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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/ConstraintInstance.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PhysicsEngine/ConstraintInstance.h"
#ifdef ENGINE_ConstraintInstance_generated_h
#error "ConstraintInstance.generated.h already included, missing '#pragma once' in ConstraintInstance.h"
#endif
#define ENGINE_ConstraintInstance_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FConstraintProfileProperties **************************************
struct Z_Construct_UScriptStruct_FConstraintProfileProperties_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstance_h_58_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FConstraintProfileProperties_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FConstraintProfileProperties;
// ********** End ScriptStruct FConstraintProfileProperties ****************************************
// ********** Begin ScriptStruct FConstraintInstanceBase *******************************************
struct Z_Construct_UScriptStruct_FConstraintInstanceBase_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstance_h_211_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FConstraintInstanceBase_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FConstraintInstanceBase;
// ********** End ScriptStruct FConstraintInstanceBase *********************************************
// ********** Begin ScriptStruct FConstraintInstance ***********************************************
struct Z_Construct_UScriptStruct_FConstraintInstance_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstance_h_256_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FConstraintInstance_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FConstraintInstanceBase Super;
struct FConstraintInstance;
// ********** End ScriptStruct FConstraintInstance *************************************************
// ********** Begin ScriptStruct FConstraintInstanceAccessor ***************************************
struct Z_Construct_UScriptStruct_FConstraintInstanceAccessor_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstance_h_1239_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FConstraintInstanceAccessor_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FConstraintInstanceAccessor;
// ********** End ScriptStruct FConstraintInstanceAccessor *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstance_h
// ********** Begin Enum EConstraintTransformComponentFlags ****************************************
#define FOREACH_ENUM_ECONSTRAINTTRANSFORMCOMPONENTFLAGS(op) \
op(EConstraintTransformComponentFlags::None) \
op(EConstraintTransformComponentFlags::ChildPosition) \
op(EConstraintTransformComponentFlags::ChildRotation) \
op(EConstraintTransformComponentFlags::ParentPosition) \
op(EConstraintTransformComponentFlags::ParentRotation) \
op(EConstraintTransformComponentFlags::AllChild) \
op(EConstraintTransformComponentFlags::AllParent) \
op(EConstraintTransformComponentFlags::AllPosition) \
op(EConstraintTransformComponentFlags::AllRotation) \
op(EConstraintTransformComponentFlags::All)
enum class EConstraintTransformComponentFlags : uint8;
template<> struct TIsUEnumClass<EConstraintTransformComponentFlags> { enum { Value = true }; };
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EConstraintTransformComponentFlags>();
// ********** End Enum EConstraintTransformComponentFlags ******************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS