// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AIResources.h" #ifdef AIMODULE_AIResources_generated_h #error "AIResources.generated.h already included, missing '#pragma once' in AIResources.h" #endif #define AIMODULE_AIResources_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UAIResource_Movement ***************************************************** struct Z_Construct_UClass_UAIResource_Movement_Statics; AIMODULE_API UClass* Z_Construct_UClass_UAIResource_Movement_NoRegister(); #define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_12_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAIResource_Movement(); \ friend struct ::Z_Construct_UClass_UAIResource_Movement_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AIMODULE_API UClass* ::Z_Construct_UClass_UAIResource_Movement_NoRegister(); \ public: \ DECLARE_CLASS2(UAIResource_Movement, UGameplayTaskResource, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UAIResource_Movement_NoRegister) \ DECLARE_SERIALIZER(UAIResource_Movement) #define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_12_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AIMODULE_API UAIResource_Movement(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAIResource_Movement(UAIResource_Movement&&) = delete; \ UAIResource_Movement(const UAIResource_Movement&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UAIResource_Movement); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAIResource_Movement); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAIResource_Movement) \ AIMODULE_API virtual ~UAIResource_Movement(); #define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_9_PROLOG #define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_12_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_12_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_12_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAIResource_Movement; // ********** End Class UAIResource_Movement ******************************************************* // ********** Begin Class UAIResource_Logic ******************************************************** struct Z_Construct_UClass_UAIResource_Logic_Statics; AIMODULE_API UClass* Z_Construct_UClass_UAIResource_Logic_NoRegister(); #define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_22_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAIResource_Logic(); \ friend struct ::Z_Construct_UClass_UAIResource_Logic_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AIMODULE_API UClass* ::Z_Construct_UClass_UAIResource_Logic_NoRegister(); \ public: \ DECLARE_CLASS2(UAIResource_Logic, UGameplayTaskResource, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UAIResource_Logic_NoRegister) \ DECLARE_SERIALIZER(UAIResource_Logic) #define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_22_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AIMODULE_API UAIResource_Logic(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAIResource_Logic(UAIResource_Logic&&) = delete; \ UAIResource_Logic(const UAIResource_Logic&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UAIResource_Logic); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAIResource_Logic); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAIResource_Logic) \ AIMODULE_API virtual ~UAIResource_Logic(); #define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_19_PROLOG #define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_22_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_22_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_22_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAIResource_Logic; // ********** End Class UAIResource_Logic ********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h PRAGMA_ENABLE_DEPRECATION_WARNINGS