96 lines
3.8 KiB
C
96 lines
3.8 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Engine/Canvas.h"
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#ifdef ENGINE_Canvas_generated_h
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#error "Canvas.generated.h already included, missing '#pragma once' in Canvas.h"
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#endif
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#define ENGINE_Canvas_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UFont;
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class UMaterialInterface;
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class UTexture;
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struct FCanvasUVTri;
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struct FLinearColor;
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// ********** Begin ScriptStruct FCanvasIcon *******************************************************
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struct Z_Construct_UScriptStruct_FCanvasIcon_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Canvas_h_24_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FCanvasIcon_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FCanvasIcon;
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// ********** End ScriptStruct FCanvasIcon *********************************************************
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// ********** Begin Class UCanvas ******************************************************************
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Canvas_h_160_RPC_WRAPPERS \
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DECLARE_FUNCTION(execK2_TextSize); \
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DECLARE_FUNCTION(execK2_StrLen); \
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DECLARE_FUNCTION(execK2_Deproject); \
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DECLARE_FUNCTION(execK2_Project); \
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DECLARE_FUNCTION(execK2_DrawPolygon); \
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DECLARE_FUNCTION(execK2_DrawMaterialTriangle); \
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DECLARE_FUNCTION(execK2_DrawTriangle); \
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DECLARE_FUNCTION(execK2_DrawBox); \
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DECLARE_FUNCTION(execK2_DrawBorder); \
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DECLARE_FUNCTION(execK2_DrawText); \
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DECLARE_FUNCTION(execK2_DrawMaterial); \
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DECLARE_FUNCTION(execK2_DrawTexture); \
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DECLARE_FUNCTION(execK2_DrawLine);
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struct Z_Construct_UClass_UCanvas_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UCanvas_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Canvas_h_160_INCLASS \
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private: \
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static void StaticRegisterNativesUCanvas(); \
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friend struct ::Z_Construct_UClass_UCanvas_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UCanvas_NoRegister(); \
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public: \
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DECLARE_CLASS2(UCanvas, UObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UCanvas_NoRegister) \
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DECLARE_SERIALIZER(UCanvas)
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Canvas_h_160_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UCanvas(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCanvas) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UCanvas); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCanvas); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UCanvas(UCanvas&&) = delete; \
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UCanvas(const UCanvas&) = delete; \
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ENGINE_API virtual ~UCanvas();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Canvas_h_156_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Canvas_h_160_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_Canvas_h_160_RPC_WRAPPERS \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_Canvas_h_160_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_Canvas_h_160_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UCanvas;
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// ********** End Class UCanvas ********************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_Canvas_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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