// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "BoneControllers/AnimNode_CCDIK.h" #include "Animation/BoneReference.h" #include "Animation/BoneSocketReference.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNode_CCDIK() {} // ********** Begin Cross Module References ******************************************************** ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_CCDIK(); ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_SkeletalControlBase(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_EBoneControlSpace(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneReference(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneSocketTarget(); UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FAnimNode_CCDIK *************************************************** struct Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_CCDIK); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_CCDIK); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n*\x09""Controller which implements the CCDIK IK approximation algorithm\n*/" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" }, { "ToolTip", "Controller which implements the CCDIK IK approximation algorithm" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EffectorLocation_MetaData[] = { { "Category", "Effector" }, { "Comment", "/** Coordinates for target location of tip bone - if EffectorLocationSpace is bone, this is the offset from Target Bone to use as target location*/" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" }, { "PinShownByDefault", "" }, { "ToolTip", "Coordinates for target location of tip bone - if EffectorLocationSpace is bone, this is the offset from Target Bone to use as target location" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EffectorLocationSpace_MetaData[] = { { "Category", "Effector" }, { "Comment", "/** Reference frame of Effector Transform. */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" }, { "ToolTip", "Reference frame of Effector Transform." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EffectorTarget_MetaData[] = { { "Category", "Effector" }, { "Comment", "/** If EffectorTransformSpace is a bone, this is the bone to use. **/" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" }, { "ToolTip", "If EffectorTransformSpace is a bone, this is the bone to use. *" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TipBone_MetaData[] = { { "Category", "Solver" }, { "Comment", "/** Name of tip bone */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" }, { "ToolTip", "Name of tip bone" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RootBone_MetaData[] = { { "Category", "Solver" }, { "Comment", "/** Name of the root bone*/" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" }, { "ToolTip", "Name of the root bone" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Precision_MetaData[] = { { "Category", "Solver" }, { "Comment", "/** Tolerance for final tip location delta from EffectorLocation*/" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" }, { "ToolTip", "Tolerance for final tip location delta from EffectorLocation" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxIterations_MetaData[] = { { "Category", "Solver" }, { "Comment", "/** Maximum number of iterations allowed, to control performance. */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" }, { "ToolTip", "Maximum number of iterations allowed, to control performance." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bStartFromTail_MetaData[] = { { "Category", "Solver" }, { "Comment", "/** Toggle drawing of axes to debug joint rotation*/" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" }, { "ToolTip", "Toggle drawing of axes to debug joint rotation" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableRotationLimit_MetaData[] = { { "Category", "Solver" }, { "Comment", "/** Tolerance for final tip location delta from EffectorLocation*/" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" }, { "ToolTip", "Tolerance for final tip location delta from EffectorLocation" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationLimitPerJoints_MetaData[] = { { "Category", "Solver" }, { "Comment", "/** symmetry rotation limit per joint. Index 0 matches with root bone and last index matches with tip bone. */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_CCDIK.h" }, { "ToolTip", "symmetry rotation limit per joint. Index 0 matches with root bone and last index matches with tip bone." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimNode_CCDIK constinit property declarations ******************* static const UECodeGen_Private::FStructPropertyParams NewProp_EffectorLocation; static const UECodeGen_Private::FBytePropertyParams NewProp_EffectorLocationSpace; static const UECodeGen_Private::FStructPropertyParams NewProp_EffectorTarget; static const UECodeGen_Private::FStructPropertyParams NewProp_TipBone; static const UECodeGen_Private::FStructPropertyParams NewProp_RootBone; static const UECodeGen_Private::FFloatPropertyParams NewProp_Precision; static const UECodeGen_Private::FIntPropertyParams NewProp_MaxIterations; static void NewProp_bStartFromTail_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bStartFromTail; static void NewProp_bEnableRotationLimit_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableRotationLimit; static const UECodeGen_Private::FFloatPropertyParams NewProp_RotationLimitPerJoints_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_RotationLimitPerJoints; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FAnimNode_CCDIK constinit property declarations ********************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FAnimNode_CCDIK cannot be polymorphic unless super FAnimNode_SkeletalControlBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_CCDIK; class UScriptStruct* FAnimNode_CCDIK::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_CCDIK.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimNode_CCDIK.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_CCDIK, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("AnimNode_CCDIK")); } return Z_Registration_Info_UScriptStruct_FAnimNode_CCDIK.OuterSingleton; } // ********** Begin ScriptStruct FAnimNode_CCDIK Property Definitions ****************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_EffectorLocation = { "EffectorLocation", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_CCDIK, EffectorLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EffectorLocation_MetaData), NewProp_EffectorLocation_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_EffectorLocationSpace = { "EffectorLocationSpace", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_CCDIK, EffectorLocationSpace), Z_Construct_UEnum_Engine_EBoneControlSpace, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EffectorLocationSpace_MetaData), NewProp_EffectorLocationSpace_MetaData) }; // 810598428 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_EffectorTarget = { "EffectorTarget", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_CCDIK, EffectorTarget), Z_Construct_UScriptStruct_FBoneSocketTarget, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EffectorTarget_MetaData), NewProp_EffectorTarget_MetaData) }; // 3986982990 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_TipBone = { "TipBone", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_CCDIK, TipBone), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TipBone_MetaData), NewProp_TipBone_MetaData) }; // 1102615820 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_RootBone = { "RootBone", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_CCDIK, RootBone), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RootBone_MetaData), NewProp_RootBone_MetaData) }; // 1102615820 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_Precision = { "Precision", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_CCDIK, Precision), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Precision_MetaData), NewProp_Precision_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_MaxIterations = { "MaxIterations", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_CCDIK, MaxIterations), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxIterations_MetaData), NewProp_MaxIterations_MetaData) }; void Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_bStartFromTail_SetBit(void* Obj) { ((FAnimNode_CCDIK*)Obj)->bStartFromTail = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_bStartFromTail = { "bStartFromTail", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_CCDIK), &Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_bStartFromTail_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bStartFromTail_MetaData), NewProp_bStartFromTail_MetaData) }; void Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_bEnableRotationLimit_SetBit(void* Obj) { ((FAnimNode_CCDIK*)Obj)->bEnableRotationLimit = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_bEnableRotationLimit = { "bEnableRotationLimit", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_CCDIK), &Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_bEnableRotationLimit_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableRotationLimit_MetaData), NewProp_bEnableRotationLimit_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_RotationLimitPerJoints_Inner = { "RotationLimitPerJoints", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_RotationLimitPerJoints = { "RotationLimitPerJoints", nullptr, (EPropertyFlags)0x0040000000000041, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_CCDIK, RotationLimitPerJoints), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationLimitPerJoints_MetaData), NewProp_RotationLimitPerJoints_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_EffectorLocation, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_EffectorLocationSpace, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_EffectorTarget, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_TipBone, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_RootBone, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_Precision, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_MaxIterations, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_bStartFromTail, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_bEnableRotationLimit, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_RotationLimitPerJoints_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewProp_RotationLimitPerJoints, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::PropPointers) < 2048); // ********** End ScriptStruct FAnimNode_CCDIK Property Definitions ******************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime, Z_Construct_UScriptStruct_FAnimNode_SkeletalControlBase, &NewStructOps, "AnimNode_CCDIK", Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::PropPointers), sizeof(FAnimNode_CCDIK), alignof(FAnimNode_CCDIK), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_CCDIK() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_CCDIK.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_CCDIK.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimNode_CCDIK.InnerSingleton); } // ********** End ScriptStruct FAnimNode_CCDIK ***************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_CCDIK_h__Script_AnimGraphRuntime_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAnimNode_CCDIK::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_CCDIK_Statics::NewStructOps, TEXT("AnimNode_CCDIK"),&Z_Registration_Info_UScriptStruct_FAnimNode_CCDIK, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_CCDIK), 3647075826U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_CCDIK_h__Script_AnimGraphRuntime_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_CCDIK_h__Script_AnimGraphRuntime_1092185640{ TEXT("/Script/AnimGraphRuntime"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_CCDIK_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_CCDIK_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS