64 lines
3.3 KiB
C
64 lines
3.3 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Animation/AnimCompress_LeastDestructive.h"
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#ifdef ENGINE_AnimCompress_LeastDestructive_generated_h
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#error "AnimCompress_LeastDestructive.generated.h already included, missing '#pragma once' in AnimCompress_LeastDestructive.h"
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#endif
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#define ENGINE_AnimCompress_LeastDestructive_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UAnimCompress_LeastDestructive *******************************************
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struct Z_Construct_UClass_UAnimCompress_LeastDestructive_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UAnimCompress_LeastDestructive_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_LeastDestructive_h_19_INCLASS \
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private: \
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static void StaticRegisterNativesUAnimCompress_LeastDestructive(); \
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friend struct ::Z_Construct_UClass_UAnimCompress_LeastDestructive_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UAnimCompress_LeastDestructive_NoRegister(); \
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public: \
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DECLARE_CLASS2(UAnimCompress_LeastDestructive, UAnimCompress_BitwiseCompressOnly, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAnimCompress_LeastDestructive_NoRegister) \
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DECLARE_SERIALIZER(UAnimCompress_LeastDestructive)
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_LeastDestructive_h_19_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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NO_API UAnimCompress_LeastDestructive(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimCompress_LeastDestructive) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimCompress_LeastDestructive); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimCompress_LeastDestructive); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UAnimCompress_LeastDestructive(UAnimCompress_LeastDestructive&&) = delete; \
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UAnimCompress_LeastDestructive(const UAnimCompress_LeastDestructive&) = delete; \
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NO_API virtual ~UAnimCompress_LeastDestructive();
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_LeastDestructive_h_16_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_LeastDestructive_h_19_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_LeastDestructive_h_19_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_LeastDestructive_h_19_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UAnimCompress_LeastDestructive;
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// ********** End Class UAnimCompress_LeastDestructive *********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_LeastDestructive_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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