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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/BoneSocketReference.gen.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Animation/BoneSocketReference.h"
#include "Animation/BoneReference.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBoneSocketReference() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneReference();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneSocketTarget();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FSocketReference();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FSocketReference **************************************************
struct Z_Construct_UScriptStruct_FSocketReference_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FSocketReference); }
static inline consteval int16 GetStructAlignment() { return alignof(FSocketReference); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Animation/BoneSocketReference.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SocketName_MetaData[] = {
{ "Category", "FSocketReference" },
{ "Comment", "/** Target socket to look at. Used if LookAtBone is empty. - You can use LookAtLocation if you need offset from this point. That location will be used in their local space. **/" },
{ "ModuleRelativePath", "Public/Animation/BoneSocketReference.h" },
{ "ToolTip", "Target socket to look at. Used if LookAtBone is empty. - You can use LookAtLocation if you need offset from this point. That location will be used in their local space. *" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FSocketReference constinit property declarations ******************
static const UECodeGen_Private::FNamePropertyParams NewProp_SocketName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FSocketReference constinit property declarations ********************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FSocketReference>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FSocketReference_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSocketReference;
class UScriptStruct* FSocketReference::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FSocketReference.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FSocketReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSocketReference, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("SocketReference"));
}
return Z_Registration_Info_UScriptStruct_FSocketReference.OuterSingleton;
}
// ********** Begin ScriptStruct FSocketReference Property Definitions *****************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FSocketReference_Statics::NewProp_SocketName = { "SocketName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSocketReference, SocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SocketName_MetaData), NewProp_SocketName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSocketReference_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSocketReference_Statics::NewProp_SocketName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSocketReference_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FSocketReference Property Definitions *******************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSocketReference_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"SocketReference",
Z_Construct_UScriptStruct_FSocketReference_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSocketReference_Statics::PropPointers),
sizeof(FSocketReference),
alignof(FSocketReference),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSocketReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSocketReference_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FSocketReference()
{
if (!Z_Registration_Info_UScriptStruct_FSocketReference.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSocketReference.InnerSingleton, Z_Construct_UScriptStruct_FSocketReference_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FSocketReference.InnerSingleton);
}
// ********** End ScriptStruct FSocketReference ****************************************************
// ********** Begin ScriptStruct FBoneSocketTarget *************************************************
struct Z_Construct_UScriptStruct_FBoneSocketTarget_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FBoneSocketTarget); }
static inline consteval int16 GetStructAlignment() { return alignof(FBoneSocketTarget); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Animation/BoneSocketReference.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseSocket_MetaData[] = {
{ "Category", "FBoneSocketTarget" },
{ "ModuleRelativePath", "Public/Animation/BoneSocketReference.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneReference_MetaData[] = {
{ "Category", "FBoneSocketTarget" },
{ "EditCondition", "!bUseSocket" },
{ "ModuleRelativePath", "Public/Animation/BoneSocketReference.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SocketReference_MetaData[] = {
{ "Category", "FBoneSocketTarget" },
{ "EditCondition", "bUseSocket" },
{ "ModuleRelativePath", "Public/Animation/BoneSocketReference.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FBoneSocketTarget constinit property declarations *****************
static void NewProp_bUseSocket_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseSocket;
static const UECodeGen_Private::FStructPropertyParams NewProp_BoneReference;
static const UECodeGen_Private::FStructPropertyParams NewProp_SocketReference;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FBoneSocketTarget constinit property declarations *******************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBoneSocketTarget>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FBoneSocketTarget_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBoneSocketTarget;
class UScriptStruct* FBoneSocketTarget::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FBoneSocketTarget.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FBoneSocketTarget.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBoneSocketTarget, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("BoneSocketTarget"));
}
return Z_Registration_Info_UScriptStruct_FBoneSocketTarget.OuterSingleton;
}
// ********** Begin ScriptStruct FBoneSocketTarget Property Definitions ****************************
void Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewProp_bUseSocket_SetBit(void* Obj)
{
((FBoneSocketTarget*)Obj)->bUseSocket = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewProp_bUseSocket = { "bUseSocket", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FBoneSocketTarget), &Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewProp_bUseSocket_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseSocket_MetaData), NewProp_bUseSocket_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewProp_BoneReference = { "BoneReference", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBoneSocketTarget, BoneReference), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneReference_MetaData), NewProp_BoneReference_MetaData) }; // 1102615820
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewProp_SocketReference = { "SocketReference", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBoneSocketTarget, SocketReference), Z_Construct_UScriptStruct_FSocketReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SocketReference_MetaData), NewProp_SocketReference_MetaData) }; // 1591083116
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewProp_bUseSocket,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewProp_BoneReference,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewProp_SocketReference,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FBoneSocketTarget Property Definitions ******************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"BoneSocketTarget",
Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::PropPointers),
sizeof(FBoneSocketTarget),
alignof(FBoneSocketTarget),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FBoneSocketTarget()
{
if (!Z_Registration_Info_UScriptStruct_FBoneSocketTarget.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBoneSocketTarget.InnerSingleton, Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FBoneSocketTarget.InnerSingleton);
}
// ********** End ScriptStruct FBoneSocketTarget ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_BoneSocketReference_h__Script_Engine_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FSocketReference::StaticStruct, Z_Construct_UScriptStruct_FSocketReference_Statics::NewStructOps, TEXT("SocketReference"),&Z_Registration_Info_UScriptStruct_FSocketReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSocketReference), 1591083116U) },
{ FBoneSocketTarget::StaticStruct, Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewStructOps, TEXT("BoneSocketTarget"),&Z_Registration_Info_UScriptStruct_FBoneSocketTarget, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBoneSocketTarget), 3986982990U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_BoneSocketReference_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_BoneSocketReference_h__Script_Engine_2264275102{
TEXT("/Script/Engine"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_BoneSocketReference_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_BoneSocketReference_h__Script_Engine_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS