87 lines
4.0 KiB
C
87 lines
4.0 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Engine/InGameAdManager.h"
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#ifdef ENGINE_InGameAdManager_generated_h
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#error "InGameAdManager.generated.h already included, missing '#pragma once' in InGameAdManager.h"
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#endif
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#define ENGINE_InGameAdManager_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Delegate FOnUserClickedBanner **************************************************
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h_29_DELEGATE \
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ENGINE_API void FOnUserClickedBanner_DelegateWrapper(const FScriptDelegate& OnUserClickedBanner);
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// ********** End Delegate FOnUserClickedBanner ****************************************************
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// ********** Begin Delegate FOnUserClosedAdvertisement ********************************************
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h_35_DELEGATE \
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ENGINE_API void FOnUserClosedAdvertisement_DelegateWrapper(const FScriptDelegate& OnUserClosedAdvertisement);
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// ********** End Delegate FOnUserClosedAdvertisement **********************************************
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// ********** Begin Class UInGameAdManager *********************************************************
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struct Z_Construct_UClass_UInGameAdManager_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UInGameAdManager_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h_41_INCLASS \
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private: \
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static void StaticRegisterNativesUInGameAdManager(); \
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friend struct ::Z_Construct_UClass_UInGameAdManager_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UInGameAdManager_NoRegister(); \
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public: \
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DECLARE_CLASS2(UInGameAdManager, UPlatformInterfaceBase, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UInGameAdManager_NoRegister) \
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DECLARE_SERIALIZER(UInGameAdManager)
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h_41_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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NO_API UInGameAdManager(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UInGameAdManager) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UInGameAdManager); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UInGameAdManager); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UInGameAdManager(UInGameAdManager&&) = delete; \
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UInGameAdManager(const UInGameAdManager&) = delete; \
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NO_API virtual ~UInGameAdManager();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h_38_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h_41_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h_41_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h_41_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UInGameAdManager;
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// ********** End Class UInGameAdManager ***********************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h
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// ********** Begin Enum EAdManagerDelegate ********************************************************
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#define FOREACH_ENUM_EADMANAGERDELEGATE(op) \
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op(AMD_ClickedBanner) \
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op(AMD_UserClosedAd)
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enum EAdManagerDelegate : int;
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EAdManagerDelegate>();
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// ********** End Enum EAdManagerDelegate **********************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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