// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "GameFramework/TouchInterface.h" #include "InputCoreTypes.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeTouchInterface() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2D(); ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UTouchInterface(); ENGINE_API UClass* Z_Construct_UClass_UTouchInterface_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FTouchInputControl(); INPUTCORE_API UScriptStruct* Z_Construct_UScriptStruct_FKey(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FTouchInputControl ************************************************ struct Z_Construct_UScriptStruct_FTouchInputControl_Statics { static inline consteval int32 GetStructSize() { return sizeof(FTouchInputControl); } static inline consteval int16 GetStructAlignment() { return alignof(FTouchInputControl); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bTreatAsButton_MetaData[] = { { "Category", "Control" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "Set this to true to treat the joystick as a simple button" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Image1_MetaData[] = { { "Category", "Control" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "For sticks, this is the Thumb" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Image2_MetaData[] = { { "Category", "Control" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "For sticks, this is the Background" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Center_MetaData[] = { { "Category", "Control" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "The initial center point of the control. If Time Until Reset is < 0, control resets back to here.\nUse negative numbers to invert positioning from top to bottom, left to right. (if <= 1.0, it's relative to screen, > 1.0 is absolute)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VisualSize_MetaData[] = { { "Category", "Control" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "The size of the control (if <= 1.0, it's relative to screen, > 1.0 is absolute)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ThumbSize_MetaData[] = { { "Category", "Control" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "For sticks, the size of the thumb (if <= 1.0, it's relative to screen, > 1.0 is absolute)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InteractionSize_MetaData[] = { { "Category", "Control" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "The interactive size of the control. Measured outward from Center. (if <= 1.0, it's relative to screen, > 1.0 is absolute)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputScale_MetaData[] = { { "Category", "Control" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "The scale for control input" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MainInputKey_MetaData[] = { { "Category", "Control" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "The main input to send from this control (for sticks, this is the horizontal axis)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AltInputKey_MetaData[] = { { "Category", "Control" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "The alternate input to send from this control (for sticks, this is the vertical axis)" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FTouchInputControl constinit property declarations **************** static void NewProp_bTreatAsButton_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bTreatAsButton; static const UECodeGen_Private::FObjectPropertyParams NewProp_Image1; static const UECodeGen_Private::FObjectPropertyParams NewProp_Image2; static const UECodeGen_Private::FStructPropertyParams NewProp_Center; static const UECodeGen_Private::FStructPropertyParams NewProp_VisualSize; static const UECodeGen_Private::FStructPropertyParams NewProp_ThumbSize; static const UECodeGen_Private::FStructPropertyParams NewProp_InteractionSize; static const UECodeGen_Private::FStructPropertyParams NewProp_InputScale; static const UECodeGen_Private::FStructPropertyParams NewProp_MainInputKey; static const UECodeGen_Private::FStructPropertyParams NewProp_AltInputKey; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FTouchInputControl constinit property declarations ****************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FTouchInputControl_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FTouchInputControl; class UScriptStruct* FTouchInputControl::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FTouchInputControl.OuterSingleton) { Z_Registration_Info_UScriptStruct_FTouchInputControl.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FTouchInputControl, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("TouchInputControl")); } return Z_Registration_Info_UScriptStruct_FTouchInputControl.OuterSingleton; } // ********** Begin ScriptStruct FTouchInputControl Property Definitions *************************** void Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_bTreatAsButton_SetBit(void* Obj) { ((FTouchInputControl*)Obj)->bTreatAsButton = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_bTreatAsButton = { "bTreatAsButton", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FTouchInputControl), &Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_bTreatAsButton_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bTreatAsButton_MetaData), NewProp_bTreatAsButton_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_Image1 = { "Image1", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, Image1), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Image1_MetaData), NewProp_Image1_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_Image2 = { "Image2", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, Image2), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Image2_MetaData), NewProp_Image2_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_Center = { "Center", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, Center), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Center_MetaData), NewProp_Center_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_VisualSize = { "VisualSize", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, VisualSize), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VisualSize_MetaData), NewProp_VisualSize_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_ThumbSize = { "ThumbSize", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, ThumbSize), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ThumbSize_MetaData), NewProp_ThumbSize_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_InteractionSize = { "InteractionSize", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, InteractionSize), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InteractionSize_MetaData), NewProp_InteractionSize_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_InputScale = { "InputScale", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, InputScale), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputScale_MetaData), NewProp_InputScale_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_MainInputKey = { "MainInputKey", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, MainInputKey), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MainInputKey_MetaData), NewProp_MainInputKey_MetaData) }; // 2693575693 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_AltInputKey = { "AltInputKey", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTouchInputControl, AltInputKey), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AltInputKey_MetaData), NewProp_AltInputKey_MetaData) }; // 2693575693 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FTouchInputControl_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_bTreatAsButton, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_Image1, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_Image2, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_Center, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_VisualSize, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_ThumbSize, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_InteractionSize, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_InputScale, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_MainInputKey, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewProp_AltInputKey, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTouchInputControl_Statics::PropPointers) < 2048); // ********** End ScriptStruct FTouchInputControl Property Definitions ***************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FTouchInputControl_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "TouchInputControl", Z_Construct_UScriptStruct_FTouchInputControl_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTouchInputControl_Statics::PropPointers), sizeof(FTouchInputControl), alignof(FTouchInputControl), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTouchInputControl_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FTouchInputControl_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FTouchInputControl() { if (!Z_Registration_Info_UScriptStruct_FTouchInputControl.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FTouchInputControl.InnerSingleton, Z_Construct_UScriptStruct_FTouchInputControl_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FTouchInputControl.InnerSingleton); } // ********** End ScriptStruct FTouchInputControl ************************************************** // ********** Begin Class UTouchInterface ********************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UTouchInterface; UClass* UTouchInterface::GetPrivateStaticClass() { using TClass = UTouchInterface; if (!Z_Registration_Info_UClass_UTouchInterface.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("TouchInterface"), Z_Registration_Info_UClass_UTouchInterface.InnerSingleton, StaticRegisterNativesUTouchInterface, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UTouchInterface.InnerSingleton; } UClass* Z_Construct_UClass_UTouchInterface_NoRegister() { return UTouchInterface::GetPrivateStaticClass(); } struct Z_Construct_UClass_UTouchInterface_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * Defines an interface by which touch input can be controlled using any number of buttons and virtual joysticks\n */" }, { "IncludePath", "GameFramework/TouchInterface.h" }, { "IsBlueprintBase", "true" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "Defines an interface by which touch input can be controlled using any number of buttons and virtual joysticks" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Controls_MetaData[] = { { "Category", "TouchInterface" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActiveOpacity_MetaData[] = { { "Category", "TouchInterface" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "Opacity (0.0 - 1.0) of all controls while any control is active" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InactiveOpacity_MetaData[] = { { "Category", "TouchInterface" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "Opacity (0.0 - 1.0) of all controls while no controls are active" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TimeUntilDeactive_MetaData[] = { { "Category", "TouchInterface" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "How long after user interaction will all controls fade out to Inactive Opacity" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TimeUntilReset_MetaData[] = { { "Category", "TouchInterface" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "How long after going inactive will controls reset/recenter themselves (0.0 will disable this feature)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActivationDelay_MetaData[] = { { "Category", "TouchInterface" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "How long after joystick enabled for touch (0.0 will disable this feature)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPreventRecenter_MetaData[] = { { "Category", "TouchInterface" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "Prevent joystick re-centering and moving from Center through user taps" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartupDelay_MetaData[] = { { "Category", "TouchInterface" }, { "ModuleRelativePath", "Classes/GameFramework/TouchInterface.h" }, { "ToolTip", "Delay at startup before virtual joystick is drawn" }, }; #endif // WITH_METADATA // ********** Begin Class UTouchInterface constinit property declarations ************************** static const UECodeGen_Private::FStructPropertyParams NewProp_Controls_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Controls; static const UECodeGen_Private::FFloatPropertyParams NewProp_ActiveOpacity; static const UECodeGen_Private::FFloatPropertyParams NewProp_InactiveOpacity; static const UECodeGen_Private::FFloatPropertyParams NewProp_TimeUntilDeactive; static const UECodeGen_Private::FFloatPropertyParams NewProp_TimeUntilReset; static const UECodeGen_Private::FFloatPropertyParams NewProp_ActivationDelay; static void NewProp_bPreventRecenter_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bPreventRecenter; static const UECodeGen_Private::FFloatPropertyParams NewProp_StartupDelay; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UTouchInterface constinit property declarations **************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UTouchInterface_Statics // ********** Begin Class UTouchInterface Property Definitions ************************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_Controls_Inner = { "Controls", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FTouchInputControl, METADATA_PARAMS(0, nullptr) }; // 1201227545 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_Controls = { "Controls", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTouchInterface, Controls), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Controls_MetaData), NewProp_Controls_MetaData) }; // 1201227545 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_ActiveOpacity = { "ActiveOpacity", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTouchInterface, ActiveOpacity), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActiveOpacity_MetaData), NewProp_ActiveOpacity_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_InactiveOpacity = { "InactiveOpacity", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTouchInterface, InactiveOpacity), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InactiveOpacity_MetaData), NewProp_InactiveOpacity_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_TimeUntilDeactive = { "TimeUntilDeactive", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTouchInterface, TimeUntilDeactive), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TimeUntilDeactive_MetaData), NewProp_TimeUntilDeactive_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_TimeUntilReset = { "TimeUntilReset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTouchInterface, TimeUntilReset), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TimeUntilReset_MetaData), NewProp_TimeUntilReset_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_ActivationDelay = { "ActivationDelay", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTouchInterface, ActivationDelay), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActivationDelay_MetaData), NewProp_ActivationDelay_MetaData) }; void Z_Construct_UClass_UTouchInterface_Statics::NewProp_bPreventRecenter_SetBit(void* Obj) { ((UTouchInterface*)Obj)->bPreventRecenter = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_bPreventRecenter = { "bPreventRecenter", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UTouchInterface), &Z_Construct_UClass_UTouchInterface_Statics::NewProp_bPreventRecenter_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPreventRecenter_MetaData), NewProp_bPreventRecenter_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UTouchInterface_Statics::NewProp_StartupDelay = { "StartupDelay", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTouchInterface, StartupDelay), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartupDelay_MetaData), NewProp_StartupDelay_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTouchInterface_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_Controls_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_Controls, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_ActiveOpacity, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_InactiveOpacity, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_TimeUntilDeactive, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_TimeUntilReset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_ActivationDelay, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_bPreventRecenter, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTouchInterface_Statics::NewProp_StartupDelay, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTouchInterface_Statics::PropPointers) < 2048); // ********** End Class UTouchInterface Property Definitions *************************************** UObject* (*const Z_Construct_UClass_UTouchInterface_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTouchInterface_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UTouchInterface_Statics::ClassParams = { &UTouchInterface::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UTouchInterface_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UTouchInterface_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTouchInterface_Statics::Class_MetaDataParams), Z_Construct_UClass_UTouchInterface_Statics::Class_MetaDataParams) }; void UTouchInterface::StaticRegisterNativesUTouchInterface() { } UClass* Z_Construct_UClass_UTouchInterface() { if (!Z_Registration_Info_UClass_UTouchInterface.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTouchInterface.OuterSingleton, Z_Construct_UClass_UTouchInterface_Statics::ClassParams); } return Z_Registration_Info_UClass_UTouchInterface.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTouchInterface); UTouchInterface::~UTouchInterface() {} // ********** End Class UTouchInterface ************************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_TouchInterface_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FTouchInputControl::StaticStruct, Z_Construct_UScriptStruct_FTouchInputControl_Statics::NewStructOps, TEXT("TouchInputControl"),&Z_Registration_Info_UScriptStruct_FTouchInputControl, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FTouchInputControl), 1201227545U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UTouchInterface, UTouchInterface::StaticClass, TEXT("UTouchInterface"), &Z_Registration_Info_UClass_UTouchInterface, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTouchInterface), 1243025666U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_TouchInterface_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_TouchInterface_h__Script_Engine_1863930826{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_TouchInterface_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_TouchInterface_h__Script_Engine_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_TouchInterface_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_TouchInterface_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS