Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/SkinnedAsset.generated.h

71 lines
3.0 KiB
C
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Engine/SkinnedAsset.h"
#ifdef ENGINE_SkinnedAsset_generated_h
#error "SkinnedAsset.generated.h already included, missing '#pragma once' in SkinnedAsset.h"
#endif
#define ENGINE_SkinnedAsset_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class USkeletalMeshSocket;
// ********** Begin Class USkinnedAsset ************************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SkinnedAsset_h_48_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execFindSocketInfo); \
DECLARE_FUNCTION(execFindSocket);
struct Z_Construct_UClass_USkinnedAsset_Statics;
ENGINE_API UClass* Z_Construct_UClass_USkinnedAsset_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SkinnedAsset_h_48_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUSkinnedAsset(); \
friend struct ::Z_Construct_UClass_USkinnedAsset_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_USkinnedAsset_NoRegister(); \
public: \
DECLARE_CLASS2(USkinnedAsset, UStreamableRenderAsset, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_USkinnedAsset_NoRegister) \
DECLARE_SERIALIZER(USkinnedAsset) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Engine");} \
\
virtual UObject* _getUObject() const override { return const_cast<USkinnedAsset*>(this); }
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SkinnedAsset_h_48_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
USkinnedAsset(USkinnedAsset&&) = delete; \
USkinnedAsset(const USkinnedAsset&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, USkinnedAsset); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USkinnedAsset); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USkinnedAsset)
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SkinnedAsset_h_45_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_SkinnedAsset_h_48_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_SkinnedAsset_h_48_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_SkinnedAsset_h_48_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_SkinnedAsset_h_48_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USkinnedAsset;
// ********** End Class USkinnedAsset **************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_SkinnedAsset_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS