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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/AudioSynesthesia/UHT/AudioSynesthesiaNRT.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AudioSynesthesiaNRT.h"
#ifdef AUDIOSYNESTHESIA_AudioSynesthesiaNRT_generated_h
#error "AudioSynesthesiaNRT.generated.h already included, missing '#pragma once' in AudioSynesthesiaNRT.h"
#endif
#define AUDIOSYNESTHESIA_AudioSynesthesiaNRT_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAudioSynesthesiaNRTSettings *********************************************
struct Z_Construct_UClass_UAudioSynesthesiaNRTSettings_Statics;
AUDIOSYNESTHESIA_API UClass* Z_Construct_UClass_UAudioSynesthesiaNRTSettings_NoRegister();
#define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_14_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAudioSynesthesiaNRTSettings(); \
friend struct ::Z_Construct_UClass_UAudioSynesthesiaNRTSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend AUDIOSYNESTHESIA_API UClass* ::Z_Construct_UClass_UAudioSynesthesiaNRTSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UAudioSynesthesiaNRTSettings, UAudioAnalyzerNRTSettings, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AudioSynesthesia"), Z_Construct_UClass_UAudioSynesthesiaNRTSettings_NoRegister) \
DECLARE_SERIALIZER(UAudioSynesthesiaNRTSettings)
#define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_14_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
AUDIOSYNESTHESIA_API UAudioSynesthesiaNRTSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAudioSynesthesiaNRTSettings(UAudioSynesthesiaNRTSettings&&) = delete; \
UAudioSynesthesiaNRTSettings(const UAudioSynesthesiaNRTSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOSYNESTHESIA_API, UAudioSynesthesiaNRTSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAudioSynesthesiaNRTSettings); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAudioSynesthesiaNRTSettings) \
AUDIOSYNESTHESIA_API virtual ~UAudioSynesthesiaNRTSettings();
#define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_11_PROLOG
#define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_14_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_14_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_14_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAudioSynesthesiaNRTSettings;
// ********** End Class UAudioSynesthesiaNRTSettings ***********************************************
// ********** Begin Class UAudioSynesthesiaNRT *****************************************************
struct Z_Construct_UClass_UAudioSynesthesiaNRT_Statics;
AUDIOSYNESTHESIA_API UClass* Z_Construct_UClass_UAudioSynesthesiaNRT_NoRegister();
#define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_32_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAudioSynesthesiaNRT(); \
friend struct ::Z_Construct_UClass_UAudioSynesthesiaNRT_Statics; \
static UClass* GetPrivateStaticClass(); \
friend AUDIOSYNESTHESIA_API UClass* ::Z_Construct_UClass_UAudioSynesthesiaNRT_NoRegister(); \
public: \
DECLARE_CLASS2(UAudioSynesthesiaNRT, UAudioAnalyzerNRT, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AudioSynesthesia"), Z_Construct_UClass_UAudioSynesthesiaNRT_NoRegister) \
DECLARE_SERIALIZER(UAudioSynesthesiaNRT)
#define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_32_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
AUDIOSYNESTHESIA_API UAudioSynesthesiaNRT(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAudioSynesthesiaNRT(UAudioSynesthesiaNRT&&) = delete; \
UAudioSynesthesiaNRT(const UAudioSynesthesiaNRT&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOSYNESTHESIA_API, UAudioSynesthesiaNRT); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAudioSynesthesiaNRT); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAudioSynesthesiaNRT) \
AUDIOSYNESTHESIA_API virtual ~UAudioSynesthesiaNRT();
#define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_29_PROLOG
#define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_32_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_32_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_32_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAudioSynesthesiaNRT;
// ********** End Class UAudioSynesthesiaNRT *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS