// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "GameFramework/LightWeightInstanceManager.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeLightWeightInstanceManager() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); ENGINE_API UClass* Z_Construct_UClass_AActor(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_ALightWeightInstanceManager(); ENGINE_API UClass* Z_Construct_UClass_ALightWeightInstanceManager_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UActorInstanceManagerInterface_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class ALightWeightInstanceManager Function OnRep_Transforms ******************** struct Z_Construct_UFunction_ALightWeightInstanceManager_OnRep_Transforms_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" }, }; #endif // WITH_METADATA // ********** Begin Function OnRep_Transforms constinit property declarations ********************** // ********** End Function OnRep_Transforms constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ALightWeightInstanceManager_OnRep_Transforms_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ALightWeightInstanceManager, nullptr, "OnRep_Transforms", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ALightWeightInstanceManager_OnRep_Transforms_Statics::Function_MetaDataParams), Z_Construct_UFunction_ALightWeightInstanceManager_OnRep_Transforms_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_ALightWeightInstanceManager_OnRep_Transforms() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ALightWeightInstanceManager_OnRep_Transforms_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ALightWeightInstanceManager::execOnRep_Transforms) { P_FINISH; P_NATIVE_BEGIN; P_THIS->OnRep_Transforms(); P_NATIVE_END; } // ********** End Class ALightWeightInstanceManager Function OnRep_Transforms ********************** // ********** Begin Class ALightWeightInstanceManager Function OnSpawnedActorDestroyed ************* struct Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics { struct LightWeightInstanceManager_eventOnSpawnedActorDestroyed_Parms { AActor* DestroyedActor; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" }, }; #endif // WITH_METADATA // ********** Begin Function OnSpawnedActorDestroyed constinit property declarations *************** static const UECodeGen_Private::FObjectPropertyParams NewProp_DestroyedActor; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function OnSpawnedActorDestroyed constinit property declarations ***************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function OnSpawnedActorDestroyed Property Definitions ************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::NewProp_DestroyedActor = { "DestroyedActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LightWeightInstanceManager_eventOnSpawnedActorDestroyed_Parms, DestroyedActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::NewProp_DestroyedActor, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::PropPointers) < 2048); // ********** End Function OnSpawnedActorDestroyed Property Definitions **************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ALightWeightInstanceManager, nullptr, "OnSpawnedActorDestroyed", Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::PropPointers), sizeof(Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::LightWeightInstanceManager_eventOnSpawnedActorDestroyed_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::Function_MetaDataParams), Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::LightWeightInstanceManager_eventOnSpawnedActorDestroyed_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ALightWeightInstanceManager::execOnSpawnedActorDestroyed) { P_GET_OBJECT(AActor,Z_Param_DestroyedActor); P_FINISH; P_NATIVE_BEGIN; P_THIS->OnSpawnedActorDestroyed(Z_Param_DestroyedActor); P_NATIVE_END; } // ********** End Class ALightWeightInstanceManager Function OnSpawnedActorDestroyed *************** // ********** Begin Class ALightWeightInstanceManager ********************************************** FClassRegistrationInfo Z_Registration_Info_UClass_ALightWeightInstanceManager; UClass* ALightWeightInstanceManager::GetPrivateStaticClass() { using TClass = ALightWeightInstanceManager; if (!Z_Registration_Info_UClass_ALightWeightInstanceManager.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("LightWeightInstanceManager"), Z_Registration_Info_UClass_ALightWeightInstanceManager.InnerSingleton, StaticRegisterNativesALightWeightInstanceManager, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ALightWeightInstanceManager.InnerSingleton; } UClass* Z_Construct_UClass_ALightWeightInstanceManager_NoRegister() { return ALightWeightInstanceManager::GetPrivateStaticClass(); } struct Z_Construct_UClass_ALightWeightInstanceManager_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "DevelopmentStatus", "Experimental" }, { "IncludePath", "GameFramework/LightWeightInstanceManager.h" }, { "IsBlueprintBase", "true" }, { "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RepresentedClass_MetaData[] = { { "Category", "LightWeightInstance" }, { "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AcceptedClass_MetaData[] = { { "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InstanceTransforms_MetaData[] = { { "Category", "LightWeightInstance" }, { "Comment", "// Current per instance transforms\n" }, { "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" }, { "ToolTip", "Current per instance transforms" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Actors_MetaData[] = { { "Comment", "// keep track of which instances are currently represented by an actor\n" }, { "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" }, { "ToolTip", "keep track of which instances are currently represented by an actor" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FreeIndices_MetaData[] = { { "Comment", "// list of indices that we are no longer using\n" }, { "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" }, { "ToolTip", "list of indices that we are no longer using" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ValidIndices_MetaData[] = { { "Comment", "// handy way to check indices quickly so we don't need to iterate through the free indices list\n" }, { "ModuleRelativePath", "Classes/GameFramework/LightWeightInstanceManager.h" }, { "ToolTip", "handy way to check indices quickly so we don't need to iterate through the free indices list" }, }; #endif // WITH_METADATA // ********** Begin Class ALightWeightInstanceManager constinit property declarations ************** static const UECodeGen_Private::FClassPropertyParams NewProp_RepresentedClass; static const UECodeGen_Private::FClassPropertyParams NewProp_AcceptedClass; static const UECodeGen_Private::FStructPropertyParams NewProp_InstanceTransforms_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_InstanceTransforms; static const UECodeGen_Private::FObjectPropertyParams NewProp_Actors_ValueProp; static const UECodeGen_Private::FIntPropertyParams NewProp_Actors_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_Actors; static const UECodeGen_Private::FIntPropertyParams NewProp_FreeIndices_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_FreeIndices; static const UECodeGen_Private::FBoolPropertyParams NewProp_ValidIndices_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ValidIndices; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class ALightWeightInstanceManager constinit property declarations **************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("OnRep_Transforms"), .Pointer = &ALightWeightInstanceManager::execOnRep_Transforms }, { .NameUTF8 = UTF8TEXT("OnSpawnedActorDestroyed"), .Pointer = &ALightWeightInstanceManager::execOnSpawnedActorDestroyed }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_ALightWeightInstanceManager_OnRep_Transforms, "OnRep_Transforms" }, // 2887451566 { &Z_Construct_UFunction_ALightWeightInstanceManager_OnSpawnedActorDestroyed, "OnSpawnedActorDestroyed" }, // 1889272591 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ALightWeightInstanceManager_Statics // ********** Begin Class ALightWeightInstanceManager Property Definitions ************************* const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_RepresentedClass = { "RepresentedClass", nullptr, (EPropertyFlags)0x0024080000010021, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALightWeightInstanceManager, RepresentedClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RepresentedClass_MetaData), NewProp_RepresentedClass_MetaData) }; const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_AcceptedClass = { "AcceptedClass", nullptr, (EPropertyFlags)0x0024080000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALightWeightInstanceManager, AcceptedClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AcceptedClass_MetaData), NewProp_AcceptedClass_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_InstanceTransforms_Inner = { "InstanceTransforms", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_InstanceTransforms = { "InstanceTransforms", "OnRep_Transforms", (EPropertyFlags)0x0020080100000821, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALightWeightInstanceManager, InstanceTransforms), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InstanceTransforms_MetaData), NewProp_InstanceTransforms_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_Actors_ValueProp = { "Actors", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_Actors_Key_KeyProp = { "Actors_Key", nullptr, (EPropertyFlags)0x0100000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_Actors = { "Actors", nullptr, (EPropertyFlags)0x0124080000002000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALightWeightInstanceManager, Actors), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Actors_MetaData), NewProp_Actors_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_FreeIndices_Inner = { "FreeIndices", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_FreeIndices = { "FreeIndices", nullptr, (EPropertyFlags)0x0020080000000020, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALightWeightInstanceManager, FreeIndices), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FreeIndices_MetaData), NewProp_FreeIndices_MetaData) }; const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_ValidIndices_Inner = { "ValidIndices", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_ValidIndices = { "ValidIndices", nullptr, (EPropertyFlags)0x0020080000000020, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALightWeightInstanceManager, ValidIndices), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ValidIndices_MetaData), NewProp_ValidIndices_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ALightWeightInstanceManager_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_RepresentedClass, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_AcceptedClass, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_InstanceTransforms_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_InstanceTransforms, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_Actors_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_Actors_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_Actors, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_FreeIndices_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_FreeIndices, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_ValidIndices_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALightWeightInstanceManager_Statics::NewProp_ValidIndices, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ALightWeightInstanceManager_Statics::PropPointers) < 2048); // ********** End Class ALightWeightInstanceManager Property Definitions *************************** UObject* (*const Z_Construct_UClass_ALightWeightInstanceManager_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AActor, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ALightWeightInstanceManager_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::InterfaceParams[] = { { Z_Construct_UClass_UActorInstanceManagerInterface_NoRegister, (int32)VTABLE_OFFSET(ALightWeightInstanceManager, IActorInstanceManagerInterface), false }, // 2595252562 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_ALightWeightInstanceManager_Statics::ClassParams = { &ALightWeightInstanceManager::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_ALightWeightInstanceManager_Statics::PropPointers, InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_ALightWeightInstanceManager_Statics::PropPointers), UE_ARRAY_COUNT(InterfaceParams), 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ALightWeightInstanceManager_Statics::Class_MetaDataParams), Z_Construct_UClass_ALightWeightInstanceManager_Statics::Class_MetaDataParams) }; void ALightWeightInstanceManager::StaticRegisterNativesALightWeightInstanceManager() { UClass* Class = ALightWeightInstanceManager::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ALightWeightInstanceManager_Statics::Funcs)); } UClass* Z_Construct_UClass_ALightWeightInstanceManager() { if (!Z_Registration_Info_UClass_ALightWeightInstanceManager.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ALightWeightInstanceManager.OuterSingleton, Z_Construct_UClass_ALightWeightInstanceManager_Statics::ClassParams); } return Z_Registration_Info_UClass_ALightWeightInstanceManager.OuterSingleton; } #if VALIDATE_CLASS_REPS void ALightWeightInstanceManager::ValidateGeneratedRepEnums(const TArray& ClassReps) const { static FName Name_RepresentedClass(TEXT("RepresentedClass")); static FName Name_InstanceTransforms(TEXT("InstanceTransforms")); static FName Name_FreeIndices(TEXT("FreeIndices")); static FName Name_ValidIndices(TEXT("ValidIndices")); const bool bIsValid = true && Name_RepresentedClass == ClassReps[(int32)ENetFields_Private::RepresentedClass].Property->GetFName() && Name_InstanceTransforms == ClassReps[(int32)ENetFields_Private::InstanceTransforms].Property->GetFName() && Name_FreeIndices == ClassReps[(int32)ENetFields_Private::FreeIndices].Property->GetFName() && Name_ValidIndices == ClassReps[(int32)ENetFields_Private::ValidIndices].Property->GetFName(); checkf(bIsValid, TEXT("UHT Generated Rep Indices do not match runtime populated Rep Indices for properties in ALightWeightInstanceManager")); } #endif DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ALightWeightInstanceManager); // ********** End Class ALightWeightInstanceManager ************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LightWeightInstanceManager_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ALightWeightInstanceManager, ALightWeightInstanceManager::StaticClass, TEXT("ALightWeightInstanceManager"), &Z_Registration_Info_UClass_ALightWeightInstanceManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ALightWeightInstanceManager), 390508482U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LightWeightInstanceManager_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LightWeightInstanceManager_h__Script_Engine_3954159489{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LightWeightInstanceManager_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LightWeightInstanceManager_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS