84 lines
3.9 KiB
C
84 lines
3.9 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Engine/SpecularProfile.h"
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#ifdef ENGINE_SpecularProfile_generated_h
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#error "SpecularProfile.generated.h already included, missing '#pragma once' in SpecularProfile.h"
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#endif
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#define ENGINE_SpecularProfile_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FSpecularProfileStruct ********************************************
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struct Z_Construct_UScriptStruct_FSpecularProfileStruct_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SpecularProfile_h_30_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FSpecularProfileStruct_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FSpecularProfileStruct;
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// ********** End ScriptStruct FSpecularProfileStruct **********************************************
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// ********** Begin Class USpecularProfile *********************************************************
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struct Z_Construct_UClass_USpecularProfile_Statics;
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ENGINE_API UClass* Z_Construct_UClass_USpecularProfile_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SpecularProfile_h_75_INCLASS \
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private: \
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static void StaticRegisterNativesUSpecularProfile(); \
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friend struct ::Z_Construct_UClass_USpecularProfile_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_USpecularProfile_NoRegister(); \
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public: \
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DECLARE_CLASS2(USpecularProfile, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_USpecularProfile_NoRegister) \
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DECLARE_SERIALIZER(USpecularProfile)
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SpecularProfile_h_75_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API USpecularProfile(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USpecularProfile) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, USpecularProfile); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USpecularProfile); \
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/** Deleted move- and copy-constructors, should never be used */ \
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USpecularProfile(USpecularProfile&&) = delete; \
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USpecularProfile(const USpecularProfile&) = delete; \
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ENGINE_API virtual ~USpecularProfile();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SpecularProfile_h_72_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SpecularProfile_h_75_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_SpecularProfile_h_75_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_SpecularProfile_h_75_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class USpecularProfile;
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// ********** End Class USpecularProfile ***********************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_SpecularProfile_h
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// ********** Begin Enum ESpecularProfileFormat ****************************************************
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#define FOREACH_ENUM_ESPECULARPROFILEFORMAT(op) \
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op(ESpecularProfileFormat::ViewLightVector) \
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op(ESpecularProfileFormat::HalfVector)
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enum class ESpecularProfileFormat : uint8;
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template<> struct TIsUEnumClass<ESpecularProfileFormat> { enum { Value = true }; };
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ESpecularProfileFormat>();
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// ********** End Enum ESpecularProfileFormat ******************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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