// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "MockGameplayTasks.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMockGameplayTasks() {} // ********** Begin Cross Module References ******************************************************** AITESTSUITE_API UClass* Z_Construct_UClass_UMockGameplayTaskOwner(); AITESTSUITE_API UClass* Z_Construct_UClass_UMockGameplayTaskOwner_NoRegister(); AITESTSUITE_API UClass* Z_Construct_UClass_UMockGameplayTasksComponent(); AITESTSUITE_API UClass* Z_Construct_UClass_UMockGameplayTasksComponent_NoRegister(); AITESTSUITE_API UClass* Z_Construct_UClass_UMockTask_Log(); AITESTSUITE_API UClass* Z_Construct_UClass_UMockTask_Log_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); GAMEPLAYTASKS_API UClass* Z_Construct_UClass_UGameplayTask(); GAMEPLAYTASKS_API UClass* Z_Construct_UClass_UGameplayTaskOwnerInterface_NoRegister(); GAMEPLAYTASKS_API UClass* Z_Construct_UClass_UGameplayTasksComponent(); GAMEPLAYTASKS_API UClass* Z_Construct_UClass_UGameplayTasksComponent_NoRegister(); UPackage* Z_Construct_UPackage__Script_AITestSuite(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UMockTask_Log ************************************************************ FClassRegistrationInfo Z_Registration_Info_UClass_UMockTask_Log; UClass* UMockTask_Log::GetPrivateStaticClass() { using TClass = UMockTask_Log; if (!Z_Registration_Info_UClass_UMockTask_Log.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MockTask_Log"), Z_Registration_Info_UClass_UMockTask_Log.InnerSingleton, StaticRegisterNativesUMockTask_Log, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMockTask_Log.InnerSingleton; } UClass* Z_Construct_UClass_UMockTask_Log_NoRegister() { return UMockTask_Log::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMockTask_Log_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "MockGameplayTasks.h" }, { "ModuleRelativePath", "Classes/MockGameplayTasks.h" }, { "ObjectInitializerConstructorDeclared", "" }, }; #endif // WITH_METADATA // ********** Begin Class UMockTask_Log constinit property declarations **************************** // ********** End Class UMockTask_Log constinit property declarations ****************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMockTask_Log_Statics UObject* (*const Z_Construct_UClass_UMockTask_Log_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UGameplayTask, (UObject* (*)())Z_Construct_UPackage__Script_AITestSuite, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMockTask_Log_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMockTask_Log_Statics::ClassParams = { &UMockTask_Log::StaticClass, "Game", &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000000A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMockTask_Log_Statics::Class_MetaDataParams), Z_Construct_UClass_UMockTask_Log_Statics::Class_MetaDataParams) }; void UMockTask_Log::StaticRegisterNativesUMockTask_Log() { } UClass* Z_Construct_UClass_UMockTask_Log() { if (!Z_Registration_Info_UClass_UMockTask_Log.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMockTask_Log.OuterSingleton, Z_Construct_UClass_UMockTask_Log_Statics::ClassParams); } return Z_Registration_Info_UClass_UMockTask_Log.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMockTask_Log); UMockTask_Log::~UMockTask_Log() {} // ********** End Class UMockTask_Log ************************************************************** // ********** Begin Class UMockGameplayTasksComponent ********************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UMockGameplayTasksComponent; UClass* UMockGameplayTasksComponent::GetPrivateStaticClass() { using TClass = UMockGameplayTasksComponent; if (!Z_Registration_Info_UClass_UMockGameplayTasksComponent.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MockGameplayTasksComponent"), Z_Registration_Info_UClass_UMockGameplayTasksComponent.InnerSingleton, StaticRegisterNativesUMockGameplayTasksComponent, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMockGameplayTasksComponent.InnerSingleton; } UClass* Z_Construct_UClass_UMockGameplayTasksComponent_NoRegister() { return UMockGameplayTasksComponent::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMockGameplayTasksComponent_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "//\n// a Testing-time component that is a way to access UGameplayTasksComponent's protected properties\n//\n" }, { "HideCategories", "Object LOD Lighting Transform Sockets TextureStreaming" }, { "IncludePath", "MockGameplayTasks.h" }, { "ModuleRelativePath", "Classes/MockGameplayTasks.h" }, { "ToolTip", "a Testing-time component that is a way to access UGameplayTasksComponent's protected properties" }, }; #endif // WITH_METADATA // ********** Begin Class UMockGameplayTasksComponent constinit property declarations ************** // ********** End Class UMockGameplayTasksComponent constinit property declarations **************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMockGameplayTasksComponent_Statics UObject* (*const Z_Construct_UClass_UMockGameplayTasksComponent_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UGameplayTasksComponent, (UObject* (*)())Z_Construct_UPackage__Script_AITestSuite, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTasksComponent_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMockGameplayTasksComponent_Statics::ClassParams = { &UMockGameplayTasksComponent::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x00A010A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTasksComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UMockGameplayTasksComponent_Statics::Class_MetaDataParams) }; void UMockGameplayTasksComponent::StaticRegisterNativesUMockGameplayTasksComponent() { } UClass* Z_Construct_UClass_UMockGameplayTasksComponent() { if (!Z_Registration_Info_UClass_UMockGameplayTasksComponent.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMockGameplayTasksComponent.OuterSingleton, Z_Construct_UClass_UMockGameplayTasksComponent_Statics::ClassParams); } return Z_Registration_Info_UClass_UMockGameplayTasksComponent.OuterSingleton; } UMockGameplayTasksComponent::UMockGameplayTasksComponent(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMockGameplayTasksComponent); UMockGameplayTasksComponent::~UMockGameplayTasksComponent() {} // ********** End Class UMockGameplayTasksComponent ************************************************ // ********** Begin Class UMockGameplayTaskOwner *************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UMockGameplayTaskOwner; UClass* UMockGameplayTaskOwner::GetPrivateStaticClass() { using TClass = UMockGameplayTaskOwner; if (!Z_Registration_Info_UClass_UMockGameplayTaskOwner.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MockGameplayTaskOwner"), Z_Registration_Info_UClass_UMockGameplayTaskOwner.InnerSingleton, StaticRegisterNativesUMockGameplayTaskOwner, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMockGameplayTaskOwner.InnerSingleton; } UClass* Z_Construct_UClass_UMockGameplayTaskOwner_NoRegister() { return UMockGameplayTaskOwner::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMockGameplayTaskOwner_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "MockGameplayTasks.h" }, { "ModuleRelativePath", "Classes/MockGameplayTasks.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GTComponent_MetaData[] = { { "EditInline", "true" }, { "ModuleRelativePath", "Classes/MockGameplayTasks.h" }, }; #endif // WITH_METADATA // ********** Begin Class UMockGameplayTaskOwner constinit property declarations ******************* static const UECodeGen_Private::FObjectPropertyParams NewProp_GTComponent; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UMockGameplayTaskOwner constinit property declarations ********************* static UObject* (*const DependentSingletons[])(); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMockGameplayTaskOwner_Statics // ********** Begin Class UMockGameplayTaskOwner Property Definitions ****************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMockGameplayTaskOwner_Statics::NewProp_GTComponent = { "GTComponent", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMockGameplayTaskOwner, GTComponent), Z_Construct_UClass_UGameplayTasksComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GTComponent_MetaData), NewProp_GTComponent_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMockGameplayTaskOwner_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMockGameplayTaskOwner_Statics::NewProp_GTComponent, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTaskOwner_Statics::PropPointers) < 2048); // ********** End Class UMockGameplayTaskOwner Property Definitions ******************************** UObject* (*const Z_Construct_UClass_UMockGameplayTaskOwner_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_AITestSuite, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTaskOwner_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMockGameplayTaskOwner_Statics::InterfaceParams[] = { { Z_Construct_UClass_UGameplayTaskOwnerInterface_NoRegister, (int32)VTABLE_OFFSET(UMockGameplayTaskOwner, IGameplayTaskOwnerInterface), false }, // 2833624204 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_UMockGameplayTaskOwner_Statics::ClassParams = { &UMockGameplayTaskOwner::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UMockGameplayTaskOwner_Statics::PropPointers, InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTaskOwner_Statics::PropPointers), UE_ARRAY_COUNT(InterfaceParams), 0x008000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTaskOwner_Statics::Class_MetaDataParams), Z_Construct_UClass_UMockGameplayTaskOwner_Statics::Class_MetaDataParams) }; void UMockGameplayTaskOwner::StaticRegisterNativesUMockGameplayTaskOwner() { } UClass* Z_Construct_UClass_UMockGameplayTaskOwner() { if (!Z_Registration_Info_UClass_UMockGameplayTaskOwner.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMockGameplayTaskOwner.OuterSingleton, Z_Construct_UClass_UMockGameplayTaskOwner_Statics::ClassParams); } return Z_Registration_Info_UClass_UMockGameplayTaskOwner.OuterSingleton; } UMockGameplayTaskOwner::UMockGameplayTaskOwner(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMockGameplayTaskOwner); UMockGameplayTaskOwner::~UMockGameplayTaskOwner() {} // ********** End Class UMockGameplayTaskOwner ***************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h__Script_AITestSuite_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMockTask_Log, UMockTask_Log::StaticClass, TEXT("UMockTask_Log"), &Z_Registration_Info_UClass_UMockTask_Log, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMockTask_Log), 4168157168U) }, { Z_Construct_UClass_UMockGameplayTasksComponent, UMockGameplayTasksComponent::StaticClass, TEXT("UMockGameplayTasksComponent"), &Z_Registration_Info_UClass_UMockGameplayTasksComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMockGameplayTasksComponent), 3236468828U) }, { Z_Construct_UClass_UMockGameplayTaskOwner, UMockGameplayTaskOwner::StaticClass, TEXT("UMockGameplayTaskOwner"), &Z_Registration_Info_UClass_UMockGameplayTaskOwner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMockGameplayTaskOwner), 2292953722U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h__Script_AITestSuite_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h__Script_AITestSuite_102738164{ TEXT("/Script/AITestSuite"), Z_CompiledInDeferFile_FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h__Script_AITestSuite_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h__Script_AITestSuite_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS