102 lines
4.8 KiB
C
102 lines
4.8 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Kismet/ImportanceSamplingLibrary.h"
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#ifdef ENGINE_ImportanceSamplingLibrary_generated_h
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#error "ImportanceSamplingLibrary.generated.h already included, missing '#pragma once' in ImportanceSamplingLibrary.h"
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#endif
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#define ENGINE_ImportanceSamplingLibrary_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UTexture2D;
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struct FImportanceTexture;
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struct FLinearColor;
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// ********** Begin ScriptStruct FImportanceTexture ************************************************
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struct Z_Construct_UScriptStruct_FImportanceTexture_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Kismet_ImportanceSamplingLibrary_h_40_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FImportanceTexture_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FImportanceTexture;
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// ********** End ScriptStruct FImportanceTexture **************************************************
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// ********** Begin Class UImportanceSamplingLibrary ***********************************************
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#define FID_Engine_Source_Runtime_Engine_Classes_Kismet_ImportanceSamplingLibrary_h_120_RPC_WRAPPERS \
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DECLARE_FUNCTION(execImportanceSample); \
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DECLARE_FUNCTION(execBreakImportanceTexture); \
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DECLARE_FUNCTION(execMakeImportanceTexture); \
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DECLARE_FUNCTION(execNextSobolCell3D); \
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DECLARE_FUNCTION(execRandomSobolCell3D); \
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DECLARE_FUNCTION(execNextSobolCell2D); \
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DECLARE_FUNCTION(execRandomSobolCell2D); \
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DECLARE_FUNCTION(execNextSobolFloat); \
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DECLARE_FUNCTION(execRandomSobolFloat);
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struct Z_Construct_UClass_UImportanceSamplingLibrary_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UImportanceSamplingLibrary_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Kismet_ImportanceSamplingLibrary_h_120_INCLASS \
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private: \
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static void StaticRegisterNativesUImportanceSamplingLibrary(); \
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friend struct ::Z_Construct_UClass_UImportanceSamplingLibrary_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UImportanceSamplingLibrary_NoRegister(); \
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public: \
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DECLARE_CLASS2(UImportanceSamplingLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UImportanceSamplingLibrary_NoRegister) \
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DECLARE_SERIALIZER(UImportanceSamplingLibrary)
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#define FID_Engine_Source_Runtime_Engine_Classes_Kismet_ImportanceSamplingLibrary_h_120_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UImportanceSamplingLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UImportanceSamplingLibrary) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UImportanceSamplingLibrary); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UImportanceSamplingLibrary); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UImportanceSamplingLibrary(UImportanceSamplingLibrary&&) = delete; \
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UImportanceSamplingLibrary(const UImportanceSamplingLibrary&) = delete; \
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ENGINE_API virtual ~UImportanceSamplingLibrary();
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#define FID_Engine_Source_Runtime_Engine_Classes_Kismet_ImportanceSamplingLibrary_h_117_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Kismet_ImportanceSamplingLibrary_h_120_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Kismet_ImportanceSamplingLibrary_h_120_RPC_WRAPPERS \
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FID_Engine_Source_Runtime_Engine_Classes_Kismet_ImportanceSamplingLibrary_h_120_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Kismet_ImportanceSamplingLibrary_h_120_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UImportanceSamplingLibrary;
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// ********** End Class UImportanceSamplingLibrary *************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Kismet_ImportanceSamplingLibrary_h
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// ********** Begin Enum EImportanceWeight *********************************************************
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#define FOREACH_ENUM_EIMPORTANCEWEIGHT(op) \
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op(EImportanceWeight::Luminance) \
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op(EImportanceWeight::Red) \
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op(EImportanceWeight::Green) \
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op(EImportanceWeight::Blue) \
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op(EImportanceWeight::Alpha)
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namespace EImportanceWeight { enum Type : int; }
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EImportanceWeight::Type>();
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// ********** End Enum EImportanceWeight ***********************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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