Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/LightWeightInstanceManager.gen.cpp

309 lines
23 KiB
C++
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "GameFramework/LightWeightInstanceManager.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLightWeightInstanceManager() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform();
ENGINE_API UClass* Z_Construct_UClass_AActor();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_ALightWeightInstanceManager();
ENGINE_API UClass* Z_Construct_UClass_ALightWeightInstanceManager_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UActorInstanceManagerInterface_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ALightWeightInstanceManager Function OnRep_Transforms ********************
struct Z_Construct_UFunction_ALightWeightInstanceManager_OnRep_Transforms_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" },
};
#endif // WITH_METADATA
// ********** Begin Function OnRep_Transforms constinit property declarations **********************
// ********** End Function OnRep_Transforms constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ALightWeightInstanceManager_OnRep_Transforms_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ALightWeightInstanceManager, nullptr, "OnRep_Transforms", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ALightWeightInstanceManager_OnRep_Transforms_Statics::Function_MetaDataParams), Z_Construct_UFunction_ALightWeightInstanceManager_OnRep_Transforms_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_ALightWeightInstanceManager_OnRep_Transforms()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ALightWeightInstanceManager_OnRep_Transforms_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ALightWeightInstanceManager::execOnRep_Transforms)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_Transforms();
P_NATIVE_END;
}
// ********** End Class ALightWeightInstanceManager Function OnRep_Transforms **********************
// ********** Begin Class ALightWeightInstanceManager Function OnSpawnedActorDestroyed *************
struct Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics
{
struct LightWeightInstanceManager_eventOnSpawnedActorDestroyed_Parms
{
AActor* DestroyedActor;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" },
};
#endif // WITH_METADATA
// ********** Begin Function OnSpawnedActorDestroyed constinit property declarations ***************
static const UECodeGen_Private::FObjectPropertyParams NewProp_DestroyedActor;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function OnSpawnedActorDestroyed constinit property declarations *****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function OnSpawnedActorDestroyed Property Definitions **************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::NewProp_DestroyedActor = { "DestroyedActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LightWeightInstanceManager_eventOnSpawnedActorDestroyed_Parms, DestroyedActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::NewProp_DestroyedActor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::PropPointers) < 2048);
// ********** End Function OnSpawnedActorDestroyed Property Definitions ****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ALightWeightInstanceManager, nullptr, "OnSpawnedActorDestroyed", Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::LightWeightInstanceManager_eventOnSpawnedActorDestroyed_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::Function_MetaDataParams), Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::LightWeightInstanceManager_eventOnSpawnedActorDestroyed_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ALightWeightInstanceManager::execOnSpawnedActorDestroyed)
{
P_GET_OBJECT(AActor,Z_Param_DestroyedActor);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnSpawnedActorDestroyed(Z_Param_DestroyedActor);
P_NATIVE_END;
}
// ********** End Class ALightWeightInstanceManager Function OnSpawnedActorDestroyed ***************
// ********** Begin Class ALightWeightInstanceManager **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ALightWeightInstanceManager;
UClass* ALightWeightInstanceManager::GetPrivateStaticClass()
{
using TClass = ALightWeightInstanceManager;
if (!Z_Registration_Info_UClass_ALightWeightInstanceManager.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LightWeightInstanceManager"),
Z_Registration_Info_UClass_ALightWeightInstanceManager.InnerSingleton,
StaticRegisterNativesALightWeightInstanceManager,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ALightWeightInstanceManager.InnerSingleton;
}
UClass* Z_Construct_UClass_ALightWeightInstanceManager_NoRegister()
{
return ALightWeightInstanceManager::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ALightWeightInstanceManager_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "DevelopmentStatus", "Experimental" },
{ "IncludePath", "GameFramework/LightWeightInstanceManager.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RepresentedClass_MetaData[] = {
{ "Category", "LightWeightInstance" },
{ "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AcceptedClass_MetaData[] = {
{ "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InstanceTransforms_MetaData[] = {
{ "Category", "LightWeightInstance" },
{ "Comment", "// Current per instance transforms\n" },
{ "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" },
{ "ToolTip", "Current per instance transforms" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Actors_MetaData[] = {
{ "Comment", "// keep track of which instances are currently represented by an actor\n" },
{ "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" },
{ "ToolTip", "keep track of which instances are currently represented by an actor" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FreeIndices_MetaData[] = {
{ "Comment", "// list of indices that we are no longer using\n" },
{ "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" },
{ "ToolTip", "list of indices that we are no longer using" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ValidIndices_MetaData[] = {
{ "Comment", "// handy way to check indices quickly so we don't need to iterate through the free indices list\n" },
{ "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" },
{ "ToolTip", "handy way to check indices quickly so we don't need to iterate through the free indices list" },
};
#endif // WITH_METADATA
// ********** Begin Class ALightWeightInstanceManager constinit property declarations **************
static const UECodeGen_Private::FClassPropertyParams NewProp_RepresentedClass;
static const UECodeGen_Private::FClassPropertyParams NewProp_AcceptedClass;
static const UECodeGen_Private::FStructPropertyParams NewProp_InstanceTransforms_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_InstanceTransforms;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Actors_ValueProp;
static const UECodeGen_Private::FIntPropertyParams NewProp_Actors_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_Actors;
static const UECodeGen_Private::FIntPropertyParams NewProp_FreeIndices_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_FreeIndices;
static const UECodeGen_Private::FBoolPropertyParams NewProp_ValidIndices_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ValidIndices;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ALightWeightInstanceManager constinit property declarations ****************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("OnRep_Transforms"), .Pointer = &ALightWeightInstanceManager::execOnRep_Transforms },
{ .NameUTF8 = UTF8TEXT("OnSpawnedActorDestroyed"), .Pointer = &ALightWeightInstanceManager::execOnSpawnedActorDestroyed },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_ALightWeightInstanceManager_OnRep_Transforms, "OnRep_Transforms" }, // 2887451566
{ &Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed, "OnSpawnedActorDestroyed" }, // 1889272591
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ALightWeightInstanceManager>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ALightWeightInstanceManager_Statics
// ********** Begin Class ALightWeightInstanceManager Property Definitions *************************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_RepresentedClass = { "RepresentedClass", nullptr, (EPropertyFlags)0x0024080000010021, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALightWeightInstanceManager, RepresentedClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RepresentedClass_MetaData), NewProp_RepresentedClass_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_AcceptedClass = { "AcceptedClass", nullptr, (EPropertyFlags)0x0024080000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALightWeightInstanceManager, AcceptedClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AcceptedClass_MetaData), NewProp_AcceptedClass_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_InstanceTransforms_Inner = { "InstanceTransforms", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_InstanceTransforms = { "InstanceTransforms", "OnRep_Transforms", (EPropertyFlags)0x0020080100000821, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALightWeightInstanceManager, InstanceTransforms), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InstanceTransforms_MetaData), NewProp_InstanceTransforms_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_Actors_ValueProp = { "Actors", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_Actors_Key_KeyProp = { "Actors_Key", nullptr, (EPropertyFlags)0x0100000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_Actors = { "Actors", nullptr, (EPropertyFlags)0x0124080000002000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALightWeightInstanceManager, Actors), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Actors_MetaData), NewProp_Actors_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_FreeIndices_Inner = { "FreeIndices", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_FreeIndices = { "FreeIndices", nullptr, (EPropertyFlags)0x0020080000000020, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALightWeightInstanceManager, FreeIndices), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FreeIndices_MetaData), NewProp_FreeIndices_MetaData) };
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_ValidIndices_Inner = { "ValidIndices", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_ValidIndices = { "ValidIndices", nullptr, (EPropertyFlags)0x0020080000000020, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALightWeightInstanceManager, ValidIndices), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ValidIndices_MetaData), NewProp_ValidIndices_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ALightWeightInstanceManager_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_RepresentedClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_AcceptedClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_InstanceTransforms_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_InstanceTransforms,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_Actors_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_Actors_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_Actors,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_FreeIndices_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_FreeIndices,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_ValidIndices_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_ValidIndices,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ALightWeightInstanceManager_Statics::PropPointers) < 2048);
// ********** End Class ALightWeightInstanceManager Property Definitions ***************************
UObject* (*const Z_Construct_UClass_ALightWeightInstanceManager_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ALightWeightInstanceManager_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UActorInstanceManagerInterface_NoRegister, (int32)VTABLE_OFFSET(ALightWeightInstanceManager, IActorInstanceManagerInterface), false }, // 2595252562
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::ClassParams = {
&ALightWeightInstanceManager::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_ALightWeightInstanceManager_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_ALightWeightInstanceManager_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x008800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ALightWeightInstanceManager_Statics::Class_MetaDataParams), Z_Construct_UClass_ALightWeightInstanceManager_Statics::Class_MetaDataParams)
};
void ALightWeightInstanceManager::StaticRegisterNativesALightWeightInstanceManager()
{
UClass* Class = ALightWeightInstanceManager::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ALightWeightInstanceManager_Statics::Funcs));
}
UClass* Z_Construct_UClass_ALightWeightInstanceManager()
{
if (!Z_Registration_Info_UClass_ALightWeightInstanceManager.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ALightWeightInstanceManager.OuterSingleton, Z_Construct_UClass_ALightWeightInstanceManager_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ALightWeightInstanceManager.OuterSingleton;
}
#if VALIDATE_CLASS_REPS
void ALightWeightInstanceManager::ValidateGeneratedRepEnums(const TArray<struct FRepRecord>& ClassReps) const
{
static FName Name_RepresentedClass(TEXT("RepresentedClass"));
static FName Name_InstanceTransforms(TEXT("InstanceTransforms"));
static FName Name_FreeIndices(TEXT("FreeIndices"));
static FName Name_ValidIndices(TEXT("ValidIndices"));
const bool bIsValid = true
&& Name_RepresentedClass == ClassReps[(int32)ENetFields_Private::RepresentedClass].Property->GetFName()
&& Name_InstanceTransforms == ClassReps[(int32)ENetFields_Private::InstanceTransforms].Property->GetFName()
&& Name_FreeIndices == ClassReps[(int32)ENetFields_Private::FreeIndices].Property->GetFName()
&& Name_ValidIndices == ClassReps[(int32)ENetFields_Private::ValidIndices].Property->GetFName();
checkf(bIsValid, TEXT("UHT Generated Rep Indices do not match runtime populated Rep Indices for properties in ALightWeightInstanceManager"));
}
#endif
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ALightWeightInstanceManager);
// ********** End Class ALightWeightInstanceManager ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LightWeightInstanceManager_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ALightWeightInstanceManager, ALightWeightInstanceManager::StaticClass, TEXT("ALightWeightInstanceManager"), &Z_Registration_Info_UClass_ALightWeightInstanceManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ALightWeightInstanceManager), 390508482U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LightWeightInstanceManager_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LightWeightInstanceManager_h__Script_Engine_3954159489{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LightWeightInstanceManager_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LightWeightInstanceManager_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS