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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/AITestSuite/UHT/MockGameplayTasks.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MockGameplayTasks.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMockGameplayTasks() {}
// ********** Begin Cross Module References ********************************************************
AITESTSUITE_API UClass* Z_Construct_UClass_UMockGameplayTaskOwner();
AITESTSUITE_API UClass* Z_Construct_UClass_UMockGameplayTaskOwner_NoRegister();
AITESTSUITE_API UClass* Z_Construct_UClass_UMockGameplayTasksComponent();
AITESTSUITE_API UClass* Z_Construct_UClass_UMockGameplayTasksComponent_NoRegister();
AITESTSUITE_API UClass* Z_Construct_UClass_UMockTask_Log();
AITESTSUITE_API UClass* Z_Construct_UClass_UMockTask_Log_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
GAMEPLAYTASKS_API UClass* Z_Construct_UClass_UGameplayTask();
GAMEPLAYTASKS_API UClass* Z_Construct_UClass_UGameplayTaskOwnerInterface_NoRegister();
GAMEPLAYTASKS_API UClass* Z_Construct_UClass_UGameplayTasksComponent();
GAMEPLAYTASKS_API UClass* Z_Construct_UClass_UGameplayTasksComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_AITestSuite();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMockTask_Log ************************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMockTask_Log;
UClass* UMockTask_Log::GetPrivateStaticClass()
{
using TClass = UMockTask_Log;
if (!Z_Registration_Info_UClass_UMockTask_Log.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MockTask_Log"),
Z_Registration_Info_UClass_UMockTask_Log.InnerSingleton,
StaticRegisterNativesUMockTask_Log,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMockTask_Log.InnerSingleton;
}
UClass* Z_Construct_UClass_UMockTask_Log_NoRegister()
{
return UMockTask_Log::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMockTask_Log_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "MockGameplayTasks.h" },
{ "ModuleRelativePath", "Classes/MockGameplayTasks.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UMockTask_Log constinit property declarations ****************************
// ********** End Class UMockTask_Log constinit property declarations ******************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMockTask_Log>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMockTask_Log_Statics
UObject* (*const Z_Construct_UClass_UMockTask_Log_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UGameplayTask,
(UObject* (*)())Z_Construct_UPackage__Script_AITestSuite,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMockTask_Log_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMockTask_Log_Statics::ClassParams = {
&UMockTask_Log::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMockTask_Log_Statics::Class_MetaDataParams), Z_Construct_UClass_UMockTask_Log_Statics::Class_MetaDataParams)
};
void UMockTask_Log::StaticRegisterNativesUMockTask_Log()
{
}
UClass* Z_Construct_UClass_UMockTask_Log()
{
if (!Z_Registration_Info_UClass_UMockTask_Log.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMockTask_Log.OuterSingleton, Z_Construct_UClass_UMockTask_Log_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMockTask_Log.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMockTask_Log);
UMockTask_Log::~UMockTask_Log() {}
// ********** End Class UMockTask_Log **************************************************************
// ********** Begin Class UMockGameplayTasksComponent **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMockGameplayTasksComponent;
UClass* UMockGameplayTasksComponent::GetPrivateStaticClass()
{
using TClass = UMockGameplayTasksComponent;
if (!Z_Registration_Info_UClass_UMockGameplayTasksComponent.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MockGameplayTasksComponent"),
Z_Registration_Info_UClass_UMockGameplayTasksComponent.InnerSingleton,
StaticRegisterNativesUMockGameplayTasksComponent,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMockGameplayTasksComponent.InnerSingleton;
}
UClass* Z_Construct_UClass_UMockGameplayTasksComponent_NoRegister()
{
return UMockGameplayTasksComponent::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMockGameplayTasksComponent_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "//\n// a Testing-time component that is a way to access UGameplayTasksComponent's protected properties\n//\n" },
{ "HideCategories", "Object LOD Lighting Transform Sockets TextureStreaming" },
{ "IncludePath", "MockGameplayTasks.h" },
{ "ModuleRelativePath", "Classes/MockGameplayTasks.h" },
{ "ToolTip", "a Testing-time component that is a way to access UGameplayTasksComponent's protected properties" },
};
#endif // WITH_METADATA
// ********** Begin Class UMockGameplayTasksComponent constinit property declarations **************
// ********** End Class UMockGameplayTasksComponent constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMockGameplayTasksComponent>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMockGameplayTasksComponent_Statics
UObject* (*const Z_Construct_UClass_UMockGameplayTasksComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UGameplayTasksComponent,
(UObject* (*)())Z_Construct_UPackage__Script_AITestSuite,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTasksComponent_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMockGameplayTasksComponent_Statics::ClassParams = {
&UMockGameplayTasksComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x00A010A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTasksComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UMockGameplayTasksComponent_Statics::Class_MetaDataParams)
};
void UMockGameplayTasksComponent::StaticRegisterNativesUMockGameplayTasksComponent()
{
}
UClass* Z_Construct_UClass_UMockGameplayTasksComponent()
{
if (!Z_Registration_Info_UClass_UMockGameplayTasksComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMockGameplayTasksComponent.OuterSingleton, Z_Construct_UClass_UMockGameplayTasksComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMockGameplayTasksComponent.OuterSingleton;
}
UMockGameplayTasksComponent::UMockGameplayTasksComponent(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMockGameplayTasksComponent);
UMockGameplayTasksComponent::~UMockGameplayTasksComponent() {}
// ********** End Class UMockGameplayTasksComponent ************************************************
// ********** Begin Class UMockGameplayTaskOwner ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMockGameplayTaskOwner;
UClass* UMockGameplayTaskOwner::GetPrivateStaticClass()
{
using TClass = UMockGameplayTaskOwner;
if (!Z_Registration_Info_UClass_UMockGameplayTaskOwner.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MockGameplayTaskOwner"),
Z_Registration_Info_UClass_UMockGameplayTaskOwner.InnerSingleton,
StaticRegisterNativesUMockGameplayTaskOwner,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMockGameplayTaskOwner.InnerSingleton;
}
UClass* Z_Construct_UClass_UMockGameplayTaskOwner_NoRegister()
{
return UMockGameplayTaskOwner::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMockGameplayTaskOwner_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "MockGameplayTasks.h" },
{ "ModuleRelativePath", "Classes/MockGameplayTasks.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GTComponent_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Classes/MockGameplayTasks.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMockGameplayTaskOwner constinit property declarations *******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_GTComponent;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMockGameplayTaskOwner constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMockGameplayTaskOwner>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMockGameplayTaskOwner_Statics
// ********** Begin Class UMockGameplayTaskOwner Property Definitions ******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMockGameplayTaskOwner_Statics::NewProp_GTComponent = { "GTComponent", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMockGameplayTaskOwner, GTComponent), Z_Construct_UClass_UGameplayTasksComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GTComponent_MetaData), NewProp_GTComponent_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMockGameplayTaskOwner_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMockGameplayTaskOwner_Statics::NewProp_GTComponent,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTaskOwner_Statics::PropPointers) < 2048);
// ********** End Class UMockGameplayTaskOwner Property Definitions ********************************
UObject* (*const Z_Construct_UClass_UMockGameplayTaskOwner_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_AITestSuite,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTaskOwner_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMockGameplayTaskOwner_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UGameplayTaskOwnerInterface_NoRegister, (int32)VTABLE_OFFSET(UMockGameplayTaskOwner, IGameplayTaskOwnerInterface), false }, // 2833624204
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMockGameplayTaskOwner_Statics::ClassParams = {
&UMockGameplayTaskOwner::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMockGameplayTaskOwner_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTaskOwner_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x008000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTaskOwner_Statics::Class_MetaDataParams), Z_Construct_UClass_UMockGameplayTaskOwner_Statics::Class_MetaDataParams)
};
void UMockGameplayTaskOwner::StaticRegisterNativesUMockGameplayTaskOwner()
{
}
UClass* Z_Construct_UClass_UMockGameplayTaskOwner()
{
if (!Z_Registration_Info_UClass_UMockGameplayTaskOwner.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMockGameplayTaskOwner.OuterSingleton, Z_Construct_UClass_UMockGameplayTaskOwner_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMockGameplayTaskOwner.OuterSingleton;
}
UMockGameplayTaskOwner::UMockGameplayTaskOwner(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMockGameplayTaskOwner);
UMockGameplayTaskOwner::~UMockGameplayTaskOwner() {}
// ********** End Class UMockGameplayTaskOwner *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h__Script_AITestSuite_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMockTask_Log, UMockTask_Log::StaticClass, TEXT("UMockTask_Log"), &Z_Registration_Info_UClass_UMockTask_Log, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMockTask_Log), 4168157168U) },
{ Z_Construct_UClass_UMockGameplayTasksComponent, UMockGameplayTasksComponent::StaticClass, TEXT("UMockGameplayTasksComponent"), &Z_Registration_Info_UClass_UMockGameplayTasksComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMockGameplayTasksComponent), 3236468828U) },
{ Z_Construct_UClass_UMockGameplayTaskOwner, UMockGameplayTaskOwner::StaticClass, TEXT("UMockGameplayTaskOwner"), &Z_Registration_Info_UClass_UMockGameplayTaskOwner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMockGameplayTaskOwner), 2292953722U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h__Script_AITestSuite_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h__Script_AITestSuite_102738164{
TEXT("/Script/AITestSuite"),
Z_CompiledInDeferFile_FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h__Script_AITestSuite_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h__Script_AITestSuite_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS