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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/AIModule/UHT/AIResources.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AIResources.h"
#ifdef AIMODULE_AIResources_generated_h
#error "AIResources.generated.h already included, missing '#pragma once' in AIResources.h"
#endif
#define AIMODULE_AIResources_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAIResource_Movement *****************************************************
struct Z_Construct_UClass_UAIResource_Movement_Statics;
AIMODULE_API UClass* Z_Construct_UClass_UAIResource_Movement_NoRegister();
#define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_12_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAIResource_Movement(); \
friend struct ::Z_Construct_UClass_UAIResource_Movement_Statics; \
static UClass* GetPrivateStaticClass(); \
friend AIMODULE_API UClass* ::Z_Construct_UClass_UAIResource_Movement_NoRegister(); \
public: \
DECLARE_CLASS2(UAIResource_Movement, UGameplayTaskResource, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UAIResource_Movement_NoRegister) \
DECLARE_SERIALIZER(UAIResource_Movement)
#define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_12_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
AIMODULE_API UAIResource_Movement(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAIResource_Movement(UAIResource_Movement&&) = delete; \
UAIResource_Movement(const UAIResource_Movement&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UAIResource_Movement); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAIResource_Movement); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAIResource_Movement) \
AIMODULE_API virtual ~UAIResource_Movement();
#define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_9_PROLOG
#define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_12_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_12_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_12_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAIResource_Movement;
// ********** End Class UAIResource_Movement *******************************************************
// ********** Begin Class UAIResource_Logic ********************************************************
struct Z_Construct_UClass_UAIResource_Logic_Statics;
AIMODULE_API UClass* Z_Construct_UClass_UAIResource_Logic_NoRegister();
#define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_22_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAIResource_Logic(); \
friend struct ::Z_Construct_UClass_UAIResource_Logic_Statics; \
static UClass* GetPrivateStaticClass(); \
friend AIMODULE_API UClass* ::Z_Construct_UClass_UAIResource_Logic_NoRegister(); \
public: \
DECLARE_CLASS2(UAIResource_Logic, UGameplayTaskResource, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UAIResource_Logic_NoRegister) \
DECLARE_SERIALIZER(UAIResource_Logic)
#define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_22_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
AIMODULE_API UAIResource_Logic(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAIResource_Logic(UAIResource_Logic&&) = delete; \
UAIResource_Logic(const UAIResource_Logic&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UAIResource_Logic); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAIResource_Logic); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAIResource_Logic) \
AIMODULE_API virtual ~UAIResource_Logic();
#define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_19_PROLOG
#define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_22_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_22_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAIResource_Logic;
// ********** End Class UAIResource_Logic **********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS