// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/AnimNotifies/AnimNotify_PlaySound.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNotify_PlaySound() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UAnimNotify(); ENGINE_API UClass* Z_Construct_UClass_UAnimNotify_PlaySound(); ENGINE_API UClass* Z_Construct_UClass_UAnimNotify_PlaySound_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USoundBase_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAnimNotify_PlaySound **************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UAnimNotify_PlaySound; UClass* UAnimNotify_PlaySound::GetPrivateStaticClass() { using TClass = UAnimNotify_PlaySound; if (!Z_Registration_Info_UClass_UAnimNotify_PlaySound.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AnimNotify_PlaySound"), Z_Registration_Info_UClass_UAnimNotify_PlaySound.InnerSingleton, StaticRegisterNativesUAnimNotify_PlaySound, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAnimNotify_PlaySound.InnerSingleton; } UClass* Z_Construct_UClass_UAnimNotify_PlaySound_NoRegister() { return UAnimNotify_PlaySound::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAnimNotify_PlaySound_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "DisplayName", "Play Sound" }, { "HideCategories", "Object Object" }, { "IncludePath", "Animation/AnimNotifies/AnimNotify_PlaySound.h" }, { "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sound_MetaData[] = { { "Category", "AnimNotify" }, { "Comment", "// Sound to Play\n" }, { "ExposeOnSpawn", "TRUE" }, { "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h" }, { "ToolTip", "Sound to Play" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VolumeMultiplier_MetaData[] = { { "Category", "AnimNotify" }, { "Comment", "// Volume Multiplier\n" }, { "ExposeOnSpawn", "TRUE" }, { "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h" }, { "ToolTip", "Volume Multiplier" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PitchMultiplier_MetaData[] = { { "Category", "AnimNotify" }, { "Comment", "// Pitch Multiplier\n" }, { "ExposeOnSpawn", "TRUE" }, { "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h" }, { "ToolTip", "Pitch Multiplier" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bFollow_MetaData[] = { { "Category", "AnimNotify" }, { "Comment", "// If this sound should follow its owner\n" }, { "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h" }, { "ToolTip", "If this sound should follow its owner" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPreviewIgnoreAttenuation_MetaData[] = { { "Category", "AnimNotify" }, { "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h" }, }; #endif // WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttachName_MetaData[] = { { "Category", "AnimNotify" }, { "Comment", "// Socket or bone name to attach sound to\n" }, { "EditCondition", "bFollow" }, { "ExposeOnSpawn", "TRUE" }, { "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h" }, { "ToolTip", "Socket or bone name to attach sound to" }, }; #endif // WITH_METADATA // ********** Begin Class UAnimNotify_PlaySound constinit property declarations ******************** static const UECodeGen_Private::FObjectPropertyParams NewProp_Sound; static const UECodeGen_Private::FFloatPropertyParams NewProp_VolumeMultiplier; static const UECodeGen_Private::FFloatPropertyParams NewProp_PitchMultiplier; static void NewProp_bFollow_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bFollow; #if WITH_EDITORONLY_DATA static void NewProp_bPreviewIgnoreAttenuation_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bPreviewIgnoreAttenuation; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FNamePropertyParams NewProp_AttachName; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UAnimNotify_PlaySound constinit property declarations ********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAnimNotify_PlaySound_Statics // ********** Begin Class UAnimNotify_PlaySound Property Definitions ******************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_Sound = { "Sound", nullptr, (EPropertyFlags)0x0115000000000015, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlaySound, Sound), Z_Construct_UClass_USoundBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sound_MetaData), NewProp_Sound_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_VolumeMultiplier = { "VolumeMultiplier", nullptr, (EPropertyFlags)0x0011000000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlaySound, VolumeMultiplier), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VolumeMultiplier_MetaData), NewProp_VolumeMultiplier_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_PitchMultiplier = { "PitchMultiplier", nullptr, (EPropertyFlags)0x0011000000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlaySound, PitchMultiplier), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PitchMultiplier_MetaData), NewProp_PitchMultiplier_MetaData) }; void Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_bFollow_SetBit(void* Obj) { ((UAnimNotify_PlaySound*)Obj)->bFollow = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_bFollow = { "bFollow", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UAnimNotify_PlaySound), &Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_bFollow_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bFollow_MetaData), NewProp_bFollow_MetaData) }; #if WITH_EDITORONLY_DATA void Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_bPreviewIgnoreAttenuation_SetBit(void* Obj) { ((UAnimNotify_PlaySound*)Obj)->bPreviewIgnoreAttenuation = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_bPreviewIgnoreAttenuation = { "bPreviewIgnoreAttenuation", nullptr, (EPropertyFlags)0x0010000800004011, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UAnimNotify_PlaySound), &Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_bPreviewIgnoreAttenuation_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPreviewIgnoreAttenuation_MetaData), NewProp_bPreviewIgnoreAttenuation_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_AttachName = { "AttachName", nullptr, (EPropertyFlags)0x0011000000000015, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlaySound, AttachName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttachName_MetaData), NewProp_AttachName_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimNotify_PlaySound_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_Sound, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_VolumeMultiplier, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_PitchMultiplier, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_bFollow, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_bPreviewIgnoreAttenuation, #endif // WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlaySound_Statics::NewProp_AttachName, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_PlaySound_Statics::PropPointers) < 2048); // ********** End Class UAnimNotify_PlaySound Property Definitions ********************************* UObject* (*const Z_Construct_UClass_UAnimNotify_PlaySound_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAnimNotify, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_PlaySound_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimNotify_PlaySound_Statics::ClassParams = { &UAnimNotify_PlaySound::StaticClass, "Game", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UAnimNotify_PlaySound_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_PlaySound_Statics::PropPointers), 0, 0x000920A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_PlaySound_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimNotify_PlaySound_Statics::Class_MetaDataParams) }; void UAnimNotify_PlaySound::StaticRegisterNativesUAnimNotify_PlaySound() { } UClass* Z_Construct_UClass_UAnimNotify_PlaySound() { if (!Z_Registration_Info_UClass_UAnimNotify_PlaySound.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimNotify_PlaySound.OuterSingleton, Z_Construct_UClass_UAnimNotify_PlaySound_Statics::ClassParams); } return Z_Registration_Info_UClass_UAnimNotify_PlaySound.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimNotify_PlaySound); UAnimNotify_PlaySound::~UAnimNotify_PlaySound() {} // ********** End Class UAnimNotify_PlaySound ****************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAnimNotify_PlaySound, UAnimNotify_PlaySound::StaticClass, TEXT("UAnimNotify_PlaySound"), &Z_Registration_Info_UClass_UAnimNotify_PlaySound, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimNotify_PlaySound), 4107273484U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h__Script_Engine_2479516988{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS