Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/NavMovementInterface.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "GameFramework/NavMovementInterface.h"
#ifdef ENGINE_NavMovementInterface_generated_h
#error "NavMovementInterface.generated.h already included, missing '#pragma once' in NavMovementInterface.h"
#endif
#define ENGINE_NavMovementInterface_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UNavMovementInterface ************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execStopMovementKeepPathing); \
DECLARE_FUNCTION(execStopActiveMovement); \
DECLARE_FUNCTION(execIsFlying); \
DECLARE_FUNCTION(execIsSwimming); \
DECLARE_FUNCTION(execIsMovingOnGround); \
DECLARE_FUNCTION(execIsFalling); \
DECLARE_FUNCTION(execIsCrouching); \
DECLARE_FUNCTION(execGetMaxSpeedForNavMovement); \
DECLARE_FUNCTION(execGetVelocityForNavMovement); \
DECLARE_FUNCTION(execRequestPathMove); \
DECLARE_FUNCTION(execRequestDirectMove);
struct Z_Construct_UClass_UNavMovementInterface_Statics;
ENGINE_API UClass* Z_Construct_UClass_UNavMovementInterface_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UNavMovementInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UNavMovementInterface(UNavMovementInterface&&) = delete; \
UNavMovementInterface(const UNavMovementInterface&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UNavMovementInterface); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNavMovementInterface); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNavMovementInterface) \
virtual ~UNavMovementInterface() = default;
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUNavMovementInterface(); \
friend struct ::Z_Construct_UClass_UNavMovementInterface_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UNavMovementInterface_NoRegister(); \
public: \
DECLARE_CLASS2(UNavMovementInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UNavMovementInterface_NoRegister) \
DECLARE_SERIALIZER(UNavMovementInterface)
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~INavMovementInterface() {} \
public: \
typedef UNavMovementInterface UClassType; \
typedef INavMovementInterface ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_19_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_27_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_INCLASS_IINTERFACE_NO_PURE_DECLS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UNavMovementInterface;
// ********** End Interface UNavMovementInterface **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS