// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "BehaviorTree/BTCompositeNode.h" #ifdef AIMODULE_BTCompositeNode_generated_h #error "BTCompositeNode.generated.h already included, missing '#pragma once' in BTCompositeNode.h" #endif #define AIMODULE_BTCompositeNode_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FBTDecoratorLogic ************************************************* struct Z_Construct_UScriptStruct_FBTDecoratorLogic_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h_53_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FBTDecoratorLogic_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); struct FBTDecoratorLogic; // ********** End ScriptStruct FBTDecoratorLogic *************************************************** // ********** Begin ScriptStruct FBTCompositeChild ************************************************* struct Z_Construct_UScriptStruct_FBTCompositeChild_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h_68_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FBTCompositeChild_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); struct FBTCompositeChild; // ********** End ScriptStruct FBTCompositeChild *************************************************** // ********** Begin Class UBTCompositeNode ********************************************************* struct Z_Construct_UClass_UBTCompositeNode_Statics; AIMODULE_API UClass* Z_Construct_UClass_UBTCompositeNode_NoRegister(); #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h_89_INCLASS \ private: \ static void StaticRegisterNativesUBTCompositeNode(); \ friend struct ::Z_Construct_UClass_UBTCompositeNode_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AIMODULE_API UClass* ::Z_Construct_UClass_UBTCompositeNode_NoRegister(); \ public: \ DECLARE_CLASS2(UBTCompositeNode, UBTNode, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UBTCompositeNode_NoRegister) \ DECLARE_SERIALIZER(UBTCompositeNode) #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h_89_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AIMODULE_API UBTCompositeNode(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBTCompositeNode) \ DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UBTCompositeNode); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBTCompositeNode); \ /** Deleted move- and copy-constructors, should never be used */ \ UBTCompositeNode(UBTCompositeNode&&) = delete; \ UBTCompositeNode(const UBTCompositeNode&) = delete; #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h_86_PROLOG #define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h_89_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h_89_INCLASS \ FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h_89_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UBTCompositeNode; // ********** End Class UBTCompositeNode *********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BTCompositeNode_h // ********** Begin Enum EBTChildIndex ************************************************************* #define FOREACH_ENUM_EBTCHILDINDEX(op) \ op(EBTChildIndex::FirstNode) \ op(EBTChildIndex::TaskNode) enum class EBTChildIndex : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EBTChildIndex *************************************************************** // ********** Begin Enum EBTDecoratorLogic ********************************************************* #define FOREACH_ENUM_EBTDECORATORLOGIC(op) \ op(EBTDecoratorLogic::Invalid) \ op(EBTDecoratorLogic::Test) \ op(EBTDecoratorLogic::And) \ op(EBTDecoratorLogic::Or) \ op(EBTDecoratorLogic::Not) namespace EBTDecoratorLogic { enum Type : int; } template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EBTDecoratorLogic *********************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS