193 lines
8.6 KiB
C
193 lines
8.6 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Components/WidgetComponent.h"
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#ifdef UMG_WidgetComponent_generated_h
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#error "WidgetComponent.generated.h already included, missing '#pragma once' in WidgetComponent.h"
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#endif
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#define UMG_WidgetComponent_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class ULocalPlayer;
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class UMaterialInstanceDynamic;
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class UTextureRenderTarget2D;
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class UUserWidget;
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enum class ETickMode : uint8;
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enum class EWidgetGeometryMode : uint8;
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enum class EWidgetSpace : uint8;
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enum class EWindowVisibility : uint8;
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struct FLinearColor;
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// ********** Begin Class UWidgetComponent *********************************************************
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#define FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_RPC_WRAPPERS \
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DECLARE_FUNCTION(execIsWidgetVisible); \
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DECLARE_FUNCTION(execSetTickMode); \
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DECLARE_FUNCTION(execSetWindowVisibility); \
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DECLARE_FUNCTION(execGetWindowVisiblility); \
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DECLARE_FUNCTION(execSetWindowFocusable); \
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DECLARE_FUNCTION(execGetWindowFocusable); \
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DECLARE_FUNCTION(execSetCylinderArcAngle); \
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DECLARE_FUNCTION(execGetCylinderArcAngle); \
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DECLARE_FUNCTION(execSetGeometryMode); \
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DECLARE_FUNCTION(execGetGeometryMode); \
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DECLARE_FUNCTION(execSetWidgetSpace); \
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DECLARE_FUNCTION(execGetWidgetSpace); \
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DECLARE_FUNCTION(execSetRedrawTime); \
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DECLARE_FUNCTION(execGetRedrawTime); \
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DECLARE_FUNCTION(execSetDrawAtDesiredSize); \
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DECLARE_FUNCTION(execGetDrawAtDesiredSize); \
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DECLARE_FUNCTION(execSetPivot); \
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DECLARE_FUNCTION(execGetPivot); \
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DECLARE_FUNCTION(execSetTintColorAndOpacity); \
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DECLARE_FUNCTION(execSetBackgroundColor); \
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DECLARE_FUNCTION(execSetTickWhenOffscreen); \
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DECLARE_FUNCTION(execGetTickWhenOffscreen); \
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DECLARE_FUNCTION(execSetTwoSided); \
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DECLARE_FUNCTION(execGetTwoSided); \
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DECLARE_FUNCTION(execRequestRenderUpdate); \
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DECLARE_FUNCTION(execRequestRedraw); \
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DECLARE_FUNCTION(execSetDrawSize); \
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DECLARE_FUNCTION(execGetCurrentDrawSize); \
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DECLARE_FUNCTION(execGetDrawSize); \
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DECLARE_FUNCTION(execGetOwnerPlayer); \
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DECLARE_FUNCTION(execSetManuallyRedraw); \
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DECLARE_FUNCTION(execGetManuallyRedraw); \
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DECLARE_FUNCTION(execSetOwnerPlayer); \
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DECLARE_FUNCTION(execSetWidget); \
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DECLARE_FUNCTION(execGetWidget); \
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DECLARE_FUNCTION(execGetMaterialInstance); \
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DECLARE_FUNCTION(execGetRenderTarget); \
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DECLARE_FUNCTION(execGetUserWidgetObject);
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#define FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UWidgetComponent, UMG_API)
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struct Z_Construct_UClass_UWidgetComponent_Statics;
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UMG_API UClass* Z_Construct_UClass_UWidgetComponent_NoRegister();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_INCLASS \
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private: \
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static void StaticRegisterNativesUWidgetComponent(); \
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friend struct ::Z_Construct_UClass_UWidgetComponent_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend UMG_API UClass* ::Z_Construct_UClass_UWidgetComponent_NoRegister(); \
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public: \
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DECLARE_CLASS2(UWidgetComponent, UMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UWidgetComponent_NoRegister) \
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DECLARE_SERIALIZER(UWidgetComponent) \
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FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_ARCHIVESERIALIZER
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#define FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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UMG_API UWidgetComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWidgetComponent) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UWidgetComponent); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWidgetComponent); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UWidgetComponent(UWidgetComponent&&) = delete; \
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UWidgetComponent(const UWidgetComponent&) = delete; \
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UMG_API virtual ~UWidgetComponent();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_93_PROLOG
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#define FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_RPC_WRAPPERS \
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FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_INCLASS \
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FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UWidgetComponent;
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// ********** End Class UWidgetComponent ***********************************************************
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// ********** Begin ScriptStruct FWidgetComponentInstanceData **************************************
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struct Z_Construct_UScriptStruct_FWidgetComponentInstanceData_Statics;
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#define FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_685_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FWidgetComponentInstanceData_Statics; \
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UMG_API static class UScriptStruct* StaticStruct(); \
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typedef FSceneComponentInstanceData Super;
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struct FWidgetComponentInstanceData;
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// ********** End ScriptStruct FWidgetComponentInstanceData ****************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h
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// ********** Begin Enum EWidgetSpace **************************************************************
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#define FOREACH_ENUM_EWIDGETSPACE(op) \
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op(EWidgetSpace::World) \
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op(EWidgetSpace::Screen)
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enum class EWidgetSpace : uint8;
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template<> struct TIsUEnumClass<EWidgetSpace> { enum { Value = true }; };
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template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum<EWidgetSpace>();
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// ********** End Enum EWidgetSpace ****************************************************************
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// ********** Begin Enum EWidgetTimingPolicy *******************************************************
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#define FOREACH_ENUM_EWIDGETTIMINGPOLICY(op) \
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op(EWidgetTimingPolicy::RealTime) \
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op(EWidgetTimingPolicy::GameTime)
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enum class EWidgetTimingPolicy : uint8;
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template<> struct TIsUEnumClass<EWidgetTimingPolicy> { enum { Value = true }; };
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template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum<EWidgetTimingPolicy>();
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// ********** End Enum EWidgetTimingPolicy *********************************************************
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// ********** Begin Enum EWidgetBlendMode **********************************************************
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#define FOREACH_ENUM_EWIDGETBLENDMODE(op) \
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op(EWidgetBlendMode::Opaque) \
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op(EWidgetBlendMode::Masked) \
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op(EWidgetBlendMode::Transparent)
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enum class EWidgetBlendMode : uint8;
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template<> struct TIsUEnumClass<EWidgetBlendMode> { enum { Value = true }; };
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template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum<EWidgetBlendMode>();
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// ********** End Enum EWidgetBlendMode ************************************************************
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// ********** Begin Enum EWidgetGeometryMode *******************************************************
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#define FOREACH_ENUM_EWIDGETGEOMETRYMODE(op) \
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op(EWidgetGeometryMode::Plane) \
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op(EWidgetGeometryMode::Cylinder)
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enum class EWidgetGeometryMode : uint8;
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template<> struct TIsUEnumClass<EWidgetGeometryMode> { enum { Value = true }; };
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template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum<EWidgetGeometryMode>();
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// ********** End Enum EWidgetGeometryMode *********************************************************
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// ********** Begin Enum EWindowVisibility *********************************************************
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#define FOREACH_ENUM_EWINDOWVISIBILITY(op) \
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op(EWindowVisibility::Visible) \
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op(EWindowVisibility::SelfHitTestInvisible)
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enum class EWindowVisibility : uint8;
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template<> struct TIsUEnumClass<EWindowVisibility> { enum { Value = true }; };
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template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum<EWindowVisibility>();
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// ********** End Enum EWindowVisibility ***********************************************************
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// ********** Begin Enum ETickMode *****************************************************************
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#define FOREACH_ENUM_ETICKMODE(op) \
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op(ETickMode::Disabled) \
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op(ETickMode::Enabled) \
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op(ETickMode::Automatic)
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enum class ETickMode : uint8;
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template<> struct TIsUEnumClass<ETickMode> { enum { Value = true }; };
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template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum<ETickMode>();
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// ********** End Enum ETickMode *******************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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