79 lines
3.9 KiB
C
79 lines
3.9 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "SequencerAnimationSupport.h"
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#ifdef ANIMGRAPHRUNTIME_SequencerAnimationSupport_generated_h
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#error "SequencerAnimationSupport.generated.h already included, missing '#pragma once' in SequencerAnimationSupport.h"
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#endif
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#define ANIMGRAPHRUNTIME_SequencerAnimationSupport_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Interface USequencerAnimationSupport *******************************************
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struct Z_Construct_UClass_USequencerAnimationSupport_Statics;
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ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_USequencerAnimationSupport_NoRegister();
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#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencerAnimationSupport_h_24_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ANIMGRAPHRUNTIME_API USequencerAnimationSupport(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USequencerAnimationSupport) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPHRUNTIME_API, USequencerAnimationSupport); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USequencerAnimationSupport); \
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/** Deleted move- and copy-constructors, should never be used */ \
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USequencerAnimationSupport(USequencerAnimationSupport&&) = delete; \
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USequencerAnimationSupport(const USequencerAnimationSupport&) = delete; \
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virtual ~USequencerAnimationSupport() = default;
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#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencerAnimationSupport_h_24_GENERATED_UINTERFACE_BODY() \
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private: \
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static void StaticRegisterNativesUSequencerAnimationSupport(); \
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friend struct ::Z_Construct_UClass_USequencerAnimationSupport_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ANIMGRAPHRUNTIME_API UClass* ::Z_Construct_UClass_USequencerAnimationSupport_NoRegister(); \
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public: \
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DECLARE_CLASS2(USequencerAnimationSupport, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/AnimGraphRuntime"), Z_Construct_UClass_USequencerAnimationSupport_NoRegister) \
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DECLARE_SERIALIZER(USequencerAnimationSupport)
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#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencerAnimationSupport_h_24_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencerAnimationSupport_h_24_GENERATED_UINTERFACE_BODY() \
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FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencerAnimationSupport_h_24_STANDARD_CONSTRUCTORS \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencerAnimationSupport_h_24_INCLASS_IINTERFACE \
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protected: \
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virtual ~ISequencerAnimationSupport() {} \
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public: \
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typedef USequencerAnimationSupport UClassType; \
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typedef ISequencerAnimationSupport ThisClass; \
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virtual UObject* _getUObject() const { return nullptr; }
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#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencerAnimationSupport_h_21_PROLOG
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#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencerAnimationSupport_h_29_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencerAnimationSupport_h_24_INCLASS_IINTERFACE \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class USequencerAnimationSupport;
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// ********** End Interface USequencerAnimationSupport *********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SequencerAnimationSupport_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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