204 lines
13 KiB
C++
204 lines
13 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Animation/AnimNotifies/AnimNotify_PlaySound.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeAnimNotify_PlaySound() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_UAnimNotify();
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ENGINE_API UClass* Z_Construct_UClass_UAnimNotify_PlaySound();
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ENGINE_API UClass* Z_Construct_UClass_UAnimNotify_PlaySound_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_USoundBase_NoRegister();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UAnimNotify_PlaySound ****************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UAnimNotify_PlaySound;
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UClass* UAnimNotify_PlaySound::GetPrivateStaticClass()
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{
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using TClass = UAnimNotify_PlaySound;
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if (!Z_Registration_Info_UClass_UAnimNotify_PlaySound.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("AnimNotify_PlaySound"),
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Z_Registration_Info_UClass_UAnimNotify_PlaySound.InnerSingleton,
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StaticRegisterNativesUAnimNotify_PlaySound,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UAnimNotify_PlaySound.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UAnimNotify_PlaySound_NoRegister()
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{
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return UAnimNotify_PlaySound::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UAnimNotify_PlaySound_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "DisplayName", "Play Sound" },
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{ "HideCategories", "Object Object" },
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{ "IncludePath", "Animation/AnimNotifies/AnimNotify_PlaySound.h" },
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{ "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sound_MetaData[] = {
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{ "Category", "AnimNotify" },
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{ "Comment", "// Sound to Play\n" },
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{ "ExposeOnSpawn", "TRUE" },
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{ "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h" },
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{ "ToolTip", "Sound to Play" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VolumeMultiplier_MetaData[] = {
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{ "Category", "AnimNotify" },
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{ "Comment", "// Volume Multiplier\n" },
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{ "ExposeOnSpawn", "TRUE" },
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{ "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h" },
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{ "ToolTip", "Volume Multiplier" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PitchMultiplier_MetaData[] = {
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{ "Category", "AnimNotify" },
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{ "Comment", "// Pitch Multiplier\n" },
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{ "ExposeOnSpawn", "TRUE" },
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{ "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h" },
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{ "ToolTip", "Pitch Multiplier" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bFollow_MetaData[] = {
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{ "Category", "AnimNotify" },
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{ "Comment", "// If this sound should follow its owner\n" },
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{ "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h" },
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{ "ToolTip", "If this sound should follow its owner" },
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};
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#if WITH_EDITORONLY_DATA
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPreviewIgnoreAttenuation_MetaData[] = {
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{ "Category", "AnimNotify" },
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{ "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h" },
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};
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#endif // WITH_EDITORONLY_DATA
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttachName_MetaData[] = {
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{ "Category", "AnimNotify" },
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{ "Comment", "// Socket or bone name to attach sound to\n" },
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{ "EditCondition", "bFollow" },
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{ "ExposeOnSpawn", "TRUE" },
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{ "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h" },
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{ "ToolTip", "Socket or bone name to attach sound to" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UAnimNotify_PlaySound constinit property declarations ********************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_Sound;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_VolumeMultiplier;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_PitchMultiplier;
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static void NewProp_bFollow_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bFollow;
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#if WITH_EDITORONLY_DATA
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static void NewProp_bPreviewIgnoreAttenuation_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bPreviewIgnoreAttenuation;
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#endif // WITH_EDITORONLY_DATA
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static const UECodeGen_Private::FNamePropertyParams NewProp_AttachName;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class UAnimNotify_PlaySound constinit property declarations **********************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UAnimNotify_PlaySound>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UAnimNotify_PlaySound_Statics
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// ********** Begin Class UAnimNotify_PlaySound Property Definitions *******************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_Sound = { "Sound", nullptr, (EPropertyFlags)0x0115000000000015, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlaySound, Sound), Z_Construct_UClass_USoundBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sound_MetaData), NewProp_Sound_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_VolumeMultiplier = { "VolumeMultiplier", nullptr, (EPropertyFlags)0x0011000000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlaySound, VolumeMultiplier), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VolumeMultiplier_MetaData), NewProp_VolumeMultiplier_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_PitchMultiplier = { "PitchMultiplier", nullptr, (EPropertyFlags)0x0011000000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlaySound, PitchMultiplier), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PitchMultiplier_MetaData), NewProp_PitchMultiplier_MetaData) };
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void Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_bFollow_SetBit(void* Obj)
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{
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((UAnimNotify_PlaySound*)Obj)->bFollow = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_bFollow = { "bFollow", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UAnimNotify_PlaySound), &Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_bFollow_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bFollow_MetaData), NewProp_bFollow_MetaData) };
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#if WITH_EDITORONLY_DATA
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void Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_bPreviewIgnoreAttenuation_SetBit(void* Obj)
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{
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((UAnimNotify_PlaySound*)Obj)->bPreviewIgnoreAttenuation = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_bPreviewIgnoreAttenuation = { "bPreviewIgnoreAttenuation", nullptr, (EPropertyFlags)0x0010000800004011, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UAnimNotify_PlaySound), &Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_bPreviewIgnoreAttenuation_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPreviewIgnoreAttenuation_MetaData), NewProp_bPreviewIgnoreAttenuation_MetaData) };
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#endif // WITH_EDITORONLY_DATA
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_AttachName = { "AttachName", nullptr, (EPropertyFlags)0x0011000000000015, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlaySound, AttachName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttachName_MetaData), NewProp_AttachName_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimNotify_PlaySound_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_Sound,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_VolumeMultiplier,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_PitchMultiplier,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_bFollow,
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#if WITH_EDITORONLY_DATA
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_bPreviewIgnoreAttenuation,
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#endif // WITH_EDITORONLY_DATA
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_AttachName,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_PlaySound_Statics::PropPointers) < 2048);
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// ********** End Class UAnimNotify_PlaySound Property Definitions *********************************
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UObject* (*const Z_Construct_UClass_UAnimNotify_PlaySound_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UAnimNotify,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_PlaySound_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimNotify_PlaySound_Statics::ClassParams = {
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&UAnimNotify_PlaySound::StaticClass,
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"Game",
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_UAnimNotify_PlaySound_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_PlaySound_Statics::PropPointers),
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0,
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0x000920A4u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_PlaySound_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimNotify_PlaySound_Statics::Class_MetaDataParams)
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};
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void UAnimNotify_PlaySound::StaticRegisterNativesUAnimNotify_PlaySound()
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{
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}
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UClass* Z_Construct_UClass_UAnimNotify_PlaySound()
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{
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if (!Z_Registration_Info_UClass_UAnimNotify_PlaySound.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimNotify_PlaySound.OuterSingleton, Z_Construct_UClass_UAnimNotify_PlaySound_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UAnimNotify_PlaySound.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimNotify_PlaySound);
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UAnimNotify_PlaySound::~UAnimNotify_PlaySound() {}
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// ********** End Class UAnimNotify_PlaySound ******************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h__Script_Engine_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UAnimNotify_PlaySound, UAnimNotify_PlaySound::StaticClass, TEXT("UAnimNotify_PlaySound"), &Z_Registration_Info_UClass_UAnimNotify_PlaySound, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimNotify_PlaySound), 4107273484U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h__Script_Engine_2479516988{
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TEXT("/Script/Engine"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h__Script_Engine_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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