94 lines
4.5 KiB
C
94 lines
4.5 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Animation/AnimCompositeBase.h"
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#ifdef ENGINE_AnimCompositeBase_generated_h
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#error "AnimCompositeBase.generated.h already included, missing '#pragma once' in AnimCompositeBase.h"
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#endif
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#define ENGINE_AnimCompositeBase_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FRootMotionExtractionStep *****************************************
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struct Z_Construct_UScriptStruct_FRootMotionExtractionStep_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompositeBase_h_36_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRootMotionExtractionStep_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FRootMotionExtractionStep;
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// ********** End ScriptStruct FRootMotionExtractionStep *******************************************
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// ********** Begin ScriptStruct FAnimSegment ******************************************************
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struct Z_Construct_UScriptStruct_FAnimSegment_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompositeBase_h_69_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FAnimSegment_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FAnimSegment;
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// ********** End ScriptStruct FAnimSegment ********************************************************
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// ********** Begin ScriptStruct FAnimTrack ********************************************************
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struct Z_Construct_UScriptStruct_FAnimTrack_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompositeBase_h_231_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FAnimTrack_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FAnimTrack;
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// ********** End ScriptStruct FAnimTrack **********************************************************
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// ********** Begin Class UAnimCompositeBase *******************************************************
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struct Z_Construct_UClass_UAnimCompositeBase_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UAnimCompositeBase_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompositeBase_h_314_INCLASS \
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private: \
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static void StaticRegisterNativesUAnimCompositeBase(); \
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friend struct ::Z_Construct_UClass_UAnimCompositeBase_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UAnimCompositeBase_NoRegister(); \
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public: \
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DECLARE_CLASS2(UAnimCompositeBase, UAnimSequenceBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAnimCompositeBase_NoRegister) \
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DECLARE_SERIALIZER(UAnimCompositeBase)
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompositeBase_h_314_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UAnimCompositeBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimCompositeBase) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAnimCompositeBase); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimCompositeBase); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UAnimCompositeBase(UAnimCompositeBase&&) = delete; \
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UAnimCompositeBase(const UAnimCompositeBase&) = delete; \
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ENGINE_API virtual ~UAnimCompositeBase();
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompositeBase_h_311_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompositeBase_h_314_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompositeBase_h_314_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompositeBase_h_314_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UAnimCompositeBase;
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// ********** End Class UAnimCompositeBase *********************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompositeBase_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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