Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/AnimGraphRuntime/UHT/AnimNode_CCDIK.gen.cpp

207 lines
18 KiB
C++
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BoneControllers/AnimNode_CCDIK.h"
#include "Animation/BoneReference.h"
#include "Animation/BoneSocketReference.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimNode_CCDIK() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_CCDIK();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_SkeletalControlBase();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EBoneControlSpace();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneReference();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneSocketTarget();
UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FAnimNode_CCDIK ***************************************************
struct Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_CCDIK); }
static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_CCDIK); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n*\x09""Controller which implements the CCDIK IK approximation algorithm\n*/" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" },
{ "ToolTip", "Controller which implements the CCDIK IK approximation algorithm" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EffectorLocation_MetaData[] = {
{ "Category", "Effector" },
{ "Comment", "/** Coordinates for target location of tip bone - if EffectorLocationSpace is bone, this is the offset from Target Bone to use as target location*/" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" },
{ "PinShownByDefault", "" },
{ "ToolTip", "Coordinates for target location of tip bone - if EffectorLocationSpace is bone, this is the offset from Target Bone to use as target location" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EffectorLocationSpace_MetaData[] = {
{ "Category", "Effector" },
{ "Comment", "/** Reference frame of Effector Transform. */" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" },
{ "ToolTip", "Reference frame of Effector Transform." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EffectorTarget_MetaData[] = {
{ "Category", "Effector" },
{ "Comment", "/** If EffectorTransformSpace is a bone, this is the bone to use. **/" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" },
{ "ToolTip", "If EffectorTransformSpace is a bone, this is the bone to use. *" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TipBone_MetaData[] = {
{ "Category", "Solver" },
{ "Comment", "/** Name of tip bone */" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" },
{ "ToolTip", "Name of tip bone" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RootBone_MetaData[] = {
{ "Category", "Solver" },
{ "Comment", "/** Name of the root bone*/" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" },
{ "ToolTip", "Name of the root bone" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Precision_MetaData[] = {
{ "Category", "Solver" },
{ "Comment", "/** Tolerance for final tip location delta from EffectorLocation*/" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" },
{ "ToolTip", "Tolerance for final tip location delta from EffectorLocation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxIterations_MetaData[] = {
{ "Category", "Solver" },
{ "Comment", "/** Maximum number of iterations allowed, to control performance. */" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" },
{ "ToolTip", "Maximum number of iterations allowed, to control performance." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bStartFromTail_MetaData[] = {
{ "Category", "Solver" },
{ "Comment", "/** Toggle drawing of axes to debug joint rotation*/" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" },
{ "ToolTip", "Toggle drawing of axes to debug joint rotation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableRotationLimit_MetaData[] = {
{ "Category", "Solver" },
{ "Comment", "/** Tolerance for final tip location delta from EffectorLocation*/" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" },
{ "ToolTip", "Tolerance for final tip location delta from EffectorLocation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationLimitPerJoints_MetaData[] = {
{ "Category", "Solver" },
{ "Comment", "/** symmetry rotation limit per joint. Index 0 matches with root bone and last index matches with tip bone. */" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" },
{ "ToolTip", "symmetry rotation limit per joint. Index 0 matches with root bone and last index matches with tip bone." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAnimNode_CCDIK constinit property declarations *******************
static const UECodeGen_Private::FStructPropertyParams NewProp_EffectorLocation;
static const UECodeGen_Private::FBytePropertyParams NewProp_EffectorLocationSpace;
static const UECodeGen_Private::FStructPropertyParams NewProp_EffectorTarget;
static const UECodeGen_Private::FStructPropertyParams NewProp_TipBone;
static const UECodeGen_Private::FStructPropertyParams NewProp_RootBone;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Precision;
static const UECodeGen_Private::FIntPropertyParams NewProp_MaxIterations;
static void NewProp_bStartFromTail_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bStartFromTail;
static void NewProp_bEnableRotationLimit_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableRotationLimit;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RotationLimitPerJoints_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_RotationLimitPerJoints;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FAnimNode_CCDIK constinit property declarations *********************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimNode_CCDIK>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics
static_assert(std::is_polymorphic<FAnimNode_CCDIK>() == std::is_polymorphic<FAnimNode_SkeletalControlBase>(), "USTRUCT FAnimNode_CCDIK cannot be polymorphic unless super FAnimNode_SkeletalControlBase is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_CCDIK;
class UScriptStruct* FAnimNode_CCDIK::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAnimNode_CCDIK.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAnimNode_CCDIK.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_CCDIK, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("AnimNode_CCDIK"));
}
return Z_Registration_Info_UScriptStruct_FAnimNode_CCDIK.OuterSingleton;
}
// ********** Begin ScriptStruct FAnimNode_CCDIK Property Definitions ******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_EffectorLocation = { "EffectorLocation", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_CCDIK, EffectorLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EffectorLocation_MetaData), NewProp_EffectorLocation_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_EffectorLocationSpace = { "EffectorLocationSpace", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_CCDIK, EffectorLocationSpace), Z_Construct_UEnum_Engine_EBoneControlSpace, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EffectorLocationSpace_MetaData), NewProp_EffectorLocationSpace_MetaData) }; // 810598428
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_EffectorTarget = { "EffectorTarget", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_CCDIK, EffectorTarget), Z_Construct_UScriptStruct_FBoneSocketTarget, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EffectorTarget_MetaData), NewProp_EffectorTarget_MetaData) }; // 3986982990
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_TipBone = { "TipBone", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_CCDIK, TipBone), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TipBone_MetaData), NewProp_TipBone_MetaData) }; // 1102615820
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_RootBone = { "RootBone", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_CCDIK, RootBone), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RootBone_MetaData), NewProp_RootBone_MetaData) }; // 1102615820
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_Precision = { "Precision", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_CCDIK, Precision), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Precision_MetaData), NewProp_Precision_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_MaxIterations = { "MaxIterations", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_CCDIK, MaxIterations), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxIterations_MetaData), NewProp_MaxIterations_MetaData) };
void Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_bStartFromTail_SetBit(void* Obj)
{
((FAnimNode_CCDIK*)Obj)->bStartFromTail = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_bStartFromTail = { "bStartFromTail", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_CCDIK), &Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_bStartFromTail_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bStartFromTail_MetaData), NewProp_bStartFromTail_MetaData) };
void Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_bEnableRotationLimit_SetBit(void* Obj)
{
((FAnimNode_CCDIK*)Obj)->bEnableRotationLimit = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_bEnableRotationLimit = { "bEnableRotationLimit", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_CCDIK), &Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_bEnableRotationLimit_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableRotationLimit_MetaData), NewProp_bEnableRotationLimit_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_RotationLimitPerJoints_Inner = { "RotationLimitPerJoints", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_RotationLimitPerJoints = { "RotationLimitPerJoints", nullptr, (EPropertyFlags)0x0040000000000041, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_CCDIK, RotationLimitPerJoints), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationLimitPerJoints_MetaData), NewProp_RotationLimitPerJoints_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_EffectorLocation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_EffectorLocationSpace,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_EffectorTarget,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_TipBone,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_RootBone,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_Precision,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_MaxIterations,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_bStartFromTail,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_bEnableRotationLimit,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_RotationLimitPerJoints_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_RotationLimitPerJoints,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FAnimNode_CCDIK Property Definitions ********************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime,
Z_Construct_UScriptStruct_FAnimNode_SkeletalControlBase,
&NewStructOps,
"AnimNode_CCDIK",
Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::PropPointers),
sizeof(FAnimNode_CCDIK),
alignof(FAnimNode_CCDIK),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_CCDIK()
{
if (!Z_Registration_Info_UScriptStruct_FAnimNode_CCDIK.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_CCDIK.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimNode_CCDIK.InnerSingleton);
}
// ********** End ScriptStruct FAnimNode_CCDIK *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_CCDIK_h__Script_AnimGraphRuntime_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FAnimNode_CCDIK::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewStructOps, TEXT("AnimNode_CCDIK"),&Z_Registration_Info_UScriptStruct_FAnimNode_CCDIK, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_CCDIK), 3647075826U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_CCDIK_h__Script_AnimGraphRuntime_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_CCDIK_h__Script_AnimGraphRuntime_1092185640{
TEXT("/Script/AnimGraphRuntime"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_CCDIK_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_CCDIK_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS