchInterface constinit property declarations **************************
static const UECodeGen_Private::FStructPropertyParams NewProp_Controls_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Controls;
static const UECodeGen_Private::FFloatPropertyParams NewProp_ActiveOpacity;
static const UECodeGen_Private::FFloatPropertyParams NewProp_InactiveOpacity;
static const UECodeGen_Private::FFloatPropertyParams NewProp_TimeUntilDeactive;
static const UECodeGen_Private::FFloatPropertyParams NewProp_TimeUntilReset;
static const UECodeGen_Private::FFloatPropertyParams NewProp_ActivationDelay;
static void NewProp_bPreventRecenter_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bPreventRecenter;
static const UECodeGen_Private::FFloatPropertyParams NewProp_StartupDelay;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UTouchInterface constinit property declarations ****************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UTouchInterface>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UTouchInterface_Statics
// ********** Begin Class UTouchInterface Property Definitions *************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_Controls_Inner = { "Controls", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FTouchInputControl, METADATA_PARAMS(0, nullptr) }; // 1201227545
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_Controls = { "Controls", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTouchInterface, Controls), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Controls_MetaData), NewProp_Controls_MetaData) }; // 1201227545
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_ActiveOpacity = { "ActiveOpacity", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTouchInterface, ActiveOpacity), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActiveOpacity_MetaData), NewProp_ActiveOpacity_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_InactiveOpacity = { "InactiveOpacity", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTouchInterface, InactiveOpacity), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InactiveOpacity_MetaData), NewProp_InactiveOpacity_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_TimeUntilDeactive = { "TimeUntilDeactive", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTouchInterface, TimeUntilDeactive), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TimeUntilDeactive_MetaData), NewProp_TimeUntilDeactive_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_TimeUntilReset = { "TimeUntilReset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTouchInterface, TimeUntilReset), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TimeUntilReset_MetaData), NewProp_TimeUntilReset_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_ActivationDelay = { "ActivationDelay", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTouchInterface, ActivationDelay), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActivationDelay_MetaData), NewProp_ActivationDelay_MetaData) };
void Z_Construct_UClass_UTouchInterface_Statics::NewProp_bPreventRecenter_SetBit(void* Obj)
{
((UTouchInterface*)Obj)->bPreventRecenter = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_bPreventRecenter = { "bPreventRecenter", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UTouchInterface), &Z_Construct_UClass_UTouchInterface_Statics::NewProp_bPreventRecenter_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPreventRecenter_MetaData), NewProp_bPreventRecenter_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_StartupDelay = { "StartupDelay", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTouchInterface, StartupDelay), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartupDelay_MetaData), NewProp_StartupDelay_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTouchInterface_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_Controls_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_Controls,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_ActiveOpacity,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_InactiveOpacity,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_TimeUntilDeactive,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_TimeUntilReset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_ActivationDelay,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_bPreventRecenter,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_StartupDelay,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTouchInterface_Statics::PropPointers) < 2048);
// ********** End Class UTouchInterface Property Definitions ***************************************
UObject* (*const Z_Construct_UClass_UTouchInterface_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTouchInterface_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UTouchInterface_Statics::ClassParams = {
&UTouchInterface::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UTouchInterface_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UTouchInterface_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTouchInterface_Statics::Class_MetaDataParams), Z_Construct_UClass_UTouchInterface_Statics::Class_MetaDataParams)
};
void UTouchInterface::StaticRegisterNativesUTouchInterface()
{
}
UClass* Z_Construct_UClass_UTouchInterface()
{
if (!Z_Registration_Info_UClass_UTouchInterface.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTouchInterface.OuterSingleton, Z_Construct_UClass_UTouchInterface_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UTouchInterface.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTouchInterface);
UTouchInterface::~UTouchInterface() {}
// ********** End Class UTouchInterface ************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_TouchInterface_h__Script_Engine_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FTouchInputControl::StaticStruct, Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewStructOps, TEXT("TouchInputControl"),&Z_Registration_Info_UScriptStruct_FTouchInputControl, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FTouchInputControl), 1201227545U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UTouchInterface, UTouchInterface::StaticClass, TEXT("UTouchInterface"), &Z_Registration_Info_UClass_UTouchInterface, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTouchInterface), 1243025666U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_TouchInterface_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_TouchInterface_h__Script_Engine_1863930826{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_TouchInterface_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_TouchInterface_h__Script_Engine_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_TouchInterface_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_TouchInterface_h__Script_Engine_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS