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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/AIModule/UHT/BTTask_RotateToFaceBBEntry.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BehaviorTree/Tasks/BTTask_RotateToFaceBBEntry.h"
#include "BehaviorTree/ValueOrBBKey.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBTTask_RotateToFaceBBEntry() {}
// ********** Begin Cross Module References ********************************************************
AIMODULE_API UClass* Z_Construct_UClass_UBTTask_BlackboardBase();
AIMODULE_API UClass* Z_Construct_UClass_UBTTask_RotateToFaceBBEntry();
AIMODULE_API UClass* Z_Construct_UClass_UBTTask_RotateToFaceBBEntry_NoRegister();
AIMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FValueOrBBKey_Float();
UPackage* Z_Construct_UPackage__Script_AIModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBTTask_RotateToFaceBBEntry **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBTTask_RotateToFaceBBEntry;
UClass* UBTTask_RotateToFaceBBEntry::GetPrivateStaticClass()
{
using TClass = UBTTask_RotateToFaceBBEntry;
if (!Z_Registration_Info_UClass_UBTTask_RotateToFaceBBEntry.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BTTask_RotateToFaceBBEntry"),
Z_Registration_Info_UClass_UBTTask_RotateToFaceBBEntry.InnerSingleton,
StaticRegisterNativesUBTTask_RotateToFaceBBEntry,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBTTask_RotateToFaceBBEntry.InnerSingleton;
}
UClass* Z_Construct_UClass_UBTTask_RotateToFaceBBEntry_NoRegister()
{
return UBTTask_RotateToFaceBBEntry::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBTTask_RotateToFaceBBEntry_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "IncludePath", "BehaviorTree/Tasks/BTTask_RotateToFaceBBEntry.h" },
{ "ModuleRelativePath", "Classes/BehaviorTree/Tasks/BTTask_RotateToFaceBBEntry.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Precision_MetaData[] = {
{ "Category", "Node" },
{ "ClampMin", "0.0" },
{ "Comment", "/** Success condition precision in degrees */" },
{ "ModuleRelativePath", "Classes/BehaviorTree/Tasks/BTTask_RotateToFaceBBEntry.h" },
{ "ToolTip", "Success condition precision in degrees" },
};
#endif // WITH_METADATA
// ********** Begin Class UBTTask_RotateToFaceBBEntry constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_Precision;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBTTask_RotateToFaceBBEntry constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBTTask_RotateToFaceBBEntry>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBTTask_RotateToFaceBBEntry_Statics
// ********** Begin Class UBTTask_RotateToFaceBBEntry Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBTTask_RotateToFaceBBEntry_Statics::NewProp_Precision = { "Precision", nullptr, (EPropertyFlags)0x0020080000004001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBTTask_RotateToFaceBBEntry, Precision), Z_Construct_UScriptStruct_FValueOrBBKey_Float, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Precision_MetaData), NewProp_Precision_MetaData) }; // 2276197101
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBTTask_RotateToFaceBBEntry_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBTTask_RotateToFaceBBEntry_Statics::NewProp_Precision,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBTTask_RotateToFaceBBEntry_Statics::PropPointers) < 2048);
// ********** End Class UBTTask_RotateToFaceBBEntry Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UBTTask_RotateToFaceBBEntry_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBTTask_BlackboardBase,
(UObject* (*)())Z_Construct_UPackage__Script_AIModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBTTask_RotateToFaceBBEntry_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBTTask_RotateToFaceBBEntry_Statics::ClassParams = {
&UBTTask_RotateToFaceBBEntry::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBTTask_RotateToFaceBBEntry_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBTTask_RotateToFaceBBEntry_Statics::PropPointers),
0,
0x000800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBTTask_RotateToFaceBBEntry_Statics::Class_MetaDataParams), Z_Construct_UClass_UBTTask_RotateToFaceBBEntry_Statics::Class_MetaDataParams)
};
void UBTTask_RotateToFaceBBEntry::StaticRegisterNativesUBTTask_RotateToFaceBBEntry()
{
}
UClass* Z_Construct_UClass_UBTTask_RotateToFaceBBEntry()
{
if (!Z_Registration_Info_UClass_UBTTask_RotateToFaceBBEntry.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBTTask_RotateToFaceBBEntry.OuterSingleton, Z_Construct_UClass_UBTTask_RotateToFaceBBEntry_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBTTask_RotateToFaceBBEntry.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBTTask_RotateToFaceBBEntry);
UBTTask_RotateToFaceBBEntry::~UBTTask_RotateToFaceBBEntry() {}
// ********** End Class UBTTask_RotateToFaceBBEntry ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_RotateToFaceBBEntry_h__Script_AIModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBTTask_RotateToFaceBBEntry, UBTTask_RotateToFaceBBEntry::StaticClass, TEXT("UBTTask_RotateToFaceBBEntry"), &Z_Registration_Info_UClass_UBTTask_RotateToFaceBBEntry, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBTTask_RotateToFaceBBEntry), 3066657108U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_RotateToFaceBBEntry_h__Script_AIModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_RotateToFaceBBEntry_h__Script_AIModule_3599173224{
TEXT("/Script/AIModule"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_RotateToFaceBBEntry_h__Script_AIModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_RotateToFaceBBEntry_h__Script_AIModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS