// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Selection.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSelection() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); TYPEDELEMENTRUNTIME_API UClass* Z_Construct_UClass_UTypedElementSelectionSet_NoRegister(); UNREALED_API UClass* Z_Construct_UClass_USelection(); UNREALED_API UClass* Z_Construct_UClass_USelection_NoRegister(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin Class USelection *************************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USelection; UClass* USelection::GetPrivateStaticClass() { using TClass = USelection; if (!Z_Registration_Info_UClass_USelection.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("Selection"), Z_Registration_Info_UClass_USelection.InnerSingleton, StaticRegisterNativesUSelection, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USelection.InnerSingleton; } UClass* Z_Construct_UClass_USelection_NoRegister() { return USelection::GetPrivateStaticClass(); } struct Z_Construct_UClass_USelection_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Manages selections of objects.\n * Used in the editor for selecting objects in the various browser windows.\n */" }, { "IncludePath", "Selection.h" }, { "ModuleRelativePath", "Public/Selection.h" }, { "ToolTip", "Manages selections of objects.\nUsed in the editor for selecting objects in the various browser windows." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ElementSelectionSet_MetaData[] = { { "Comment", "/** Underlying element selection set (if any). */" }, { "ModuleRelativePath", "Public/Selection.h" }, { "ToolTip", "Underlying element selection set (if any)." }, }; #endif // WITH_METADATA // ********** Begin Class USelection constinit property declarations ******************************* static const UECodeGen_Private::FObjectPropertyParams NewProp_ElementSelectionSet; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class USelection constinit property declarations ********************************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USelection_Statics // ********** Begin Class USelection Property Definitions ****************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_USelection_Statics::NewProp_ElementSelectionSet = { "ElementSelectionSet", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USelection, ElementSelectionSet), Z_Construct_UClass_UTypedElementSelectionSet_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ElementSelectionSet_MetaData), NewProp_ElementSelectionSet_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USelection_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USelection_Statics::NewProp_ElementSelectionSet, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USelection_Statics::PropPointers) < 2048); // ********** End Class USelection Property Definitions ******************************************** UObject* (*const Z_Construct_UClass_USelection_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USelection_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USelection_Statics::ClassParams = { &USelection::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_USelection_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_USelection_Statics::PropPointers), 0, 0x000800A8u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USelection_Statics::Class_MetaDataParams), Z_Construct_UClass_USelection_Statics::Class_MetaDataParams) }; void USelection::StaticRegisterNativesUSelection() { } UClass* Z_Construct_UClass_USelection() { if (!Z_Registration_Info_UClass_USelection.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USelection.OuterSingleton, Z_Construct_UClass_USelection_Statics::ClassParams); } return Z_Registration_Info_UClass_USelection.OuterSingleton; } USelection::USelection(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USelection); USelection::~USelection() {} IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(USelection) // ********** End Class USelection ***************************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Selection_h__Script_UnrealEd_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USelection, USelection::StaticClass, TEXT("USelection"), &Z_Registration_Info_UClass_USelection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USelection), 3505448524U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Selection_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Selection_h__Script_UnrealEd_536335901{ TEXT("/Script/UnrealEd"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Selection_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Selection_h__Script_UnrealEd_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS