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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/ShadowMapTexture2D.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Engine/ShadowMapTexture2D.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeShadowMapTexture2D() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UShadowMapTexture2D();
ENGINE_API UClass* Z_Construct_UClass_UShadowMapTexture2D_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UTexture2D();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EShadowMapFlags();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UShadowMapTexture2D ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UShadowMapTexture2D;
UClass* UShadowMapTexture2D::GetPrivateStaticClass()
{
using TClass = UShadowMapTexture2D;
if (!Z_Registration_Info_UClass_UShadowMapTexture2D.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ShadowMapTexture2D"),
Z_Registration_Info_UClass_UShadowMapTexture2D.InnerSingleton,
StaticRegisterNativesUShadowMapTexture2D,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UShadowMapTexture2D.InnerSingleton;
}
UClass* Z_Construct_UClass_UShadowMapTexture2D_NoRegister()
{
return UShadowMapTexture2D::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UShadowMapTexture2D_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "Object" },
{ "IncludePath", "Engine/ShadowMapTexture2D.h" },
{ "ModuleRelativePath", "Classes/Engine/ShadowMapTexture2D.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShadowmapFlags_MetaData[] = {
{ "Comment", "/** Bit-field with shadowmap flags. */" },
{ "ModuleRelativePath", "Classes/Engine/ShadowMapTexture2D.h" },
{ "ToolTip", "Bit-field with shadowmap flags." },
};
#endif // WITH_METADATA
// ********** Begin Class UShadowMapTexture2D constinit property declarations **********************
static const UECodeGen_Private::FBytePropertyParams NewProp_ShadowmapFlags;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UShadowMapTexture2D constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UShadowMapTexture2D>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UShadowMapTexture2D_Statics
// ********** Begin Class UShadowMapTexture2D Property Definitions *********************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UShadowMapTexture2D_Statics::NewProp_ShadowmapFlags = { "ShadowmapFlags", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShadowMapTexture2D, ShadowmapFlags), Z_Construct_UEnum_Engine_EShadowMapFlags, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShadowmapFlags_MetaData), NewProp_ShadowmapFlags_MetaData) }; // 2064258308
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UShadowMapTexture2D_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShadowMapTexture2D_Statics::NewProp_ShadowmapFlags,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UShadowMapTexture2D_Statics::PropPointers) < 2048);
// ********** End Class UShadowMapTexture2D Property Definitions ***********************************
UObject* (*const Z_Construct_UClass_UShadowMapTexture2D_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UTexture2D,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UShadowMapTexture2D_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UShadowMapTexture2D_Statics::ClassParams = {
&UShadowMapTexture2D::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UShadowMapTexture2D_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UShadowMapTexture2D_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UShadowMapTexture2D_Statics::Class_MetaDataParams), Z_Construct_UClass_UShadowMapTexture2D_Statics::Class_MetaDataParams)
};
void UShadowMapTexture2D::StaticRegisterNativesUShadowMapTexture2D()
{
}
UClass* Z_Construct_UClass_UShadowMapTexture2D()
{
if (!Z_Registration_Info_UClass_UShadowMapTexture2D.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UShadowMapTexture2D.OuterSingleton, Z_Construct_UClass_UShadowMapTexture2D_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UShadowMapTexture2D.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UShadowMapTexture2D);
UShadowMapTexture2D::~UShadowMapTexture2D() {}
// ********** End Class UShadowMapTexture2D ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_ShadowMapTexture2D_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UShadowMapTexture2D, UShadowMapTexture2D::StaticClass, TEXT("UShadowMapTexture2D"), &Z_Registration_Info_UClass_UShadowMapTexture2D, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UShadowMapTexture2D), 1076131034U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_ShadowMapTexture2D_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_ShadowMapTexture2D_h__Script_Engine_1967105167{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_ShadowMapTexture2D_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_ShadowMapTexture2D_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS