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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/CommonUI/UHT/CommonGameViewportClient.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "CommonGameViewportClient.h"
#ifdef COMMONUI_CommonGameViewportClient_generated_h
#error "CommonGameViewportClient.generated.h already included, missing '#pragma once' in CommonGameViewportClient.h"
#endif
#define COMMONUI_CommonGameViewportClient_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UCommonGameViewportClient ************************************************
struct Z_Construct_UClass_UCommonGameViewportClient_Statics;
COMMONUI_API UClass* Z_Construct_UClass_UCommonGameViewportClient_NoRegister();
#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonGameViewportClient_h_26_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCommonGameViewportClient(); \
friend struct ::Z_Construct_UClass_UCommonGameViewportClient_Statics; \
static UClass* GetPrivateStaticClass(); \
friend COMMONUI_API UClass* ::Z_Construct_UClass_UCommonGameViewportClient_NoRegister(); \
public: \
DECLARE_CLASS2(UCommonGameViewportClient, UGameViewportClient, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/CommonUI"), Z_Construct_UClass_UCommonGameViewportClient_NoRegister) \
DECLARE_SERIALIZER(UCommonGameViewportClient)
#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonGameViewportClient_h_26_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
COMMONUI_API UCommonGameViewportClient(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UCommonGameViewportClient(UCommonGameViewportClient&&) = delete; \
UCommonGameViewportClient(const UCommonGameViewportClient&) = delete; \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCommonGameViewportClient); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCommonGameViewportClient) \
COMMONUI_API virtual ~UCommonGameViewportClient();
#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonGameViewportClient_h_23_PROLOG
#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonGameViewportClient_h_26_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonGameViewportClient_h_26_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonGameViewportClient_h_26_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCommonGameViewportClient;
// ********** End Class UCommonGameViewportClient **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonGameViewportClient_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS