105 lines
4.9 KiB
C
105 lines
4.9 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "BehaviorTree/BTCompositeNode.h"
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#ifdef AIMODULE_BTCompositeNode_generated_h
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#error "BTCompositeNode.generated.h already included, missing '#pragma once' in BTCompositeNode.h"
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#endif
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#define AIMODULE_BTCompositeNode_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FBTDecoratorLogic *************************************************
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struct Z_Construct_UScriptStruct_FBTDecoratorLogic_Statics;
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#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h_53_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FBTDecoratorLogic_Statics; \
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AIMODULE_API static class UScriptStruct* StaticStruct();
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struct FBTDecoratorLogic;
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// ********** End ScriptStruct FBTDecoratorLogic ***************************************************
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// ********** Begin ScriptStruct FBTCompositeChild *************************************************
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struct Z_Construct_UScriptStruct_FBTCompositeChild_Statics;
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#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h_68_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FBTCompositeChild_Statics; \
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AIMODULE_API static class UScriptStruct* StaticStruct();
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struct FBTCompositeChild;
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// ********** End ScriptStruct FBTCompositeChild ***************************************************
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// ********** Begin Class UBTCompositeNode *********************************************************
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struct Z_Construct_UClass_UBTCompositeNode_Statics;
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AIMODULE_API UClass* Z_Construct_UClass_UBTCompositeNode_NoRegister();
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#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h_89_INCLASS \
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private: \
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static void StaticRegisterNativesUBTCompositeNode(); \
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friend struct ::Z_Construct_UClass_UBTCompositeNode_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend AIMODULE_API UClass* ::Z_Construct_UClass_UBTCompositeNode_NoRegister(); \
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public: \
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DECLARE_CLASS2(UBTCompositeNode, UBTNode, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UBTCompositeNode_NoRegister) \
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DECLARE_SERIALIZER(UBTCompositeNode)
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#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h_89_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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AIMODULE_API UBTCompositeNode(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBTCompositeNode) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UBTCompositeNode); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBTCompositeNode); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UBTCompositeNode(UBTCompositeNode&&) = delete; \
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UBTCompositeNode(const UBTCompositeNode&) = delete;
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#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h_86_PROLOG
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#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h_89_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h_89_INCLASS \
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FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h_89_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UBTCompositeNode;
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// ********** End Class UBTCompositeNode ***********************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h
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// ********** Begin Enum EBTChildIndex *************************************************************
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#define FOREACH_ENUM_EBTCHILDINDEX(op) \
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op(EBTChildIndex::FirstNode) \
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op(EBTChildIndex::TaskNode)
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enum class EBTChildIndex : uint8;
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template<> struct TIsUEnumClass<EBTChildIndex> { enum { Value = true }; };
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template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EBTChildIndex>();
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// ********** End Enum EBTChildIndex ***************************************************************
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// ********** Begin Enum EBTDecoratorLogic *********************************************************
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#define FOREACH_ENUM_EBTDECORATORLOGIC(op) \
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op(EBTDecoratorLogic::Invalid) \
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op(EBTDecoratorLogic::Test) \
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op(EBTDecoratorLogic::And) \
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op(EBTDecoratorLogic::Or) \
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op(EBTDecoratorLogic::Not)
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namespace EBTDecoratorLogic { enum Type : int; }
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template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EBTDecoratorLogic::Type>();
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// ********** End Enum EBTDecoratorLogic ***********************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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