76 lines
3.0 KiB
C
76 lines
3.0 KiB
C
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||
|
|
/*===========================================================================
|
||
|
|
Generated code exported from UnrealHeaderTool.
|
||
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||
|
|
===========================================================================*/
|
||
|
|
|
||
|
|
// IWYU pragma: private, include "Units/Hierarchy/RigUnit_SendEvent.h"
|
||
|
|
|
||
|
|
#ifdef CONTROLRIG_RigUnit_SendEvent_generated_h
|
||
|
|
#error "RigUnit_SendEvent.generated.h already included, missing '#pragma once' in RigUnit_SendEvent.h"
|
||
|
|
#endif
|
||
|
|
#define CONTROLRIG_RigUnit_SendEvent_generated_h
|
||
|
|
|
||
|
|
#include "UObject/ObjectMacros.h"
|
||
|
|
#include "UObject/ScriptMacros.h"
|
||
|
|
|
||
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||
|
|
|
||
|
|
// ********** Begin ScriptStruct FRigUnit_SendEvent ************************************************
|
||
|
|
struct Z_Construct_UScriptStruct_FRigUnit_SendEvent_Statics;
|
||
|
|
|
||
|
|
#define FRigUnit_SendEvent_Execute() \
|
||
|
|
void FRigUnit_SendEvent::StaticExecute( \
|
||
|
|
FControlRigExecuteContext& ExecuteContext, \
|
||
|
|
const ERigEvent Event, \
|
||
|
|
const FRigElementKey& Item, \
|
||
|
|
const float OffsetInSeconds, \
|
||
|
|
const bool bEnable, \
|
||
|
|
const bool bOnlyDuringInteraction \
|
||
|
|
)
|
||
|
|
|
||
|
|
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Units_Hierarchy_RigUnit_SendEvent_h_16_GENERATED_BODY \
|
||
|
|
friend struct ::Z_Construct_UScriptStruct_FRigUnit_SendEvent_Statics; \
|
||
|
|
CONTROLRIG_API static class UScriptStruct* StaticStruct(); \
|
||
|
|
virtual const UScriptStruct* GetExecuteContextStruct() const override { return FControlRigExecuteContext::StaticStruct(); } \
|
||
|
|
UE_API void Execute(FControlRigExecuteContext& InExecuteContext); \
|
||
|
|
static void UE_API StaticExecute( \
|
||
|
|
FControlRigExecuteContext& ExecuteContext, \
|
||
|
|
const ERigEvent Event, \
|
||
|
|
const FRigElementKey& Item, \
|
||
|
|
const float OffsetInSeconds, \
|
||
|
|
const bool bEnable, \
|
||
|
|
const bool bOnlyDuringInteraction \
|
||
|
|
); \
|
||
|
|
FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
|
||
|
|
FRigVMExtendedExecuteContext& RigVMExecuteContext, \
|
||
|
|
FRigVMMemoryHandleArray RigVMMemoryHandles, \
|
||
|
|
FRigVMPredicateBranchArray RigVMBranches \
|
||
|
|
) \
|
||
|
|
{ \
|
||
|
|
const ERigEvent Event = *(ERigEvent*)RigVMMemoryHandles[0].GetInputData(); \
|
||
|
|
const FRigElementKey& Item = *(FRigElementKey*)RigVMMemoryHandles[1].GetInputData(); \
|
||
|
|
const float OffsetInSeconds = *(float*)RigVMMemoryHandles[2].GetInputData(); \
|
||
|
|
const bool bEnable = *(bool*)RigVMMemoryHandles[3].GetInputData(); \
|
||
|
|
const bool bOnlyDuringInteraction = *(bool*)RigVMMemoryHandles[4].GetInputData(); \
|
||
|
|
\
|
||
|
|
StaticExecute( \
|
||
|
|
RigVMExecuteContext.GetPublicData<FControlRigExecuteContext>(), \
|
||
|
|
Event, \
|
||
|
|
Item, \
|
||
|
|
OffsetInSeconds, \
|
||
|
|
bEnable, \
|
||
|
|
bOnlyDuringInteraction \
|
||
|
|
); \
|
||
|
|
} \
|
||
|
|
typedef FRigUnitMutable Super;
|
||
|
|
|
||
|
|
|
||
|
|
struct FRigUnit_SendEvent;
|
||
|
|
// ********** End ScriptStruct FRigUnit_SendEvent **************************************************
|
||
|
|
|
||
|
|
#undef CURRENT_FILE_ID
|
||
|
|
#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Units_Hierarchy_RigUnit_SendEvent_h
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|