// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/BoneSocketReference.h" #include "Animation/BoneReference.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeBoneSocketReference() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneReference(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneSocketTarget(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FSocketReference(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FSocketReference ************************************************** struct Z_Construct_UScriptStruct_FSocketReference_Statics { static inline consteval int32 GetStructSize() { return sizeof(FSocketReference); } static inline consteval int16 GetStructAlignment() { return alignof(FSocketReference); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Public/Animation/BoneSocketReference.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SocketName_MetaData[] = { { "Category", "FSocketReference" }, { "Comment", "/** Target socket to look at. Used if LookAtBone is empty. - You can use LookAtLocation if you need offset from this point. That location will be used in their local space. **/" }, { "ModuleRelativePath", "Public/Animation/BoneSocketReference.h" }, { "ToolTip", "Target socket to look at. Used if LookAtBone is empty. - You can use LookAtLocation if you need offset from this point. That location will be used in their local space. *" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FSocketReference constinit property declarations ****************** static const UECodeGen_Private::FNamePropertyParams NewProp_SocketName; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FSocketReference constinit property declarations ******************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FSocketReference_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSocketReference; class UScriptStruct* FSocketReference::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FSocketReference.OuterSingleton) { Z_Registration_Info_UScriptStruct_FSocketReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSocketReference, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("SocketReference")); } return Z_Registration_Info_UScriptStruct_FSocketReference.OuterSingleton; } // ********** Begin ScriptStruct FSocketReference Property Definitions ***************************** const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FSocketReference_Statics::NewProp_SocketName = { "SocketName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSocketReference, SocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SocketName_MetaData), NewProp_SocketName_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSocketReference_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSocketReference_Statics::NewProp_SocketName, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSocketReference_Statics::PropPointers) < 2048); // ********** End ScriptStruct FSocketReference Property Definitions ******************************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSocketReference_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "SocketReference", Z_Construct_UScriptStruct_FSocketReference_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSocketReference_Statics::PropPointers), sizeof(FSocketReference), alignof(FSocketReference), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSocketReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSocketReference_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FSocketReference() { if (!Z_Registration_Info_UScriptStruct_FSocketReference.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSocketReference.InnerSingleton, Z_Construct_UScriptStruct_FSocketReference_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FSocketReference.InnerSingleton); } // ********** End ScriptStruct FSocketReference **************************************************** // ********** Begin ScriptStruct FBoneSocketTarget ************************************************* struct Z_Construct_UScriptStruct_FBoneSocketTarget_Statics { static inline consteval int32 GetStructSize() { return sizeof(FBoneSocketTarget); } static inline consteval int16 GetStructAlignment() { return alignof(FBoneSocketTarget); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Public/Animation/BoneSocketReference.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseSocket_MetaData[] = { { "Category", "FBoneSocketTarget" }, { "ModuleRelativePath", "Public/Animation/BoneSocketReference.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneReference_MetaData[] = { { "Category", "FBoneSocketTarget" }, { "EditCondition", "!bUseSocket" }, { "ModuleRelativePath", "Public/Animation/BoneSocketReference.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SocketReference_MetaData[] = { { "Category", "FBoneSocketTarget" }, { "EditCondition", "bUseSocket" }, { "ModuleRelativePath", "Public/Animation/BoneSocketReference.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FBoneSocketTarget constinit property declarations ***************** static void NewProp_bUseSocket_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseSocket; static const UECodeGen_Private::FStructPropertyParams NewProp_BoneReference; static const UECodeGen_Private::FStructPropertyParams NewProp_SocketReference; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FBoneSocketTarget constinit property declarations ******************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FBoneSocketTarget_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBoneSocketTarget; class UScriptStruct* FBoneSocketTarget::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FBoneSocketTarget.OuterSingleton) { Z_Registration_Info_UScriptStruct_FBoneSocketTarget.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBoneSocketTarget, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("BoneSocketTarget")); } return Z_Registration_Info_UScriptStruct_FBoneSocketTarget.OuterSingleton; } // ********** Begin ScriptStruct FBoneSocketTarget Property Definitions **************************** void Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewProp_bUseSocket_SetBit(void* Obj) { ((FBoneSocketTarget*)Obj)->bUseSocket = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewProp_bUseSocket = { "bUseSocket", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FBoneSocketTarget), &Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewProp_bUseSocket_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseSocket_MetaData), NewProp_bUseSocket_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewProp_BoneReference = { "BoneReference", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBoneSocketTarget, BoneReference), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneReference_MetaData), NewProp_BoneReference_MetaData) }; // 1102615820 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewProp_SocketReference = { "SocketReference", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBoneSocketTarget, SocketReference), Z_Construct_UScriptStruct_FSocketReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SocketReference_MetaData), NewProp_SocketReference_MetaData) }; // 1591083116 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewProp_bUseSocket, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewProp_BoneReference, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewProp_SocketReference, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::PropPointers) < 2048); // ********** End ScriptStruct FBoneSocketTarget Property Definitions ****************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "BoneSocketTarget", Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::PropPointers), sizeof(FBoneSocketTarget), alignof(FBoneSocketTarget), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FBoneSocketTarget() { if (!Z_Registration_Info_UScriptStruct_FBoneSocketTarget.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBoneSocketTarget.InnerSingleton, Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FBoneSocketTarget.InnerSingleton); } // ********** End ScriptStruct FBoneSocketTarget *************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_BoneSocketReference_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FSocketReference::StaticStruct, Z_Construct_UScriptStruct_FSocketReference_Statics::NewStructOps, TEXT("SocketReference"),&Z_Registration_Info_UScriptStruct_FSocketReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSocketReference), 1591083116U) }, { FBoneSocketTarget::StaticStruct, Z_Construct_UScriptStruct_FBoneSocketTarget_Statics::NewStructOps, TEXT("BoneSocketTarget"),&Z_Registration_Info_UScriptStruct_FBoneSocketTarget, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBoneSocketTarget), 3986982990U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_BoneSocketReference_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_BoneSocketReference_h__Script_Engine_2264275102{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_BoneSocketReference_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_BoneSocketReference_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS