140 lines
7.3 KiB
C++
140 lines
7.3 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Selection.h"
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#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeSelection() {}
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// ********** Begin Cross Module References ********************************************************
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COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
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TYPEDELEMENTRUNTIME_API UClass* Z_Construct_UClass_UTypedElementSelectionSet_NoRegister();
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UNREALED_API UClass* Z_Construct_UClass_USelection();
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UNREALED_API UClass* Z_Construct_UClass_USelection_NoRegister();
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UPackage* Z_Construct_UPackage__Script_UnrealEd();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class USelection ***************************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_USelection;
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UClass* USelection::GetPrivateStaticClass()
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{
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using TClass = USelection;
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if (!Z_Registration_Info_UClass_USelection.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("Selection"),
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Z_Registration_Info_UClass_USelection.InnerSingleton,
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StaticRegisterNativesUSelection,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_USelection.InnerSingleton;
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}
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UClass* Z_Construct_UClass_USelection_NoRegister()
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{
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return USelection::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_USelection_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "/**\n * Manages selections of objects.\n * Used in the editor for selecting objects in the various browser windows.\n */" },
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{ "IncludePath", "Selection.h" },
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{ "ModuleRelativePath", "Public/Selection.h" },
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{ "ToolTip", "Manages selections of objects.\nUsed in the editor for selecting objects in the various browser windows." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ElementSelectionSet_MetaData[] = {
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{ "Comment", "/** Underlying element selection set (if any). */" },
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{ "ModuleRelativePath", "Public/Selection.h" },
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{ "ToolTip", "Underlying element selection set (if any)." },
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};
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#endif // WITH_METADATA
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// ********** Begin Class USelection constinit property declarations *******************************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_ElementSelectionSet;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class USelection constinit property declarations *********************************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<USelection>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_USelection_Statics
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// ********** Begin Class USelection Property Definitions ******************************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_USelection_Statics::NewProp_ElementSelectionSet = { "ElementSelectionSet", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USelection, ElementSelectionSet), Z_Construct_UClass_UTypedElementSelectionSet_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ElementSelectionSet_MetaData), NewProp_ElementSelectionSet_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USelection_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USelection_Statics::NewProp_ElementSelectionSet,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USelection_Statics::PropPointers) < 2048);
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// ********** End Class USelection Property Definitions ********************************************
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UObject* (*const Z_Construct_UClass_USelection_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UObject,
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(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USelection_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_USelection_Statics::ClassParams = {
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&USelection::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_USelection_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_USelection_Statics::PropPointers),
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0,
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0x000800A8u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USelection_Statics::Class_MetaDataParams), Z_Construct_UClass_USelection_Statics::Class_MetaDataParams)
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};
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void USelection::StaticRegisterNativesUSelection()
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{
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}
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UClass* Z_Construct_UClass_USelection()
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{
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if (!Z_Registration_Info_UClass_USelection.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USelection.OuterSingleton, Z_Construct_UClass_USelection_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_USelection.OuterSingleton;
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}
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USelection::USelection(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USelection);
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USelection::~USelection() {}
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IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(USelection)
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// ********** End Class USelection *****************************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Selection_h__Script_UnrealEd_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_USelection, USelection::StaticClass, TEXT("USelection"), &Z_Registration_Info_UClass_USelection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USelection), 3505448524U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Selection_h__Script_UnrealEd_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Selection_h__Script_UnrealEd_536335901{
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TEXT("/Script/UnrealEd"),
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Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Selection_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Selection_h__Script_UnrealEd_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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